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Lights

Posted: Tue Jun 20, 2017 12:25 am
by Bawhoppennn
This is a weird one, but it probably should be decided on as policy:

If you're in a room, and someone walks by in maint with a light on, as a player you'll be able to see their light cast onto the tunnel side of the walls.
I've seen players use this to their advantage to know if someone is in maint next to them or whatever, however it doesn't make any sense from an IC standpoint, considering your character would just see the wall, not behind it.

So is it allowed to use that knowledge to your benefit, and should it be?

I've always just played it off as people hearing the person in maint's footsteps or something, but that's probably quite the stretch.


Of course the preferable thing would be to do would be to have some code solution to where you don't see the light, however from my understanding, that isn't feasible currently.

Re: Lights

Posted: Tue Jun 20, 2017 12:51 am
by Lazengann
if they wanted to be stealthy they'd turn off the lights

Re: Lights

Posted: Tue Jun 20, 2017 1:22 am
by PKPenguin321
This is both undetectable by admins and therefore not really feasible to handle through policy, and a legitimate part of the game (unless a coder removes it). Turn off your lights if you want to be stealthy.

Speaking from a personal level, I think the subtle lights moving down the maint tunnel towards you are super atmospheric and should stay, but whatever.

Re: Lights

Posted: Tue Jun 20, 2017 7:28 am
by Grazyn
Walls can be dismantled with a simple welder and a wrench. They're probably not solid blocks of metal but panels held together with bolts and rivets, some light will shine through

Re: Lights

Posted: Tue Jun 20, 2017 8:17 am
by DemonFiren
Grazyn wrote:Walls can be dismantled with a simple welder and a wrench. They're probably not solid blocks of metal but panels held together with bolts and rivets, some light will shine through
They're supposed to be fucking airtight.

Re: Lights

Posted: Tue Jun 20, 2017 1:57 pm
by D&B
It's because we have no ceiling so the light spills that way

Re: Lights

Posted: Tue Jun 20, 2017 2:01 pm
by Nilons
CosmicScientist wrote:
PKPenguin321 wrote:This is both undetectable by admins and therefore not really feasible to handle through policy, and a legitimate part of the game (unless a coder removes it). Turn off your lights if you want to be stealthy.

Speaking from a personal level, I think the subtle lights moving down the maint tunnel towards you are super atmospheric and should stay, but whatever.
Pretty much this to be honest. I don't want to emptyquote but I have nothing to add besides support.

Re: Lights

Posted: Tue Jun 20, 2017 7:37 pm
by PKPenguin321
So yeah anyways this isn't really possible to handle via policy, go shout at the coders.