New Botany Plant (The Devourer)
Posted: Sat Aug 23, 2014 11:35 pm
Hey guys, made a new icon for a plant you can get access to by emagging a seed vending machine or perhaps another method. The basic idea is when the plant hits it's final growth stage it acts like the weeds unlucky hydrotrays get stuck with (It can't be harvested from the tray.) Meaning it can only be killed with toxins/plant-b-gone. On top of that the plant can be fed items/players which will be devoured over time, probably around 30 seconds to a minute. (I created a chewing animation while this is happening.) While it chews it will do brute damage over time, I'd say a good number for it would be 10-20 brute every 5 seconds or so.
It would also be nice if it could have a friendship system like slimes have when it's fully grown so that maybe it could snatch up and eat those it isn't fond of. I imagine to get out of the plant you'd have to press the resist button (Maybe 5-10 seconds or so to escape.) I also created directionals for it as well as directional devouring animations for it just in case coders think it would make a cool mob for something else.
Anyways tell me what you guys think and perhaps any other ideas you'd have for it or ways to improve it.
It would also be nice if it could have a friendship system like slimes have when it's fully grown so that maybe it could snatch up and eat those it isn't fond of. I imagine to get out of the plant you'd have to press the resist button (Maybe 5-10 seconds or so to escape.) I also created directionals for it as well as directional devouring animations for it just in case coders think it would make a cool mob for something else.
Anyways tell me what you guys think and perhaps any other ideas you'd have for it or ways to improve it.