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Re: ITT: We make shitty suggestions and come up with poor id

Posted: Wed Dec 16, 2015 11:25 pm
by Takeguru

Bottom post of the previous page:

PKPenguin321 wrote:on the topic of AI laws and shitty ideas:
ASCII-mov, which forces the AI to speak in images and only obey orders from people who communicate with symbols.
Only if admins still ban humans and lizards that try to communicate back in symbols, unless they type the full name out for each one.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Thu Dec 17, 2015 12:53 am
by newfren
Takeguru wrote:
PKPenguin321 wrote:on the topic of AI laws and shitty ideas:
ASCII-mov, which forces the AI to speak in images and only obey orders from people who communicate with symbols.
Only if admins still ban humans and lizards that try to communicate back in symbols, unless they type the full name out for each one.
"Uh... Hyphen Hyphen Greater Than Open Square Bracket Pipe Close Square Bracket?"

"how the fuck do you say open door this is the worst"

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Thu Dec 17, 2015 9:55 am
by DemonFiren
I'd say Lesser Than Open Square Bracket Pipe Close Square Bracket Greater Than.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Thu Dec 17, 2015 11:54 am
by Anonmare
You're all a bunch of fuckign nerds lmao

Suggestion: Magic Operatives - Four trained, competent and studious cheap apprentices have volunteered "chosen" to go on a dangerous mission to blow up the infamous Space Station 13, because it's blocking the Archmage's view of Venus. Apprentices get 10 magic points between the and can't choose Lich, Jaunt, Teleport, Mind Swap or anything absoloutely meme-y along with a wand of their choice.

And

Add the Mime's mech as a legitimately buildable exosuit.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Thu Dec 17, 2015 12:56 pm
by DemonFiren
Make the Reticence buildable, yes, but PLOT TWIST: Mimes are the only ones who can see the silentanium deposits necessary to build it.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Thu Dec 17, 2015 8:45 pm
by 1g88a
A Skul-gun implant for operatives.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Fri Dec 18, 2015 8:36 am
by TheWulfe
bandit wrote:Hacking the mining equipment vendor gives miners the ability to purchase a swarmer shell to use on the asteroid.
I dunno, maybe just buying a normal drone that's sort of like a dedicated Mining Drone bored ghost players can enter might not be too shit of an idea.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Fri Dec 18, 2015 10:47 am
by Cik
1g88a wrote:Ionic laws sets inspired by
[youtube]yJLhnts9-oQ[/youtube]
mediborg_programming.mkv

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Sun Dec 20, 2015 5:03 pm
by Takeguru
Table Crafting.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Sun Dec 20, 2015 5:22 pm
by Anonmare
Takeguru wrote:Table Crafting.
ebin ;DDD

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Mon Dec 21, 2015 6:17 am
by PKPenguin321
Takeguru wrote:Table Crafting.
honestly if we could just take the "table" out of "table crafting" i would have no problem with the system

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Wed Dec 23, 2015 7:41 pm
by Anonmare
Make the Gateway have to be dialled in and out for each use and have it announce someone's arrival with a warning, a la:-

ATTENTION:INCOMING TRAVELLER

Plus a closable iris to prevent people from coming back.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Thu Dec 24, 2015 12:15 am
by 1g88a
Anonmare wrote:Make the Gateway have to be dialled in and out for each use and have it announce someone's arrival with a warning, a la:-

ATTENTION:INCOMING TRAVELLER

Plus a closable iris to prevent people from coming back.
Don't we already have exile implants to throw people out with.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Thu Dec 24, 2015 12:19 am
by Anonmare
1g88a wrote:
Anonmare wrote:Make the Gateway have to be dialled in and out for each use and have it announce someone's arrival with a warning, a la:-

ATTENTION:INCOMING TRAVELLER

Plus a closable iris to prevent people from coming back.
Don't we already have exile implants to throw people out with.
Yeah but what about people who haven't arrived yet you want to show the door to?

Also we need an Away mission with NPCs armed with staff rifles and chain mail armour

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Sun Dec 27, 2015 8:06 pm
by Anonmare
I've got more shit for the shit pile.

The Professional Bundle!:-
  • A new bundle from the Syndicate(TM) that comes with the following items!
  • Syndicate Sniper - Pre-loaded with penetrator rounds (one clip only)
  • Chameleon Thermals
  • Agent ID
  • Voice Changer
  • Chameleon Jumpsuit
All this can be yours for the low, low price of 20TCs.

