Gang without conversion

A place to record your ideas for the game.
Post Reply
User avatar
CPTANT
Joined: Mon May 04, 2015 1:31 pm
Byond Username: CPTANT

Gang without conversion

Post by CPTANT » #389809

Make gangs a group antagonists (4 people per gang or so) without conversion who have as an objective to destroy the other gangs and escape alive, with the influence and equipment system of old gang.

Give gangs an item that in exchange for influence reveals the identity (or pinpoints) an enemy gang member.

Remove dominators and turrets and that other super heavy weaponry

This way the gang war will be more covert, and not neccesarily antagonistic to the crew (this will often still happen of course). I think this will lead to a more "underworld" feel for the entire gamemode.
Timberpoes wrote: Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
Selea
Joined: Sat Nov 11, 2017 11:11 am
Byond Username: Serpentarium

Re: Gang without conversion

Post by Selea » #389847

Conversion should be possible, but only voluntary one.
Image
User avatar
D&B
Joined: Mon Jun 13, 2016 2:23 am
Byond Username: Repukan
Location: *teleports behind you*

Re: Gang without conversion

Post by D&B » #389850

You mean self antagging?

Fucking lmao
Spoiler:
[20:26:02]ADMIN: PM: [censored admin]->[censored]: Welp. It was just a prank bro isn't a very good excuse when it comes to unprovoked nonantag murder, but since this is your first time doing it and you seem to understand the problem instead of a bannu I'm just going to leave you with a warning. Please PLEASE don't do this again in the future, as funny as crackhead broken bottle memes can be. Alrighty? Do you have any input on this?
[20:26:39]ADMIN: PM: [censored]->[censored admin]: Alright, no problem. I have some input. Fuck my boy pussy.
[20:27:06]ADMIN: PM: [censored admin]->[censored]: Okay then. Have fun.
[20:31:29]ADMIN: PM: [censored admin]->[censored]: Excuse me?
J_Madison wrote: that's a stupid fucking stat
you don't play, you've never played
lying little shit with your bullshit stat
fuck you
ColonicAcid wrote:and with enough practise i too could blow my own dick so well that only the gods know how it feels.
User avatar
Qbmax32
Joined: Sun Feb 19, 2017 4:05 am
Byond Username: Qbmax32
Github Username: qbmax32
Location: in your walls

Re: Gang without conversion

Post by Qbmax32 » #389853

So basically the antags get to have a gang war while the rest of the station sits out?
my admin feedback thread


quotes
Spoiler:
wesoda25 wrote: Wed Mar 03, 2021 5:02 am Qbmax32 is quite literally one of the dumbest individuals I have ever had the misfortune of coming into contact with. He has zero redeemable traits, and honestly I have to suppress my gag reflex every time he shows up in a conversation.
Malkraz wrote:YES
DRINK THE PISS QB
angelstarri wrote:qbmax is a retard
imsxz wrote:mythic please stop you’ve hit rock bottom and you KEEP DIGGING
deedubya wrote:I'll defend to the death your right to scream "NIGGER NIGGER NIGGER" on a constant basis, but I'll also equally defend the right of people to call you a fuckin' pillock for doing it.
datorangebottle wrote:what, not having to act like customer service in a volunteer customer service position?

Here's a rebuttal: you're literally in a customer service slash celebrity position. Volunteer or not.
Malkraz wrote:can you stop posting this shit
Nalzul wrote:Fuck Blob (can you imagine how hot it would be to be gangbanged by a bunch of blobbernauts, the blob, and spores)
Wyzack wrote:qbmax your pathetic display of abhorrent burgercraft has brought shame onto the omnivores
Plapatin wrote:i AM the senate
BONERMASTER wrote:I am a big thinker, and it would only be logical if my character had a big head as well. And glasses. Because only people that think, wear glasses.
feem wrote:i tried to send canisters of urine to the station but ended up turning all oxygen into urine and breaking lavaland and also breathing
Anonmare wrote:Each post in this thread can't settle on what it wants to be, but yet, each one is more cursed than the last.
Beesting12 wrote:please write an apology to this forums, this community, the host, and the internet as a whole for the data storage space you wasted with this complaint.
Vile Beggar wrote:i don't like this thread
imsxz wrote:nervore
FantasticFwoosh wrote:I will whisper sweet nothings that will confuse and perhaps scare you a little, but enhance the experience no-less.
afelinidisfinetoo wrote:By the way, the person who posted that catgirl porn on the github page was me. If anyone wants my private stash just PM me
Nervere wrote:Anything for a femoid.....
Qbopper wrote:I'm a dumb poopy butthead
CitrusGender wrote:god i love it when people feed me my own fried legs
User avatar
Dax Dupont
In-Game Admin
Joined: Sun Apr 20, 2014 9:07 pm
Byond Username: DaxYeen
Github Username: DaxDupont
Location: Belgium

