Random Events Workshop

A place to record your ideas for the game.
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tacolizard
Joined: Wed Jul 06, 2016 11:39 pm
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Random Events Workshop

Post by tacolizard » #310440

This thread is for players to post their ideas of what would be good new random events to code, and how high their probablilties should be.
TheSharmat
Joined: Sun Nov 20, 2016 3:57 am
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Re: Random Events Workshop

Post by TheSharmat » #310600

Rat Swarm, bunch of rats spawn in maint and start eating exposed wires when hungry. Low probability.
Flu Season, a few crew members get infected with the flu. Low probability.
Bad Plumbing, all sinks/showers make you dirty. Would have to add a way to fix it. Low probability.
Shipping Error, when returning from centcom a bunch of extra crates filled with mundane items get shipped. Like a few blood crates, food crates, etc. Low probability.
Possession, random crew member gets possessed by a spirit and will need the chaplain to exorcise it. Makes the crew member spout gibberish and speak in tongues randomly. Low probability.
Shipping Request, centcom requests cargo ship 5-10 duplicates of some simple item. 5 gas masks, 5 toolkits, etc. Once it gets there you get some bonus credits. Low probability.
Happy Hour, the bartender's booze-o-mat gets stocked with some of the more complicated mixed drinks. Low probability.
Sentient Monkey, a random ghost takes over a monkey, able to talk etc. Low probability.
Software Upgrade, a few cameras around the station get a random upgrade (xray, tracking, motion alarm). Low probability.
Station Buyout, NT sells the station to a soda company. ClothesMate starts selling Space Cola branded clothing or something. Vending machines only sell related products. Give the AI a law to advertise products. Low probability.
PDA Burnout, a random amount of PDAs malfunction. Your ID would still be good but you'd have to get a replacement if you want a working PDA. Low probability.
Haunted, a random ghost gains the ability to spin chairs, turn lights on and off, etc. Make it so they can be seen if a picture is taken of them. Low probability.
Grow Lights, the station's lights make any nearby plants have a higher yield for a few minutes. Low probability.
Immigrants, makes any late arrivals have an accent. Low probability.
Talking Toaster, a random machine in the station gains sentience, pulls from ghosts. Cant do much other than talk. Low probability.
Rave Station, all station lights start strobing for a couple of minutes. Maybe music too. Low probability.
Database Update, makes a random category in RnD go to level 7. Low probability.

Nothing too crazy, which was the point. Just some small shit to keep the rounds quirky or add a little flavor.
Last edited by TheSharmat on Tue Jun 20, 2017 6:43 pm, edited 1 time in total.
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calzilla1
Joined: Wed Jun 01, 2016 5:55 pm
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Re: Random Events Workshop

Post by calzilla1 » #310617

We allready have rat swarm and shipping error
Life is too short for anything meaningful and too long for anything memeingful
Super Aggro Crag wrote: The best shitpost youll ever be responsible for will be your obituary.
Quality debate brought to you by ColonicAcid wrote:imagine having this little empathy

do you have autism bud? does your brain not see these people as humans? are they just a faceless statistic to you?
TheSharmat
Joined: Sun Nov 20, 2016 3:57 am
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Re: Random Events Workshop

Post by TheSharmat » #310627

Fair enough with the rat one, but doesn't the shipping error one just give you double what you ordered?
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calzilla1
Joined: Wed Jun 01, 2016 5:55 pm
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Re: Random Events Workshop

Post by calzilla1 » #310638

TheSharmat wrote:Fair enough with the rat one, but doesn't the shipping error one just give you double what you ordered?
No
Life is too short for anything meaningful and too long for anything memeingful
Super Aggro Crag wrote: The best shitpost youll ever be responsible for will be your obituary.
Quality debate brought to you by ColonicAcid wrote:imagine having this little empathy

do you have autism bud? does your brain not see these people as humans? are they just a faceless statistic to you?
Professor Hangar
Joined: Mon Sep 19, 2016 4:14 am
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Re: Random Events Workshop

Post by Professor Hangar » #310658

Talking Toaster, a random machine in the station gains sentience, pulls from ghosts. Cant do much other than talk. Low probability.
I think we know what this is always going to be like.
[youtube]U6kp4zBF-Rc[/youtube]
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Armhulen
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Re: Random Events Workshop

Post by Armhulen » #310753

The random machine sentience should be a 50/50 on them being nice or completely evil, and they should be able to control the machine that they are.
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tacolizard
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Re: Random Events Workshop

Post by tacolizard » #310775

we also already have the flu one
DireVictory
Joined: Sat Jun 03, 2017 4:26 pm
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Re: Random Events Workshop

Post by DireVictory » #310792

Honkerian prince PDA message, a few people get the message, mostly just fluff, but maybe has a small chance to spawn 5k space cash from PDA?
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