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The nut of the immortal flying heretic

Posted: Wed Nov 22, 2023 8:38 pm
by CPTANT

Re: The nut of the immortal flying heretic

Posted: Wed Nov 22, 2023 8:42 pm
by Jacquerel
I'll be honest if someone has got out of cuffs on the shuttle on the way out and has stunned another officer i dont know why you wouldnt space them, impossible to know their other capabilities and they're clearly going to cause trouble
worst case is that they cant play for 90 seconds

Re: The nut of the immortal flying heretic

Posted: Wed Nov 22, 2023 8:54 pm
by Dax Dupont
Honestly pretty smooth moves, honestly an immortal heretic after dealing with all that shit, I'd probably throw them out of the airlock too. Everyone's safe and the heretic going after sec officers has been eliminated.

Re: The nut of the immortal flying heretic

Posted: Wed Nov 22, 2023 8:58 pm
by Pepper
Dax Dupont wrote: Wed Nov 22, 2023 8:54 pm Honestly pretty smooth moves, honestly an immortal heretic after dealing with all that shit, I'd probably throw them out of the airlock too. Everyone's safe and the heretic going after sec officers has been eliminated.
If he didn't want to get thrown out the airlock why was he trying to kill security right next to it?

Re: The nut of the immortal flying heretic

Posted: Wed Nov 22, 2023 9:16 pm
by datorangebottle
Guy was immortal and openly fucking with security officers. The heretic should be banned for banbaiting.

Re: The nut of the immortal flying heretic

Posted: Thu Nov 23, 2023 12:45 am
by Constellado
This is why I don't play sec.

Re: The nut of the immortal flying heretic

Posted: Thu Nov 23, 2023 4:01 am
by Redrover1760
Pfft. The video's just funny honestly.

Re: The nut of the immortal flying heretic

Posted: Thu Nov 23, 2023 4:45 am
by dendydoom
ngl that was a stylish throw well done

Re: The nut of the immortal flying heretic

Posted: Thu Nov 23, 2023 5:06 am
by EmpressMaia
Constellado wrote: Thu Nov 23, 2023 12:45 am This is why I don't play sec.
oooOooOOOOOoòo you want to babysit autistic man children in a space game OOOoooOOOooooo

Re: The nut of the immortal flying heretic

Posted: Thu Nov 23, 2023 5:42 am
by Imitates-The-Lizards
Constellado wrote: Thu Nov 23, 2023 12:45 am This is why I don't play sec.

Re: The nut of the immortal flying heretic

Posted: Thu Nov 23, 2023 5:56 am
by RedBaronFlyer
“Why doesn’t anyone want to play sec?”

*gestures broadly at dynamic and these latest sec bans/notes*

-

I always thought trying to break out of security on the shuttle/resist arrest was like trying to escape perma after being jailed where it's an insta-valid (depending) since it puts so many crew at risk.

Re: The nut of the immortal flying heretic

Posted: Thu Nov 23, 2023 6:06 am
by knightlyeli
Constellado wrote: Thu Nov 23, 2023 12:45 am This is why I don't play sec.
Honestly this; I can do way more good, with way less scrutiny as any other department.

Re: The nut of the immortal flying heretic

Posted: Thu Nov 23, 2023 6:48 am
by TheRex9001
Very clean throw ngl

Re: The nut of the immortal flying heretic

Posted: Thu Nov 23, 2023 7:02 am
by Kendrickorium
6/10 thread title

10/10 throw

Re: The nut of the immortal flying heretic

Posted: Thu Nov 23, 2023 7:21 am
by iwishforducks
what a throw holy shit

Re: The nut of the immortal flying heretic

Posted: Thu Nov 23, 2023 7:37 am
by Imitates-The-Lizards
So he couldn't kill the heretic because he was immortal.

He couldn't cuff him because he didn't have cuffs.

The heretic proved he was hostile by attacking a fellow security officer.

So what exactly was the security officer supposed to do exactly, BESIDES throw him out of an airlock? What alternate course of action was he supposed to take here?

Free this man, he is innocent.

Re: The nut of the immortal flying heretic

Posted: Thu Nov 23, 2023 8:25 am
by kinnebian
used to play college ball yknow

Re: The nut of the immortal flying heretic

Posted: Thu Nov 23, 2023 12:09 pm
by Imitates-The-Lizards
What makes this even worse is the fact that there's currently a policy discussion thread up where MRP admins want security to at least not ignore crime.

