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Improving cloning (dynamic clone times)

Posted: Mon Oct 06, 2014 7:18 am
by paprika
So basically a good way I think to improve the cloning system would be dynamic clone times based on time of death.

To put it simply, the longer your body has been rotting, the longer your clone times. This would nerf murderboners/spree killers because their victims are usually in hallways and cloned faster. It'd also reward medical doctor competence more. Discuss.

Re: Improving cloning (dynamic clone times)

Posted: Mon Oct 06, 2014 7:43 am
by Incomptinence
What role would upgrade parts play, percentage reduction?

Re: Improving cloning (dynamic clone times)

Posted: Mon Oct 06, 2014 7:50 am
by callanrockslol
Given that most good genetacists kick people out of the machine fairly early and tossing them into cryo I don't think this would work too well, and it would punish players that get killed early like dying in difficult to reach locations

Re: Improving cloning (dynamic clone times)

Posted: Tue Oct 07, 2014 8:14 am
by MisterPerson
I believe you mean the scan should take longer, because once the scan is done the body (and thus time of death) should logically have no bearing on the clone whatsoever.

Re: Improving cloning (dynamic clone times)

Posted: Tue Oct 07, 2014 9:32 am
by Raven776
Logic!

Re: Improving cloning (dynamic clone times)

Posted: Tue Oct 07, 2014 9:45 am
by paprika
MisterPerson wrote:I believe you mean the scan should take longer, because once the scan is done the body (and thus time of death) should logically have no bearing on the clone whatsoever.
This would also be cool

Re: Improving cloning (dynamic clone times)

Posted: Tue Oct 07, 2014 10:07 am
by Lo6a4evskiy
MisterPerson wrote:I believe you mean the scan should take longer, because once the scan is done the body (and thus time of death) should logically have no bearing on the clone whatsoever.
Why is that? Scanner is scanning your body to make a clone. If your body is damaged, clone will have imperfections and longer "construction" time. Totally makes sense.

Basically, more injuries at the moment of scan -> longer cloning times and more clone damage, more disabilities. I would love to see a system like that.

Re: Improving cloning (dynamic clone times)

Posted: Tue Oct 07, 2014 12:21 pm
by callanrockslol
It's just that people tend to just kick them out of cloning in crit and Cryo them because its quicker, making cloning times pretty irrelevant in many cases

Re: Improving cloning (dynamic clone times)

Posted: Tue Oct 07, 2014 12:48 pm
by Lo6a4evskiy
Which is why clones should be kept it -99 health until they're like 50% ready

Re: Improving cloning (dynamic clone times)

Posted: Tue Oct 07, 2014 8:11 pm
by cedarbridge
Lo6a4evskiy wrote:
MisterPerson wrote:I believe you mean the scan should take longer, because once the scan is done the body (and thus time of death) should logically have no bearing on the clone whatsoever.
Why is that? Scanner is scanning your body to make a clone. If your body is damaged, clone will have imperfections and longer "construction" time. Totally makes sense.

Basically, more injuries at the moment of scan -> longer cloning times and more clone damage, more disabilities. I would love to see a system like that.
The cloner isn't repairing your broken body though. Its using your DNA to make a brand new one. Any damage non-genetic damage to the original would be functionally irrelevant in any case.

Re: Improving cloning (dynamic clone times)

Posted: Tue Oct 07, 2014 8:32 pm
by Reimoo
I would imagine pulling a clone out early would be similar to aborting a baby. Don't know why this isn't the case.

Re: Improving cloning (dynamic clone times)

Posted: Tue Oct 07, 2014 8:55 pm
by damiac
It's not using your dna, if it was you'd be like a new born baby, mentally (well sort of).

It's somehow copying your existing old body, brain structure and all, but it is somehow able to distinguish between injury and normal weirdness.

Re: Improving cloning (dynamic clone times)

Posted: Tue Oct 07, 2014 9:21 pm
by Alex Crimson
Lo6a4evskiy wrote:Which is why clones should be kept it -99 health until they're like 50% ready
This. I dont like speed cloning. Feels like an abuse of game mechanics.

If you guys intend to buff cloning even further, can you atleast make Replica Pods better too? They are pretty much useless right now. They need some niche to fill that makes them useable.

Re: Improving cloning (dynamic clone times)

Posted: Tue Oct 07, 2014 9:54 pm
by Remie Richards
damiac wrote:It's not using your dna, if it was you'd be like a new born baby, mentally (well sort of).

It's somehow copying your existing old body, brain structure and all, but it is somehow able to distinguish between injury and normal weirdness.
Lot's of sci fi has clones aging super fast, just imagine it stops when it get's to their correct age. it'd definitely DNA since you can keep a record of your DNA to do it later on, plus genetics(department) is like 100% DNA stuff.

Re: Improving cloning (dynamic clone times)

Posted: Wed Oct 08, 2014 7:13 am
by Incomptinence
I am going to come out and say this isn't quite needed. RND upgraded super cloners work really fast, empty R&D is evil and I think it is important enough one of the scientists should be obligated to do it at this point. Well that or balance xenobio to be just as useful to people outside science.

Re: Improving cloning (dynamic clone times)

Posted: Wed Oct 08, 2014 8:45 pm
by damiac
Remie Richards wrote:
damiac wrote:It's not using your dna, if it was you'd be like a new born baby, mentally (well sort of).

It's somehow copying your existing old body, brain structure and all, but it is somehow able to distinguish between injury and normal weirdness.
Lot's of sci fi has clones aging super fast, just imagine it stops when it get's to their correct age. it'd definitely DNA since you can keep a record of your DNA to do it later on, plus genetics(department) is like 100% DNA stuff.
But how do the memories get into the clone? Memories aren't in your dna, they're in your brain! Why can't more than 1 clone be made? Why do those damn punk kids keep skateboarding on the sidewalk!?! Where are my pills?!?!? MAAAAAATLOOOOOCK!

Re: Improving cloning (dynamic clone times)

Posted: Thu Oct 09, 2014 12:23 am
by MisterPerson
The scan of the brain also scans the memories, which are then grown into the clone.

Re: Improving cloning (dynamic clone times)

Posted: Fri Oct 10, 2014 4:17 am
by callanrockslol
Don't forget it vacuums your soul up