Fix shadowshrooms

A place to record your ideas for the game.
Post Reply
User avatar
Armhulen
Global Moderator
Joined: Thu Apr 28, 2016 4:30 pm
Byond Username: Armhulenn
Github Username: bazelart
Location: The Grand Tournament

Fix shadowshrooms

Post by Armhulen » #310032

"Hey lets add a really fun botany plant that produces negative light"

"Okay now lets nerf it to oblivion in a circlejerk almost revert that just makes it produce purple light at max potency"

Need I say more?
User avatar
Lazengann
Joined: Sat Feb 25, 2017 2:26 pm
Byond Username: Lazengann

Re: Fix shadowshrooms

Post by Lazengann » #310067

Armhulen wrote:really fun
User avatar
Armhulen
Global Moderator
Joined: Thu Apr 28, 2016 4:30 pm
Byond Username: Armhulenn
Github Username: bazelart
Location: The Grand Tournament

Re: Fix shadowshrooms

Post by Armhulen » #310070

if botanists release it they're valid

but either way purple light plant is even worse because it's just annoying and boring.
User avatar
Kel
Joined: Sun Aug 10, 2014 1:04 am
Byond Username: Jaraxxus

Re: Fix shadowshrooms

Post by Kel » #310071

fuck colorful lights
id rather have shadowshroom eat all the lights but glowshrooms and glowcaps no longer produce shitty colorful lights
Image
User avatar
Armhulen
Global Moderator
Joined: Thu Apr 28, 2016 4:30 pm
Byond Username: Armhulenn
Github Username: bazelart
Location: The Grand Tournament

Re: Fix shadowshrooms

Post by Armhulen » #310072

Kel wrote:fuck colorful lights
id rather have shadowshroom eat all the lights but glowshrooms and glowcaps no longer produce shitty colorful lights
sure
User avatar
D&B
Joined: Mon Jun 13, 2016 2:23 am
Byond Username: Repukan
Location: *teleports behind you*

Re: Fix shadowshrooms

Post by D&B » #310078

Did they ever tell you the tale of the shadow drake?
Spoiler:
[20:26:02]ADMIN: PM: [censored admin]->[censored]: Welp. It was just a prank bro isn't a very good excuse when it comes to unprovoked nonantag murder, but since this is your first time doing it and you seem to understand the problem instead of a bannu I'm just going to leave you with a warning. Please PLEASE don't do this again in the future, as funny as crackhead broken bottle memes can be. Alrighty? Do you have any input on this?
[20:26:39]ADMIN: PM: [censored]->[censored admin]: Alright, no problem. I have some input. Fuck my boy pussy.
[20:27:06]ADMIN: PM: [censored admin]->[censored]: Okay then. Have fun.
[20:31:29]ADMIN: PM: [censored admin]->[censored]: Excuse me?
J_Madison wrote: that's a stupid fucking stat
you don't play, you've never played
lying little shit with your bullshit stat
fuck you
ColonicAcid wrote:and with enough practise i too could blow my own dick so well that only the gods know how it feels.
User avatar
leibniz
Joined: Sat May 17, 2014 6:21 pm
Byond Username: Leibniz
Location: Seeking help

Re: Fix shadowshrooms

Post by leibniz » #310083

Lazengann wrote:
Armhulen wrote:really fun
this

It's a really bad "feature", basically it's just a meme that limits meaningful interactions in the game.

While the powersink is actually somewhat interesting, this is just dumb shit you have to spend half the round welding if you want to undo it.
Founder and only member of the "Whitelist Nukeops" movement
User avatar
Armhulen
Global Moderator
Joined: Thu Apr 28, 2016 4:30 pm
Byond Username: Armhulenn
Github Username: bazelart
Location: The Grand Tournament

Re: Fix shadowshrooms

Post by Armhulen » #310086

leibniz wrote:
Lazengann wrote:
Armhulen wrote:really fun
this

It's a really bad "feature", basically it's just a meme that limits meaningful interactions in the game.

While the powersink is actually somewhat interesting, this is just dumb shit you have to spend half the round welding if you want to undo it.
>kudzu
>also grows
>doesn't have a limit (unlike shadow shrooms)
>you can try to spend half the round welding it but good luck it outgrows all
>doesn't produce negative light(not harmful in anyway) but instead explodes, sucks up air, emits plasma, all that

I'd be okay to just making it a plant that emits darkness but isn't plantable.
lumipharon
TGMC Administrator
Joined: Mon Apr 28, 2014 4:40 am
Byond Username: Lumipharon

Re: Fix shadowshrooms

Post by lumipharon » #310087

Just make it interesting - if you crush it in hand it sucks the light out of the surrounding area briefly, to let you escape/sneak into somewhere/gib some nerd/whatever.
Stepping on them if they're growing on the floor does the same thing but a much smaller area, and only while you're on it.
User avatar
FantasticFwoosh
Joined: Mon May 04, 2015 11:25 pm
Byond Username: FantasticFwoosh

Re: Fix shadowshrooms

Post by FantasticFwoosh » #310092

I don't see why they couldn't have some unique chemicals attributed to it, because functionally there isn't any difference between them or explicit reason to grow them besides from aesthetics. Infact you can remove the darkness gene entirely and have them be prettier glowshrooms with plant disk shenanigans.