I wonder how you square that circle with this appeal, and how he basically had 0 options besides yeeting the heretic out of the airlock or ignoring the crime, since he didnt have cuffs and could not kill him. Since if that policy passes, in this case, it would be LITERALLY impossible for the security officer to avoid a bwoink since ignoring the assault right in front of him would have gotten him bwoinked too, if this same situation happens again in the future. :lol:

Re: The nut of the immortal flying heretic

Posted: Thu Nov 23, 2023 12:11 pm
by CPTANT
Kendrickorium wrote: Thu Nov 23, 2023 7:02 am 6/10 thread title

10/10 throw
This is fair.

Re: The nut of the immortal flying heretic

Posted: Thu Nov 23, 2023 12:47 pm
by Constellado
Imitates-The-Lizards wrote: Thu Nov 23, 2023 12:09 pm What makes this even worse is the fact that there's currently a policy discussion thread up where MRP admins want security to at least not ignore crime.

I wonder how you square that circle with this appeal, and how he basically had 0 options besides yeeting the heretic out of the airlock or ignoring the crime, since he didnt have cuffs and could not kill him. Since if that policy passes, in this case, it would be LITERALLY impossible for the security officer to avoid a bwoink since ignoring the assault right in front of him would have gotten him bwoinked too, if this same situation happens again in the future. :lol:
That thought terrifies me.

The only other valid option truely was to not do anything...

Re: The nut of the immortal flying heretic

Posted: Thu Nov 23, 2023 12:51 pm
by dirk_mcblade
TBM should take a break from noting sec players, he's been having a lot of misses lately

Re: The nut of the immortal flying heretic

Posted: Thu Nov 23, 2023 3:45 pm
by dendydoom
Imitates-The-Lizards wrote: Thu Nov 23, 2023 12:09 pm What makes this even worse is the fact that there's currently a policy discussion thread up where MRP admins want security to at least not ignore crime.

I wonder how you square that circle with this appeal, and how he basically had 0 options besides yeeting the heretic out of the airlock or ignoring the crime, since he didnt have cuffs and could not kill him. Since if that policy passes, in this case, it would be LITERALLY impossible for the security officer to avoid a bwoink since ignoring the assault right in front of him would have gotten him bwoinked too, if this same situation happens again in the future. :lol:
hopefully exposure to these sorts of situations will inform and enlighten administration and policy writing. i was one of the dreaded mrp admins that opposed this policy because i think having 1 correct choice of action at any time is a disservice to the full breadth and depth of the game, sec included. imo both arresting and yeeting the heretic should have been viable given the circumstances, and it was an IC choice to defend your comrade/friend if it means making a split second decision to throw someone's limp regenerating carcass out of an escape shuttle. makes for a pretty cool story.

Re: The nut of the immortal flying heretic

Posted: Thu Nov 23, 2023 4:19 pm
by Timberpoes
I think you'll struggle to find an admin that wants more micromanaged play.

Those that want more out of players ask for more IC reasoning for actions instead of OOC reasoning. It's wanting less "they antag, rule 4 says they valid" and more "they antag, tried to kill someone, we executed them".

If a player has a good IC reason for something, the rules don't matter, have never mattered and never will matter - Do not let the rules get in the way of appropriate IC responses to actions. Or, as this term corrected Rule 0 to: "Roleplay is king."

Re: The nut of the immortal flying heretic

Posted: Thu Nov 23, 2023 5:14 pm
by iwishforducks
im going to be completely real im absolutely jaded on all of the “IC reasoning” talks. like i think i agree with the whole “IC reasoning” but i dont know im just annoyed by it at this point. it feels like an excuse to say “theres a correct IC reasoning and an incorrect IC reasoning.”

roleplay is not king and can suck my farts if it wants to dictate how i play; im here to have fun. i dont give two shits about roleplay; roleplay is a tool i use to have fun. roleplay is not sacred; fun is sacred.

Re: The nut of the immortal flying heretic

Posted: Thu Nov 23, 2023 7:20 pm
by Higgin
Timberpoes wrote: Thu Nov 23, 2023 4:19 pm
There's a lot of antisocial and unfun shit you can get up to that is probably justifiable under most folks' conception of a "reasonable character" and their motivations.

"It was my IC" or "bro I'm just playing my character" does not and should not fly at your table unless you're willing to put any one player's ability to flex their roleplay over your players' ability to have fun with each other.

The problem is that if you solely site the game that is being played at your table as a roleplaying game, you need to give them a world with meaningful roles and set the level. People need to know they're going to play the woobie punching bag, and their satisfaction needs to come from playing it well - from acting.