Warning: Due to security reasons your sniper will sport a regular firing pin and you will be unable to acquire more ammo beyond what you are given. Please assassinate responsibly.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Mon Dec 28, 2015 9:41 am
by 1g88a
Anonmare wrote:I've got more shit for the shit pile.

The Professional Bundle!:-
  • A new bundle from the Syndicate(TM) that comes with the following items!
  • Syndicate Sniper - Pre-loaded with penetrator rounds (one clip only)
  • Chameleon Thermals
  • Agent ID
  • Voice Changer
  • Chameleon Jumpsuit
All this can be yours for the low, low price of 20TCs.

Warning: Due to security reasons your sniper will sport a regular firing pin and you will be unable to acquire more ammo beyond what you are given. Please assassinate responsibly.
A bundle that includes the sniper would be cool.

I still suggest a bundle that's just a chemsprayer full of incendiary chems and a (cool, syndicate) firesuit.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Mon Dec 28, 2015 10:10 pm
by EndgamerAzari
The Bible Melt, the holiest of all sandwiches.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Tue Dec 29, 2015 2:30 am
by Gun Hog
You can no longer use a headset while stunned or lying down.

DUN DUN DUN

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Tue Dec 29, 2015 7:48 am
by PKPenguin321
Gun Hog wrote:You can no longer use a headset while stunned or lying down.

DUN DUN DUN
It’s as if millions of voices suddenly cried "HELP TRAITOR KILLING ME" in terror and were suddenly silenced…

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Thu Dec 31, 2015 5:21 am
by Gun Hog
Buff the Pierrot's Throat virus to force characters to actually :honk:! Not just say "HONK", but to make the actual honk sound!

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Sun Jan 03, 2016 9:12 am
by Shadowlight213
Gun Hog wrote:Buff the Pierrot's Throat virus to force characters to actually :honk:! Not just say "HONK", but to make the actual honk sound!
Wrong thread

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Wed Jan 06, 2016 1:50 am
by Gun Hog
Allow the clowns summoned by the clown bomb to accept ghosts as their players! Notify the ghosts of the bomb upon detonation!

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Tue Jan 12, 2016 4:02 pm
by Helios
We have a problem of certain jobs not being filled, and others being impossible to get even if you have them set to high, so what I propose is a currency system for round joins.
If you set a preference to high of a job that isn't that popular, like Head of Security, you get 100 or 200 neoshekels.
If you set a preference to high of a job that is super popular, like Roboticist, you have to pay 100 or 200 neoshekels.
With this, we can dissuade people from playing specific jobs we don't want people playing, like assistants, in exchange for jobs we do want them playing, like officers.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Wed Jan 13, 2016 12:09 am
by PKPenguin321
Helios wrote:We have a problem of certain jobs not being filled, and others being impossible to get even if you have them set to high, so what I propose is a currency system for round joins.
If you set a preference to high of a job that isn't that popular, like Head of Security, you get 100 or 200 neoshekels.
If you set a preference to high of a job that is super popular, like Roboticist, you have to pay 100 or 200 neoshekels.
With this, we can dissuade people from playing specific jobs we don't want people playing, like assistants, in exchange for jobs we do want them playing, like officers.
if you dip into negatives, the space jews federation swoops you up and you're never heard from again

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Wed Jan 13, 2016 12:14 am
by Helios
No, you personally have to pay the admins money in order to play specific jobs.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Wed Jan 13, 2016 2:24 am
by Gun Hog
The Spear of Justice! Defensive weapon which blocks all projectiles and attacks originating from the holder's faced direction. Makes a nice chime noise when blocking. Two handed, cyan in color, made of light, similar to an energy sword.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Wed Jan 13, 2016 7:22 am
by Screemonster
PKPenguin321 wrote:
Helios wrote:We have a problem of certain jobs not being filled, and others being impossible to get even if you have them set to high, so what I propose is a currency system for round joins.
If you set a preference to high of a job that isn't that popular, like Head of Security, you get 100 or 200 neoshekels.
If you set a preference to high of a job that is super popular, like Roboticist, you have to pay 100 or 200 neoshekels.
With this, we can dissuade people from playing specific jobs we don't want people playing, like assistants, in exchange for jobs we do want them playing, like officers.
if you dip into negatives, the space jews federation swoops you up and you're never heard from again
Or this thing from sealab shows up.
Image

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Wed Jan 13, 2016 11:49 am
by DemonFiren
I need to watch Sealab.

Tell me it can be torrented somewhere.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Sun Jan 17, 2016 9:51 pm
by Zellion
If you're an implanted sec officer, when you activate your baton in sight of a rev you should shout "TRAITOR!"

