banning for ""random searching"" people with scrying orbs
Posted: Wed Nov 17, 2021 6:03 am
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"I got gamer gear" isn't reasonable prior cause to pre-emptively search for antagonists, and literally checking everyone's bag to look for gamer gear is basically the definition of doing thatNon-antagonists can do whatever they want to antagonists as per lone antagonists, but non-antagonists are not allowed to pre-emptively search for, hinder or otherwise seek conflict with antagonists without reasonable prior cause.
Easily? maybe, but not as easily if youre not searching their bag for the faintest whiff of antag gear. this especially fucks with stealthy antags whove managed to complete their objectives earlier on- suddenly the hos sees they have the hypo in their internals box or something and theyre fucked despite not doing anything that wouldve gotten them caught even by someone eyeing them like a hawk for the rest of the shift
Makes sense to me.cSeal wrote: ↑Wed Nov 17, 2021 6:58 am"I got gamer gear" isn't reasonable prior cause to pre-emptively search for antagonists, and literally checking everyone's bag to look for gamer gear is basically the definition of doing thatNon-antagonists can do whatever they want to antagonists as per lone antagonists, but non-antagonists are not allowed to pre-emptively search for, hinder or otherwise seek conflict with antagonists without reasonable prior cause.
I was under the (possibly mistaken?) impression that the policy was there for things like strongarming people into showing you their inventory (and then bopping them if they refuse). With a scrying orb, you don't have to bother or inconvenience your targets at all.cSeal wrote: ↑Wed Nov 17, 2021 6:58 am"I got gamer gear" isn't reasonable prior cause to pre-emptively search for antagonists, and literally checking everyone's bag to look for gamer gear is basically the definition of doing thatNon-antagonists can do whatever they want to antagonists as per lone antagonists, but non-antagonists are not allowed to pre-emptively search for, hinder or otherwise seek conflict with antagonists without reasonable prior cause.
oh yeah no it fucks with the round. i'm just saying we're talking about a scrying orb. you're entering a screen where you can go find and follow any player, and you're entering a chat that is entirely free to talk about round events everyone is spectatingcSeal wrote: ↑Wed Nov 17, 2021 7:03 amEasily? maybe, but not as easily if youre not searching their bag for the faintest whiff of antag gear. this especially fucks with stealthy antags whove managed to complete their objectivesearlier on- suddenly the hos sees they have the hypo in their internals box or something and theyre fucked despite not doing anything that wouldve gotten them caught even by someone eyeing them like a hawk for the rest of the shift
Dog I usually hide my shit in a personal locker, I encourage every traitor/tider to have a spare set of tools a spare uplink a storage implant and to hide their shit back in the maint base.Pandarsenic wrote: ↑Wed Nov 17, 2021 8:43 am real effective proactive approaches to dealing with it anyway.
Then remove it from the game or prevent non-wizards from benefiting from it. The item is literally just an admin verb for a player to use in-game, and it comes with all the powers that go with that. This hardly seems like a surprise that people would use it to its full capacity, including validhunting. They get handed out to people in wizard events, you can have several of these floating around if a wizard shows up, and I don't think any of this is even obviously logged either.Mothblocks wrote: ↑Wed Nov 17, 2021 6:07 am Like, you're using a scrying orb to check for antagonist items, then acting on that?
If so, I'm not sure a policy is needed for how unlikely that is, but that is possibly one of the lamest things I've heard in a while.
Trying to hold a player accountable for using an item that comes packaged with an immense amount of functionality that was potentially randomly distributed to them by a random number generator comes across to me as abusing your position of authority to punish someone for something the game gave and then invited them to use. This is a code issue, and any admin looking to make new policy on this should simply weigh in on it being a policy problem to get that resolved by coders. I don't disagree that it isn't enabling very gross behaviour, but I also think that the problem is with the item being ban bait.cSeal wrote: ↑Wed Nov 17, 2021 6:58 am"I got gamer gear" isn't reasonable prior cause to pre-emptively search for antagonists, and literally checking everyone's bag to look for gamer gear is basically the definition of doing thatNon-antagonists can do whatever they want to antagonists as per lone antagonists, but non-antagonists are not allowed to pre-emptively search for, hinder or otherwise seek conflict with antagonists without reasonable prior cause.
Basically this, don't make a snowflake headmin ruling just for one specific item and instead handle it through code.NecromancerAnne wrote: ↑Wed Nov 17, 2021 10:22 am [
Trying to hold a player accountable for using an item that comes packaged with an immense amount of functionality that was potentially randomly distributed to them by a random number generator comes across to me as abusing your position of authority to punish someone for something the game gave and then invited them to use. This is a code issue, and any admin looking to make new policy on this should simply weigh in on it being a policy problem to get that resolved by coders. I don't disagree that it isn't enabling very gross behaviour, but I also think that the problem is with the item being ban bait.