- Sort of blindness chemical that inflicts when it is sprayed on contact or injested 90% and 10% production of a chemical that gives you night vision as long as it's only ever applied onto the eyes with a dropper because injestion/other bodily contact is toxic.

walk around with a beaker & a dropper of night vision solution heh, creeping through the umbral mushroom patches & inky black darkness.

Spoiler:
Image
Image
User avatar
leibniz
Joined: Sat May 17, 2014 6:21 pm
Byond Username: Leibniz
Location: Seeking help

Re: Fix shadowshrooms

Post by leibniz » #310093

Armhulen wrote:..
Our current version of kudzu is bit too strong, like, it can be round ending.
If it gets bad, using a flamethrower is justified. Goat can kill it well too, if its not really mutated.
I still think it's less anoying to fight, but maybe it shouldnt block line of sight without a specific mutation.
Founder and only member of the "Whitelist Nukeops" movement
User avatar
Armhulen
Global Moderator
Joined: Thu Apr 28, 2016 4:30 pm
Byond Username: Armhulenn
Github Username: bazelart
Location: The Grand Tournament

Re: Fix shadowshrooms

Post by Armhulen » #310112

leibniz wrote:
Armhulen wrote:..
Our current version of kudzu is bit too strong, like, it can be round ending.
If it gets bad, using a flamethrower is justified. Goat can kill it well too, if its not really mutated.
I still think it's less anoying to fight, but maybe it shouldnt block line of sight without a specific mutation.
>pull goat into kudzu
>kudzu buckles you in and explodes

>push goat into kudzu
>it dies to thorns
?!
User avatar
leibniz
Joined: Sat May 17, 2014 6:21 pm
Byond Username: Leibniz
Location: Seeking help

Re: Fix shadowshrooms

Post by leibniz » #310115

Armhulen wrote:
leibniz wrote:
Armhulen wrote:..
Our current version of kudzu is bit too strong, like, it can be round ending.
If it gets bad, using a flamethrower is justified. Goat can kill it well too, if its not really mutated.
I still think it's less anoying to fight, but maybe it shouldnt block line of sight without a specific mutation.
>pull goat into kudzu
>kudzu buckles you in and explodes

>push goat into kudzu
>it dies to thorns
?!
Try reading all the words in the post
Founder and only member of the "Whitelist Nukeops" movement
User avatar
oranges
Code Maintainer
Joined: Tue Apr 15, 2014 9:16 pm
Byond Username: Optimumtact
Github Username: optimumtact
Location: #CHATSHITGETBANGED

Re: Fix shadowshrooms

Post by oranges » #310116

lumipharon wrote:Just make it interesting - if you crush it in hand it sucks the light out of the surrounding area briefly, to let you escape/sneak into somewhere/gib some nerd/whatever.
Stepping on them if they're growing on the floor does the same thing but a much smaller area, and only while you're on it.
good
User avatar
Armhulen
Global Moderator
Joined: Thu Apr 28, 2016 4:30 pm
Byond Username: Armhulenn
Github Username: bazelart
Location: The Grand Tournament

Re: Fix shadowshrooms

Post by Armhulen » #310120

leibniz wrote:
Armhulen wrote:
leibniz wrote:
Armhulen wrote:..
Our current version of kudzu is bit too strong, like, it can be round ending.
If it gets bad, using a flamethrower is justified. Goat can kill it well too, if its not really mutated.
I still think it's less anoying to fight, but maybe it shouldnt block line of sight without a specific mutation.
>pull goat into kudzu
>kudzu buckles you in and explodes

>push goat into kudzu
>it dies to thorns
?!
Try reading all the words in the post
>flamethrower
>get killed by maneaters as soon as you get anything done

How about we make the goat eat the shadowshrooms and glowshrooms, actually. Boom, there's your counter
User avatar
Armhulen
Global Moderator
Joined: Thu Apr 28, 2016 4:30 pm
Byond Username: Armhulenn
Github Username: bazelart
Location: The Grand Tournament

Re: Fix shadowshrooms

Post by Armhulen » #310121

oranges wrote:
lumipharon wrote:Just make it interesting - if you crush it in hand it sucks the light out of the surrounding area briefly, to let you escape/sneak into somewhere/gib some nerd/whatever.
Stepping on them if they're growing on the floor does the same thing but a much smaller area, and only while you're on it.
good
smoke grenades exist
User avatar
Lazengann
Joined: Sat Feb 25, 2017 2:26 pm
Byond Username: Lazengann

