Portable Turret Control Device
Posted: Tue Jun 20, 2017 3:39 pm
As HoS I've recently taken to establishing turrets within Security and sometimes in the public area's outside of security.
Turrets are useful but they have limitations. Once set its impossible for a turret to alter its firing mode. So if you insert a Energy Gun on disable mode, the turret will always fire on Disable and will never switch to Lasers. Leading to amusing situations where a Disabler Turret keeps trying to disable a xenomorph.
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My suggestion is a unique Portable Turret Control Device that is on offer to the crew, perhaps the HoS gets one in his office.
This device can link up turrets that are not already linked to the device (the device should never be able to link up a AI controlled turret). Once a turret is linked, the user can manually, and remotely, set individual turrets and alter their functions, as well as alter their fire modes. Maybe the function can be expanded to let the user set circumstances where a turret can swap fire modes on its own, or the user can get a turret to eject its weapon so it can be replaced.
Either way, I think this would be a good addition as it would make turrets more serviceable by security and any proactive crew member.
Edit: Alternatively, the device simply lets you interact with a turret at range, as well as alter its fire mode on command.
Also, I think that if a turret is loaded with a weapon that can swap from lethal to non-lethal, that it should automatically use its lethal setting when it fires on a target that has met the "neutralise" requisite.
Turrets are useful but they have limitations. Once set its impossible for a turret to alter its firing mode. So if you insert a Energy Gun on disable mode, the turret will always fire on Disable and will never switch to Lasers. Leading to amusing situations where a Disabler Turret keeps trying to disable a xenomorph.
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My suggestion is a unique Portable Turret Control Device that is on offer to the crew, perhaps the HoS gets one in his office.
This device can link up turrets that are not already linked to the device (the device should never be able to link up a AI controlled turret). Once a turret is linked, the user can manually, and remotely, set individual turrets and alter their functions, as well as alter their fire modes. Maybe the function can be expanded to let the user set circumstances where a turret can swap fire modes on its own, or the user can get a turret to eject its weapon so it can be replaced.
Either way, I think this would be a good addition as it would make turrets more serviceable by security and any proactive crew member.
Edit: Alternatively, the device simply lets you interact with a turret at range, as well as alter its fire mode on command.
Also, I think that if a turret is loaded with a weapon that can swap from lethal to non-lethal, that it should automatically use its lethal setting when it fires on a target that has met the "neutralise" requisite.