If you're going to give them more freedom than to just play the role you hand them - to self-direct or treat the game as a sandbox, to some extent - you still need to protect against people self-directing in a way that fucks up the roleplaying for others, or at least set predictable expectations about what sort of roleplaying gets protected and validated.

You've got a ton of legwork to do and ultimately a responsibility to never abdicate Rule 1.

basically
Iwishforducks wrote:roleplay is not king and can suck my farts if it wants to dictate how i play; im here to have fun. i dont give two shits about roleplay; roleplay is a tool i use to have fun. roleplay is not sacred; fun is sacred.
real shit :d20:

Given what a heretic is, how they act in the world presented to and reinforced for players through play, why would you not throw a heretic in space? Why would that not be less preferable, even if expedient, to crushing or dusting them given the path that they're on and the danger that they pose?

If it wasn't explicit enough: if our characters know how antags behave, that they exist, and the threats that they pose, how is it remotely logically consistent except for our characters to be timeloop nihilists to do anything less than put them in the dirt if they themselves are not antagonists?

The closest I can get is a superstitious belief that leaving angry dead (salty ghosts who got their run ended) invites cosmic retribution (unrestricted headbanger midrounds with a ready pool of observers hitting "yes" to grief the living.) Maybe personal relationships - but if you cared about the person on the other side, why would you be holding that blade?



Frees-Our-Boy :wetfloorsign:

Re: The nut of the immortal flying heretic

Posted: Thu Nov 23, 2023 7:46 pm
by GPeckman
Timberpoes wrote: Thu Nov 23, 2023 4:19 pm I think you'll struggle to find an admin that wants more micromanaged play.
You say that, but the recent policy changes and ban/note appeals from security players send an entirely different message, and you know what they say. Actions speak louder than words.
Timberpoes wrote: Thu Nov 23, 2023 4:19 pm Those that want more out of players ask for more IC reasoning for actions instead of OOC reasoning. It's wanting less "they antag, rule 4 says they valid" and more "they antag, tried to kill someone, we executed them".

If a player has a good IC reason for something, the rules don't matter, have never mattered and never will matter - Do not let the rules get in the way of appropriate IC responses to actions. Or, as this term corrected Rule 0 to: "Roleplay is king."
This logic doesn't hold up, though. I'll give you an example: "a crazy cultist who performs human sacrifices attacked my coworker, so I killed them to protect my coworker." Sounds like perfectly solid IC reasoning, and yet the sec player got banned. People absolutely are expected to use OOC reasoning to go easy on antagonists, even when it doesn't make IC sense to do so.

Re: The nut of the immortal flying heretic

Posted: Thu Nov 23, 2023 7:48 pm
by kieth4
To be fair in this case it is kinda hard to see what happened from the logs, "if I remember right, we'd both agreed that with the information provided for MRP's ruleset, a precedent of field executing restricted antagonists without a proportionate crime committed wasn't great " suggests that there was a conversation it's possible that due to the tense situation he didn't clearly remember the events and went with a note. Now that he's got more info he can just appeal it

Re: The nut of the immortal flying heretic

Posted: Thu Nov 23, 2023 7:53 pm
by 8bot
ordinarily I would defend a secshit getting their comeuppance because i detest sec, but this is a rare instance of me thinking the note is fucking stupid holy shit
i hate redshirts and this is still bullshit

Re: The nut of the immortal flying heretic

Posted: Thu Nov 23, 2023 8:10 pm
by Itseasytosee2me
What a terrible note.
This is exactly the kind of thing a disgruntled LRP player would make up as hyperbole to talk shit about MRP. This really sucks.

The fact that you can even make the argument that this ban is justified is testament to how much RP rule 6 sucks.
RP Rule 6
Restricted antagonists (or crewmembers) should be handled in proportion to their committed crimes. The decision to execute an antagonist should have good in-character reasoning based on their crimes and the state of the shift. Punishments against antagonists that repeatedly commit minor crimes may be escalated. Only antagonists that have committed the most severe crimes may be met with immediate execution.

Security members are expected to consider the full range of punishment options available when dealing with antags. This includes (but is not always limited to) pacification, implants, timed brig sentences, gulag sentences, permabrig, forced borging and execution. Forced borging is considered equivalent to execution in punishment severity.

Explicitly friendly antagonists do not have this protection and may be treated as the crew or admin team see fit.