Re: Fix shadowshrooms

Post by Lazengann » #310128

Stop talking about kudzu you jerks you're gonna remind coders about it
User avatar
Armhulen
Global Moderator
Joined: Thu Apr 28, 2016 4:30 pm
Byond Username: Armhulenn
Github Username: bazelart
Location: The Grand Tournament

Re: Fix shadowshrooms

Post by Armhulen » #310129

Lazengann wrote:Stop talking about kudzu you jerks you're gonna remind coders about it
that's a good thing you stupid IDIOT!
User avatar
Lazengann
Joined: Sat Feb 25, 2017 2:26 pm
Byond Username: Lazengann

Re: Fix shadowshrooms

Post by Lazengann » #310136

It is not, it's pretty rare and the flavor of having to escape from a station where encroaching, deadly vines are smothering the walls and exterior is pretty rad
lumipharon
TGMC Administrator
Joined: Mon Apr 28, 2014 4:40 am
Byond Username: Lumipharon

Re: Fix shadowshrooms

Post by lumipharon » #310143

Armhulen wrote:
oranges wrote:
lumipharon wrote:Just make it interesting - if you crush it in hand it sucks the light out of the surrounding area briefly, to let you escape/sneak into somewhere/gib some nerd/whatever.
Stepping on them if they're growing on the floor does the same thing but a much smaller area, and only while you're on it.
good
smoke grenades exist
Smoke is not the same as darkness. Also that's like saying there should only be one gun because they all boil down to doing the same thing.
User avatar
Aloraydrel
Joined: Thu Mar 19, 2015 4:14 pm
Byond Username: Aloraydrel
Github Username: Aloraydrel

Re: Fix shadowshrooms

Post by Aloraydrel » #310160

They do though lol
User avatar
Armhulen
Global Moderator
Joined: Thu Apr 28, 2016 4:30 pm
Byond Username: Armhulenn
Github Username: bazelart
Location: The Grand Tournament

Re: Fix shadowshrooms

Post by Armhulen » #310178

Aloraydrel wrote:They do though lol
kek
User avatar
calzilla1
Joined: Wed Jun 01, 2016 5:55 pm
Byond Username: Calzilla1

Re: Fix shadowshrooms

Post by calzilla1 » #310227

Armhulen wrote:
Aloraydrel wrote:They do though lol
kek
Jej
Life is too short for anything meaningful and too long for anything memeingful
Super Aggro Crag wrote: The best shitpost youll ever be responsible for will be your obituary.
Quality debate brought to you by ColonicAcid wrote:imagine having this little empathy

do you have autism bud? does your brain not see these people as humans? are they just a faceless statistic to you?
User avatar
Armhulen
Global Moderator
Joined: Thu Apr 28, 2016 4:30 pm
Byond Username: Armhulenn
Github Username: bazelart
Location: The Grand Tournament

Re: Fix shadowshrooms

Post by Armhulen » #310263

calzilla1 wrote:
Armhulen wrote:
Aloraydrel wrote:They do though lol
kek
Jej
wew
User avatar
Supermichael777
Joined: Sun Feb 01, 2015 3:42 am
Byond Username: Supermichael777
Location: Silver II hell

Re: Fix shadowshrooms

Post by Supermichael777 » #310587

Take bottle of toxins form medbay
add water
shake
spray
all that botany shit is gone
oranges wrote:It's my game, not yours
Never forget the corruption of these halls

Image
You seem to be under the mistaken impression that I actually care.
Spoiler:
Image
Spoiler:
Omar Beail says, "You guys should fuck for my entertainment"
Classy, TG, Classy

OOC: KorPhaeron: Admins aren't allowed to have friends

OOC: Daman997: I HAVE POSTED VIDEOS OF A MAN FUCKING A SNAKE IN OOC GIVE ME THAT LINK PUSSY
An0n3 wrote:Take the same brand of retardation and invert it and you have people saying "It's okay for a game to cost more because I enjoyed it!
Spoiler:
Q: Why does everyone assume I’m a pervert just for wanting to play as a cat girl?
A: Because they’re degenerate cocksuckers who cannot fathom that another person might have pure intentions in wanting to play as the cat girl master race. Their wish fulfillment fetish-tier races like elves, aasimars, goliaths, and hobgoblins are perfectly fine in their mad, lust-filled minds, such that the purity and perfection of cat girls burns at their evil perverted hearts.

Q: Where are the cat boys?
A: I don’t follow.
User avatar
FantasticFwoosh
Joined: Mon May 04, 2015 11:25 pm
Byond Username: FantasticFwoosh

Re: Fix shadowshrooms

Post by FantasticFwoosh » #311535

How about spraying shroom patches with weedkiller will just cause the patch to lose health and die?

Fungicide essentially. It'd need to have a special 'toxin resistant' gene in order to be less effective, maybe thats something that shadowshroom could have as a unique mutation.

Id also like to see a type of mushroom that spits out spores of its reagent into surrounding people's bloodstreams if they are unlucky/lucky enough to inhale it.

Spoiler:
Image
Image
Post Reply

Who is online

Users browsing this forum: No registered users