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Chaotic license

Posted: Fri Sep 19, 2014 12:24 am
by JJRcop
WARNING: THIS IDEA IS POSSIBLY CRAZY AND/OR REALLY STUPID

Rounds can get stale, sometimes the antags are lame, random-events are lame, and there are non-antags who are very capable of doing something to spark life into it, but as non-antags, they are a little scared to do anything.
I present: Chaotic license. It would be an admin-granted player state that lets you do crazy things like antags do, but you aren't actually antag "lore" wise, but otherwise you are essentially antag as far as everything else is concerned. When given to a player, they get a big message saying "You have been granted chaotic license, try to stir things up."

You don't have greentext, but you are able to rest easy if you decide to write a telecomms script that makes everyone talk backwards or "accidentally" inject a gold slime with plasma.

At the end of the round, players with chaotic license are listed after the antags.

This idea may be stupid because you can already do this and hold "trying to spice up the round" as a possible valid excuse on Player Complaints, or even ahelp that you want to do something crazy and ask the admins if you can.

(The only reason I'm suggesting this is because there are players that get their panties twisted very easily due to someone doing something strange and ahelp when people are just trying to have fun.)

Re: Chaotic license

Posted: Fri Sep 19, 2014 2:22 am
by Saegrimr
We can already do that by pushing the traitor button and not giving objectives, or custom ones.

Re: Chaotic license

Posted: Fri Sep 19, 2014 2:46 am
by bandit

Re: Chaotic license

Posted: Fri Sep 19, 2014 11:21 am
by Stickymayhem
Just pray when the round has gone on forever. If you're putting some effort into what you want to do to fuck with the station then more often than not admins will help out.

Re: Chaotic license

Posted: Fri Sep 19, 2014 7:07 pm
by Reimoo
>implying praying "I'm bored" ever works

When I tried that, one of you smartasses spawned a cookie in front of me.

Re: Chaotic license

Posted: Fri Sep 19, 2014 8:56 pm
by Cipher3
Prayers are unreliable, really.

Re: Chaotic license

Posted: Sat Sep 20, 2014 3:42 pm
by Psyentific
Better/related idea - Add a 'License to Griff' as a jumpsuit accessory, spawnable for 1TC or admin-granted. Rip the sprites from Bay's holobadges.

If used in-hand: "<name> waves around his License to Griff! Wow, what a badass."
If used on a mob: "<name> waves his License to Griff in <name2>'s face! Looks like someone's gonna get griff'd!"

Re: Chaotic license

Posted: Sat Sep 20, 2014 5:22 pm
by Reimoo
That's so stupid. It's perfect.

Re: Chaotic license

Posted: Sat Sep 20, 2014 5:56 pm
by Cipher3
Reimoo wrote:That's so stupid. It's perfect.
This

Re: Chaotic license

Posted: Sat Sep 20, 2014 10:26 pm
by cedarbridge
Alternatively, spawn one of those Greentext items from wizard Summon Events.

Re: Chaotic license

Posted: Sat Sep 20, 2014 10:56 pm
by Saegrimr
cedarbridge wrote:Alternatively, spawn one of those Greentext items from wizard Summon Events.
I need one that says "VALID" while in their hands and they can't drop it, for those special case idiots.

Re: Chaotic license

Posted: Sun Sep 21, 2014 6:54 am
by cedarbridge
Saegrimr wrote:
cedarbridge wrote:Alternatively, spawn one of those Greentext items from wizard Summon Events.
I need one that says "VALID" while in their hands and they can't drop it, for those special case idiots.
set var nodrop = 1

Re: Chaotic license

Posted: Sun Sep 21, 2014 10:23 am
by Stickymayhem
Saegrimr wrote:
cedarbridge wrote:Alternatively, spawn one of those Greentext items from wizard Summon Events.
I need one that says "VALID" while in their hands and they can't drop it, for those special case idiots.
Set their maptext, adjust maptext height and done.

Re: Chaotic license

Posted: Sun Sep 21, 2014 11:25 am
by Miauw
cedarbridge wrote:
Saegrimr wrote:
cedarbridge wrote:Alternatively, spawn one of those Greentext items from wizard Summon Events.
I need one that says "VALID" while in their hands and they can't drop it, for those special case idiots.
set var nodrop = 1
you can't do that you idiot :^] (NODROP is a flag m8)

Re: Chaotic license

Posted: Sun Sep 21, 2014 11:31 am
by Stickymayhem
Also for nodrop changes flags to 2

It probably breaks a lot of stuff but it prevents dropping if you need a magical claymore or something.

Re: Chaotic license

Posted: Sun Sep 21, 2014 2:04 pm
by Miauw
Stickymayhem wrote:Also for nodrop changes flags to 2

It probably breaks a lot of stuff but it prevents dropping if you need a magical claymore or something.
or you could just add 2 to the flags var.
so if flags = 467 then you just change it to flags = 469

Re: Chaotic license

Posted: Thu Sep 25, 2014 9:28 am
by callanrockslol
We will call it, the tensioner

Re: Chaotic license

Posted: Thu Sep 25, 2014 9:17 pm
by cedarbridge
Miauw wrote:
cedarbridge wrote:
Saegrimr wrote:
cedarbridge wrote:Alternatively, spawn one of those Greentext items from wizard Summon Events.
I need one that says "VALID" while in their hands and they can't drop it, for those special case idiots.
set var nodrop = 1
you can't do that you idiot :^] (NODROP is a flag m8)
This is why I don't messs with byond code.