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enforce naming policy on nukeop lrp

Posted: Thu Sep 08, 2022 5:13 am
by toemas
Operatives always have stupid names, it ruins my imerson :(

Re: enforce naming policy on nukeop lrp

Posted: Thu Sep 08, 2022 5:24 am
by Pandarsenic
I always thought the nuke op family names are codenames, not the real/legal names of the team members, like you would have on station IDs.

Re: enforce naming policy on nukeop lrp

Posted: Fri Sep 09, 2022 4:24 am
by san7890
wait, you don't like Angelina FART-BOX PUNCHER?

Re: enforce naming policy on nukeop lrp

Posted: Fri Sep 09, 2022 5:05 pm
by Shellton(Mario)
This opinion is objectively wrong.

Re: enforce naming policy on nukeop lrp

Posted: Fri Sep 09, 2022 5:19 pm
by datorangebottle
yikes. nukies getting ridiculous names is half the fun of the gamemode.

Re: enforce naming policy on nukeop lrp

Posted: Tue Sep 20, 2022 1:47 pm
by Vekter
Nah, treat it like station names. Admins should be able to veto them in cases where they're REALLY stupid or break the rules.

Re: enforce naming policy on nukeop lrp

Posted: Tue Sep 20, 2022 1:56 pm
by Misdoubtful
Vekter wrote: Tue Sep 20, 2022 1:47 pm Nah, treat it like station names. Admins should be able to veto them in cases where they're REALLY stupid or break the rules.
I'd actually REALLY like a veto option.

Re: enforce naming policy on nukeop lrp

Posted: Tue Sep 20, 2022 2:02 pm
by Vekter
Misdoubtful wrote: Tue Sep 20, 2022 1:56 pm
Vekter wrote: Tue Sep 20, 2022 1:47 pm Nah, treat it like station names. Admins should be able to veto them in cases where they're REALLY stupid or break the rules.
I'd actually REALLY like a veto option.
That's a code issue, but it shouldn't be hard to implement. Just take the code we already have for station names and apply it to whatever routine sets nuke op names.

Re: enforce naming policy on nukeop lrp

Posted: Tue Sep 20, 2022 3:15 pm
by Misdoubtful
Vekter wrote: Tue Sep 20, 2022 2:02 pm
Misdoubtful wrote: Tue Sep 20, 2022 1:56 pm
Vekter wrote: Tue Sep 20, 2022 1:47 pm Nah, treat it like station names. Admins should be able to veto them in cases where they're REALLY stupid or break the rules.
I'd actually REALLY like a veto option.
That's a code issue, but it shouldn't be hard to implement. Just take the code we already have for station names and apply it to whatever routine sets nuke op names.
Pretty much.

In that vein I'd rather it be a judgement call on what may or may not be over the top, than to have this defined by some specific naming policy.

Unless its to say something like keep OOC out of the names or something.

Re: enforce naming policy on nukeop lrp

Posted: Tue Sep 20, 2022 3:31 pm
by Pandarsenic
I can't wait to find out the name code is spaghetti and it's not really that easy at all

Re: enforce naming policy on nukeop lrp

Posted: Sun Oct 02, 2022 12:52 am
by san7890
If otherwise compliant with rules 1, 8, and 11- there's no need to create a new naming policy governing potential last names of Nuclear Operatives. A code solution to allow admins to intervene when setting a last name (i.e.: A system akin to where an admin can intervene before the name of a station is finalized) is welcomed.