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Tue Jan 19, 2016 9:47 am
by Shadowlight213
Add mumble integration or voip to spessmen with positional audio and hot keys for radios. Now you can actually yell "Help traitor!" yourself, fir maximum immersions!

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Tue Jan 19, 2016 10:13 am
by DemonFiren
But then no one would play as qt grill anymore.

And I'd have to get a lizard filter.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Tue Jan 19, 2016 9:01 pm
by ShadowDimentio
>Lizard
>Cute

Pick one

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Tue Jan 19, 2016 9:06 pm
by DemonFiren
ShadowDimentio wrote:>Lizard
>Cute

Pick one
Sorry, can't hear you.
Spoiler:
Image
Image
Image

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Tue Jan 19, 2016 10:10 pm
by DemonFiren
Gun Hog wrote:The Spear of Justice! Defensive weapon which blocks all projectiles and attacks originating from the holder's faced direction. Makes a nice chime noise when blocking. Two handed, cyan in color, made of light, similar to an energy sword.
Actually, you know, that's a great idea.

If, and only if, it auto-equips maximum-resistance armour on you if a traitor attacks you and a large percentage of the station's populace is dead.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Wed Jan 20, 2016 9:33 pm
by ThanatosRa
Let player controlled corgis pilot exosuits.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Thu Jan 21, 2016 5:47 am
by DemonFiren
Let people emag the turbine so anyone walking into it (or being blown into it) while it's running will be gibbed.

Also, I had another possibly hilarious idea yesterday but then I was too busy literally dreaming of being shitcurity.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Thu Jan 21, 2016 6:04 am
by PKPenguin321
DemonFiren wrote:Let people emag the turbine so anyone walking into it (or being blown into it) while it's running will be gibbed.
actually this is genius

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Thu Jan 21, 2016 10:10 pm
by kazeespada
It's already supposed to do that. But it was never coded because, if the turbine is on then the room is already 100,000 degrees anyways. To get access to the turbine would involve flooding the incinerator controls with fire.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Fri Jan 22, 2016 8:24 am
by DemonFiren
Well, I'd modify the burn chamber before lighting her up, obviously.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Fri Jan 22, 2016 6:47 pm
by confused rock
Remove lizards on basil

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Fri Jan 22, 2016 7:17 pm
by jaxy15
Let people spin stun batons and use them to block energy swords.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Sat Jan 23, 2016 9:06 am
by Chiefwaffles
A gun that shoots 1x1 singularities.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Sat Jan 23, 2016 1:38 pm
by DemonFiren
Adding cryostylane to a cold beer should result in a polar beer.

Upon drinking, it freezes you solid and has a chance to spawn a bear on you.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Sun Jan 24, 2016 11:03 pm
by Drynwyn
DemonFiren wrote:Adding cryostylane to a cold beer should result in a polar beer.

Upon drinking, it freezes you solid and has a chance to spawn a bear on you.
this would actually be hillarious

but you could use a horde of monkeys and a foam grenade to make a horde of space bears

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Mon Jan 25, 2016 9:23 pm
by DemonFiren
Exactly the intended use.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Mon Jan 25, 2016 9:37 pm
by Davidchan
The unloved rock wrote:Remove lizards on basil
Add foxes to basil, but they spawn with 90% brain damage, are extremely flammeable and only speak in comic sans. Genetics would be able to discover this mutation and apply it as a defect to people, in addition to the Cloner being emaggable to force all clones to become foxbeasts. Under NT law, Foxes are not-human and legally can be killed.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Mon Jan 25, 2016 9:48 pm
by DemonFiren
inb4 pas

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Mon Jan 25, 2016 10:42 pm
by Davidchan
Clown Car 2k16

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Thu Jan 28, 2016 2:02 am
by Screemonster
Add a synchronised dance command that makes you automatically mimic a designated person's movements and facing.

Dance on the stage in the bar!
Annoy people by copying their every move as the mime!
form a fucking phalanx as ops

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Thu Jan 28, 2016 2:48 am
by Davidchan
Screemonster wrote:form a fucking phalanx as ops
Watch as the entire ops team shoots each aiming at a single juking assistant.

Re: ITT: We make shitty suggestions and come up with poor id

Posted: Thu Jan 28, 2016 2:56 am
by PKPenguin321
Screemonster wrote:Add a synchronised dance command that makes you automatically mimic a designated person's movements and facing.

Dance on the stage in the bar!
Annoy people by copying their every move as the mime!
form a fucking phalanx as ops
do this and automatically apply it to catatonic clones that have identical DNA to an active player so i can have a true clone army