Re: The nut of the immortal flying heretic

Posted: Thu Nov 23, 2023 9:10 pm
by saprasam
god forbid somebody throws the immortal heretic out of the shuttle airlock, 2 minutes before round end. this is a criminal offence beyond any other

Re: The nut of the immortal flying heretic

Posted: Thu Nov 23, 2023 9:18 pm
by 8bot
LRP died for this ruleset btw

Re: The nut of the immortal flying heretic

Posted: Fri Nov 24, 2023 12:43 am
by Indie-ana Jones
When the hell did the entire admin team get replaced by TBM?

Re: The nut of the immortal flying heretic

Posted: Fri Nov 24, 2023 5:56 am
by Imitates-The-Lizards
Indie-ana Jones wrote: Fri Nov 24, 2023 12:43 am When the hell did the entire admin team get replaced by TBM?
Vekter must be on vacation :lol:

Re: The nut of the immortal flying heretic

Posted: Fri Nov 24, 2023 8:47 am
by Turbonerd
MRP is fake and isn't a real roleplaying mindset. It's just NRP with extra rules that do not actually care about roleplay.

Re: The nut of the immortal flying heretic

Posted: Fri Nov 24, 2023 9:01 am
by TheRex9001
You can clearly hear that this is a blade heretic, realignment is a blade spell unlocked after their ritual of knowledge meaning this one is 2 points away from the mark. If a blade heretic has and is using their mark I think its reasonable to assume they would have realignment, you can always test but in a stressful situation I think the assumption is fair. This heretic attacked an officer in broad daylight infront of everyone just after someone had been weldered to death and the officers looked to be affected by something (drugs maybe idk), I get treat people in proportion to their crimes but you should still put some effort into concealment.

Re: The nut of the immortal flying heretic

Posted: Fri Nov 24, 2023 1:00 pm
by CMDR_Gungnir
Higgin wrote: Thu Nov 23, 2023 7:20 pm There's a lot of antisocial and unfun shit you can get up to that is probably justifiable under most folks' conception of a "reasonable character" and their motivations.

"It was my IC" or "bro I'm just playing my character" does not and should not fly at your table unless you're willing to put any one player's ability to flex their roleplay over your players' ability to have fun with each other.
My table (back when I had one) hated the phrase "it's what my character would do" because the only time you ever hear anyone say it, is to justify being a dick to people. Sure, it's what your character would do, but you write the character, you made them that way.

Re: The nut of the immortal flying heretic

Posted: Fri Nov 24, 2023 2:35 pm
by Jacquerel
sounds like a skill issue, my table says "its what my character would do" before shooting a bomb they are stood directly next to (knowingly causing it to explode while they are the only person inside the blast radius) when they didn't have to do that

Re: The nut of the immortal flying heretic

Posted: Fri Nov 24, 2023 6:31 pm
by Higgin
Jacquerel wrote: Fri Nov 24, 2023 2:35 pm sounds like a skill issue, my table says "its what my character would do" before shooting a bomb they are stood directly next to (knowingly causing it to explode while they are the only person inside the blast radius) when they didn't have to do that
yea but the freedom to smash my dick with a hammer is not the freedom to go around doing it to others

your table may be based and my table may be cringe, but yours is also engaged in largely self-regarding behavior

Re: The nut of the immortal flying heretic

Posted: Fri Nov 24, 2023 7:08 pm
by Kendrickorium
Timberpoes wrote: Thu Nov 23, 2023 4:19 pm I think you'll struggle to find an admin that wants more micromanaged play.

Those that want more out of players ask for more IC reasoning for actions instead of OOC reasoning. It's wanting less "they antag, rule 4 says they valid" and more "they antag, tried to kill someone, we executed them".

If a player has a good IC reason for something, the rules don't matter, have never mattered and never will matter - Do not let the rules get in the way of appropriate IC responses to actions. Or, as this term corrected Rule 0 to: "Roleplay is king."
i swear on christ I could be in the middle of a heart attack, have a few sweet nothings whispered into my ear by Timber and just immediately feel better

Re: The nut of the immortal flying heretic

Posted: Sat Nov 25, 2023 4:19 am
by CMDR_Gungnir
Jacquerel wrote: Fri Nov 24, 2023 2:35 pm sounds like a skill issue, my table says "its what my character would do" before shooting a bomb they are stood directly next to (knowingly causing it to explode while they are the only person inside the blast radius) when they didn't have to do that
We just never felt the need to say those things before doing something roleplay driven that may be self-detrimental.