Personally I'm a believer in "Make it illegal to use exploits if the alternative is removing something from non-exploit use too"Archie700 wrote: ↑Wed Nov 17, 2021 10:48 amBasically this, don't make a snowflake headmin ruling just for one specific item and instead handle it through code.NecromancerAnne wrote: ↑Wed Nov 17, 2021 10:22 am [
Trying to hold a player accountable for using an item that comes packaged with an immense amount of functionality that was potentially randomly distributed to them by a random number generator comes across to me as abusing your position of authority to punish someone for something the game gave and then invited them to use. This is a code issue, and any admin looking to make new policy on this should simply weigh in on it being a policy problem to get that resolved by coders. I don't disagree that it isn't enabling very gross behaviour, but I also think that the problem is with the item being ban bait.
If people are exploiting something, the correct thing to do is to REMOVE the method of exploiting.
You will literally probably find the antag faster by using the scrying orb and saying "hey dchat any antags" than you will by just searching inventories. Plus its not like that antag had any chance of hiding anyways, since the moment they do anything antagonist regardless of how sneaky it is you will know.cSeal wrote: ↑Wed Nov 17, 2021 7:03 amEasily? maybe, but not as easily if youre not searching their bag for the faintest whiff of antag gear. this especially fucks with stealthy antags whove managed to complete their objectivesearlier on- suddenly the hos sees they have the hypo in their internals box or something and theyre fucked despite not doing anything that wouldve gotten them caught even by someone eyeing them like a hawk for the rest of the shift
It wouldn’t be a snowflake ruling though. They pretty clearly said gamer gear does not suddenly enable you to random search, which is not allowed. Policy is intended to fill the holes that code either cannot or has yet to.Archie700 wrote: ↑Wed Nov 17, 2021 10:48 amBasically this, don't make a snowflake headmin ruling just for one specific item and instead handle it through code.NecromancerAnne wrote: ↑Wed Nov 17, 2021 10:22 am [
Trying to hold a player accountable for using an item that comes packaged with an immense amount of functionality that was potentially randomly distributed to them by a random number generator comes across to me as abusing your position of authority to punish someone for something the game gave and then invited them to use. This is a code issue, and any admin looking to make new policy on this should simply weigh in on it being a policy problem to get that resolved by coders. I don't disagree that it isn't enabling very gross behaviour, but I also think that the problem is with the item being ban bait.
If people are exploiting something, the correct thing to do is to REMOVE the method of exploiting.
this. i don't think we need such a niche rule, codifying every niche situation in policy is ridiculous. if a player gets a scrying orb they should be able to do what they want with it just because it's so uncommon. i can think of maybe once in the thousands of rounds ive been in that ive had a scrying orb as a nonantag.WineAllWine wrote: ↑Wed Nov 17, 2021 2:47 pm The scrying orb fundamentally breaks the game. Trying to legislate around it is silly.
You can literally just ask people on dchat "SO WHO'S THE ANTAG" and someone will answer.wesoda25 wrote: ↑Wed Nov 17, 2021 2:23 pmIt wouldn’t be a snowflake ruling though. They pretty clearly said gamer gear does not suddenly enable you to random search, which is not allowed. Policy is intended to fill the holes that code either cannot or has yet to.Archie700 wrote: ↑Wed Nov 17, 2021 10:48 amBasically this, don't make a snowflake headmin ruling just for one specific item and instead handle it through code.NecromancerAnne wrote: ↑Wed Nov 17, 2021 10:22 am Trying to hold a player accountable for using an item that comes packaged with an immense amount of functionality that was potentially randomly distributed to them by a random number generator comes across to me as abusing your position of authority to punish someone for something the game gave and then invited them to use. This is a code issue, and any admin looking to make new policy on this should simply weigh in on it being a policy problem to get that resolved by coders. I don't disagree that it isn't enabling very gross behaviour, but I also think that the problem is with the item being ban bait.
If people are exploiting something, the correct thing to do is to REMOVE the method of exploiting.
If an antag item cant be used without breaking the rules and making the round lamer... Maybe dont use it as a non antag? this is a pretty simple idea to get, considering when people loot minibombs off of traitors they generally dont throw them around the station
doubling down on this I have over 200 hundred hours and never had a scrying orb.sinfulbliss wrote: ↑Wed Nov 17, 2021 6:39 pmI’ve played lots of sec and never had a scrying orb before.
Scrying orbs don't explode and kill people on use.cSeal wrote: ↑Wed Nov 17, 2021 5:55 pmIf an antag item cant be used without breaking the rules and making the round lamer... Maybe dont use it as a non antag? this is a pretty simple idea to get, considering when people loot minibombs off of traitors they generally dont throw them around the station
It works passively. The only way for it to not work is to throw it away.cSeal wrote: ↑Wed Nov 17, 2021 5:55 pmIf an antag item cant be used without breaking the rules and making the round lamer... Maybe dont use it as a non antag? this is a pretty simple idea to get, considering when people loot minibombs off of traitors they generally dont throw them around the station