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Lizards shouldn't be able to be security

Posted: Thu Feb 05, 2015 9:28 am
by callanrockslol

Bottom post of the previous page:

They can't be heads so I doubt they would be trusted with something like keeping the peace

Re: Lizards shouldn't be able to be security

Posted: Tue Feb 10, 2015 8:18 am
by lumipharon
This has nothing to do with shitting on lizards ingame. IC wise I don't give a shit about lizards, and at most make lizard insults if being fucked about with by a lizard, as opposed to generic insults if fucked about by a human.

However it had long been (in our flimsy) canon that lizards were 2nd class citizens and had jobs like botany and janitor (except the rare round as xemo as captain).
This worked fine when it was just people like xemo, but not that anyone can be lizard, but of course don't want to deal with the IC drawbacks of doing so, hence people aguring about job restrictions and asimov laws.

If lizards previously, when they were admin ony been treated exactly the same as humans, then I would have no problem with it. But they weren't, so if people argue then that lizard should be treated the same in every regard with no drawback, then what is the point in having them since it all it does is cause drama with no real IC or RP reason for them to exist.

Re: Lizards shouldn't be able to be security

Posted: Tue Feb 10, 2015 9:39 am
by DemonFiren
Well, I say either make them completely identical to humans and leave it as flavour choice, or separate them altogether by adding racial traits.
What we have right now is some uneasy not-quite-balance that, as far as I could see, leaves no one quite happy.

Re: Lizards shouldn't be able to be security

Posted: Tue Feb 10, 2015 1:36 pm
by kosmos
DemonFiren wrote:racial traits.
Yes, please! Lizards should be cold-blooded so they woudl move superslow if even slightly cold, but also could get to move superfast if warm/hot!
Wrong thread, sry. No to lizardcurity because it's a position of authority over someone, and they should have no authority.

Re: Lizards shouldn't be able to be security

Posted: Tue Feb 10, 2015 1:50 pm
by Malkevin
They should take extra heat damage because lizards can't regulate their body temp, also go in a coma and die when its cold.

Re: Lizards shouldn't be able to be security

Posted: Tue Feb 10, 2015 1:56 pm
by Kangaraptor
kosmos wrote:
DemonFiren wrote:racial traits.
Yes, please! Lizards should be cold-blooded so they woudl move superslow if even slightly cold, but also could get to move superfast if warm/hot!
Well, not super fast, but a modest buff to speed in general in warmer environments would be a good offset for the increased vulnerability to anything cold (which, coincidentally, makes lizards easier kills for cryo!lings). The idea of racial traits has, however, been brought up in the past - and for whatever reason gets shot down. The argument either way seems to be 'm-muh snowflakes'. Either lizards become 'basically humans with snowflake skins' or 'the differences just encourage furfags to play their snowflakes'. It just keeps going around in a circle. Ad infinitum.

Re: Lizards shouldn't be able to be security

Posted: Wed Feb 11, 2015 5:37 am
by soulgamer
Lizard Racial Traits
Positive
Slightly faster when not cold
Hunger diminishes slower

Negative
Extra burn damage from all sources
Large speed drop when cold

Re: Lizards shouldn't be able to be security

Posted: Wed Feb 11, 2015 10:32 am
by DemonFiren
Make them a tad more robust in unarmed when wearing no or fingerless gloves, too.

And don't you DARE go Bay on them and let them eat small creatures.

Re: Lizards shouldn't be able to be security

Posted: Wed Feb 11, 2015 3:05 pm
by Ikarrus
--> Ideas

Re: Lizards shouldn't be able to be security

Posted: Thu Feb 12, 2015 9:55 am
by Screemonster
DemonFiren wrote:Make them a tad more robust in unarmed when wearing no or fingerless gloves, too.

And don't you DARE go Bay on them and let them eat small creatures.
Image

Re: Lizards shouldn't be able to be security

Posted: Tue Mar 10, 2015 9:38 pm
by Scones
Leave humans and lizards with RP-only differences. I don't think we should encourage number-crunch powergame builds by giving certain races certain things.

Re: Lizards shouldn't be able to be security

Posted: Wed Mar 11, 2015 3:29 am
by danno
Scones wrote:Leave humans and lizards with RP-only differences. I don't think we should encourage number-crunch powergame builds by giving certain races certain things.
^ please read and cease any more posts about racial traits ^

Re: Lizards shouldn't be able to be security

Posted: Wed Mar 11, 2015 9:24 am
by callanrockslol
You guys know you just replied to a thread that died a month ago right?

Re: Lizards shouldn't be able to be security

Posted: Wed Mar 11, 2015 10:21 am
by DemonFiren
The necrotrap strikes again!

Also, totally FUCK YEAH RACIAL TRAITS.

Re: Lizards shouldn't be able to be security

Posted: Wed Mar 11, 2015 10:46 pm
by ThanatosRa
I support uncle tom lizards.

Re: Lizards shouldn't be able to be security

Posted: Sat Mar 14, 2015 1:00 am
by Cheimon
I like the idea of racial traits, but obviously races would then have to be (even more) class restricted to avoid everyone going for the best one (unless that's definitely humans). Maybe if we had racial traits, but they were all bad, that would be entertaining. People seem to have embraced lizards and they've only got downsides (other than lizard solidarity) after all.

Re: Lizards shouldn't be able to be security

Posted: Sat Mar 14, 2015 1:31 am
by Incoming
No positive racial traits beyond the purely cosmetic for roundstart races. You give even an inch and the entire population is gonna burst into lizbiz

Re: Lizards shouldn't be able to be security

Posted: Sat Mar 14, 2015 5:17 pm
by Allohsnackbar
This can all be alleviated by making Space Carp a playable species.

Re: Lizards shouldn't be able to be security

Posted: Sun Mar 15, 2015 3:45 am
by nsos
Allohsnackbar wrote:This can all be alleviated by making Space Carp a playable species.
replace drone sprite with carp sprite

Re: Lizards shouldn't be able to be security

Posted: Sun Mar 15, 2015 11:46 am
by DemonFiren
I once again propose: Infra-red sensing, snake style.

Re: Lizards shouldn't be able to be security

Posted: Sun Mar 15, 2015 3:59 pm
by Cheimon
Allohsnackbar wrote:This can all be alleviated by making Space Carp a playable species.
It's all fun and games with playable carp until players drag corpses away (to heal from them, to hide bodies from the cloners, to avoid the wrath of sec). If that wasn't possible, I think allowing players to inhabit them drone-style would actually be quite fun.

Re: Lizards shouldn't be able to be security

Posted: Sun Mar 15, 2015 9:35 pm
by Not-Dorsidarf
/mob/living/simple_animal/hostile/carp/pull()
return