Re: Gang without conversion

Post by Dax Dupont » #389864

CosmicScientist wrote:
Qbmax32 wrote:So basically the antags get to have a gang war while the rest of the station sits out?
When you put it like that, it sounds like regular traitor except with less bombs.
Maybe less syndicate bombs but I can assure you there will be many a kaboom
User avatar
CPTANT
Joined: Mon May 04, 2015 1:31 pm
Byond Username: CPTANT

Re: Gang without conversion

Post by CPTANT » #389908

Qbmax32 wrote:So basically the antags get to have a gang war while the rest of the station sits out?
You can also describe traitor as "a couple of people completes an objective and the rest sits it out"?

Plenty of stuff would be caught in the crossfire.

Territory and team mechanics differentiate from traitor.
Timberpoes wrote: Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
User avatar
Not-Dorsidarf
Joined: Fri Apr 18, 2014 4:14 pm
Byond Username: Dorsidwarf
Location: We're all going on an, admin holiday

Re: Gang without conversion

Post by Not-Dorsidarf » #389926

I think the major design flaw with Gang is that it requires both Sec to not go “hostiles on station time to become the fourth reich” and requires the gangs not to storm sec for their huge stockpile of generally poorly-guarded guns and armour
Image
Image
kieth4 wrote: infrequently shitting yourself is fine imo
There is a lot of very bizarre nonsense being talked on this forum. I shall now remain silent and logoff until my points are vindicated.
Player who complainted over being killed for looting cap office wrote: Sun Jul 30, 2023 1:33 am Hey there, I'm Virescent, the super evil person who made the stupid appeal and didn't think it through enough. Just came here to say: screech, retards. Screech and writhe like the worms you are. Your pathetic little cries will keep echoing around for a while before quietting down. There is one great outcome from this: I rised up the blood pressure of some of you shitheads and lowered your lifespan. I'm honestly tempted to do this more often just to see you screech and writhe more, but that wouldn't be cool of me. So come on haters, show me some more of your high blood pressure please. 🖕🖕🖕
User avatar
Jzoid
Joined: Thu Oct 20, 2016 3:36 pm
Byond Username: Jzoid

Re: Gang without conversion

Post by Jzoid » #390014

Not-Dorsidarf wrote:I think the major design flaw with Gang is that it requires both Sec to not go “hostiles on station time to become the fourth reich” and requires the gangs not to storm sec for their huge stockpile of generally poorly-guarded guns and armour
I know we've attempted to remove sec from gangs (Which I think went better), would we just be able to remove the hole wing too? Just like BSA it round start or remove every item there. That stops the gun issue.
User avatar
DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
Byond Username: DemonFiren

Re: Gang without conversion

Post by DemonFiren » #390019

That's meta as fuck.
Image
Image
Image
ImageImageImageImageImage

non-lizard things:
Spoiler:
Image
User avatar
Not-Dorsidarf
Joined: Fri Apr 18, 2014 4:14 pm
Byond Username: Dorsidwarf
Location: We're all going on an, admin holiday

Re: Gang without conversion

Post by Not-Dorsidarf » #390050

Jzoid wrote:
Not-Dorsidarf wrote:I think the major design flaw with Gang is that it requires both Sec to not go “hostiles on station time to become the fourth reich” and requires the gangs not to storm sec for their huge stockpile of generally poorly-guarded guns and armour
I know we've attempted to remove sec from gangs (Which I think went better), would we just be able to remove the hole wing too? Just like BSA it round start or remove every item there. That stops the gun issue.
oldman tried that, didnt he? It was kind of universally panned
Image
Image
kieth4 wrote: infrequently shitting yourself is fine imo
There is a lot of very bizarre nonsense being talked on this forum. I shall now remain silent and logoff until my points are vindicated.
Player who complainted over being killed for looting cap office wrote: Sun Jul 30, 2023 1:33 am Hey there, I'm Virescent, the super evil person who made the stupid appeal and didn't think it through enough. Just came here to say: screech, retards. Screech and writhe like the worms you are. Your pathetic little cries will keep echoing around for a while before quietting down. There is one great outcome from this: I rised up the blood pressure of some of you shitheads and lowered your lifespan. I'm honestly tempted to do this more often just to see you screech and writhe more, but that wouldn't be cool of me. So come on haters, show me some more of your high blood pressure please. 🖕🖕🖕
User avatar
Ikarrus
Joined: Fri Apr 18, 2014 2:17 am
Byond Username: Ikarrus
Github Username: Ikarrus
Location: Canada
Contact:

Re: Gang without conversion

Post by Ikarrus » #390058

I like it.

Gangs eventually grew to this complex abomination of bad mechanics. Removing the conversion element and simplifying it (although I'd go even further), would probably work better as then they could also be integrated with regular Traitor-Ling rounds
Former Dev/Headmin
Who is this guy?
User avatar
CPTANT
Joined: Mon May 04, 2015 1:31 pm
Byond Username: CPTANT

Re: Gang without conversion

Post by CPTANT » #390127

Maybe mix in some protection objectives to represent racketeering and prevent gangs from just murderboning the entire station.
Timberpoes wrote: Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
User avatar
PKPenguin321
Site Admin
Joined: Tue Jul 01, 2014 7:02 pm
Byond Username: PKPenguin321
Github Username: PKPenguin321
Location: U S A, U S A, U S A

Re: Gang without conversion

Post by PKPenguin321 » #390128

if there are still spray tags, security will still go bananas the second they see one at roundstart which was always one of the big flaws of the mode
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
Image
User avatar
CPTANT
Joined: Mon May 04, 2015 1:31 pm
Byond Username: CPTANT

Re: Gang without conversion

Post by CPTANT » #390129

PKPenguin321 wrote:if there are still spray tags, security will still go bananas the second they see one at roundstart which was always one of the big flaws of the mode
Why would they go banana's if there is no conversion and implanting everyone is pointless?
Timberpoes wrote: Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
User avatar
PKPenguin321
Site Admin
Joined: Tue Jul 01, 2014 7:02 pm
Byond Username: PKPenguin321
Github Username: PKPenguin321
Location: U S A, U S A, U S A

Re: Gang without conversion

Post by PKPenguin321 » #390130

CPTANT wrote:
PKPenguin321 wrote:if there are still spray tags, security will still go bananas the second they see one at roundstart which was always one of the big flaws of the mode
Why would they go banana's if there is no conversion and implanting everyone is pointless?
because they are now acutely aware that if they see somebody wearing the wrong uniform for their job they likely have 10 guns on them that they can steal and use

imagine if traitors had to leave behind signs that said "valid guy with free traitor gear this way ->" before they could use their uplink
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
Image
User avatar
CPTANT
Joined: Mon May 04, 2015 1:31 pm
Byond Username: CPTANT

Re: Gang without conversion

Post by CPTANT » #401300

I still think this idea has merit, especially if we are going to fully use our datum antag system.
Timberpoes wrote: Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
User avatar
oranges
Code Maintainer
Joined: Tue Apr 15, 2014 9:16 pm
Byond Username: Optimumtact
Github Username: optimumtact
Location: #CHATSHITGETBANGED

Re: Gang without conversion

Post by oranges » #401301

Not-Dorsidarf wrote:
Jzoid wrote:
Not-Dorsidarf wrote:I think the major design flaw with Gang is that it requires both Sec to not go “hostiles on station time to become the fourth reich” and requires the gangs not to storm sec for their huge stockpile of generally poorly-guarded guns and armour
I know we've attempted to remove sec from gangs (Which I think went better), would we just be able to remove the hole wing too? Just like BSA it round start or remove every item there. That stops the gun issue.
oldman tried that, didnt he? It was kind of universally panned
if youhave to delete ajob and an entire wing of the station to make your gamemode work it's fundamentally fucked.
User avatar
CPTANT
Joined: Mon May 04, 2015 1:31 pm
Byond Username: CPTANT

Re: Gang without conversion

Post by CPTANT » #401303

oranges wrote:
Not-Dorsidarf wrote:
Jzoid wrote:
Not-Dorsidarf wrote:I think the major design flaw with Gang is that it requires both Sec to not go “hostiles on station time to become the fourth reich” and requires the gangs not to storm sec for their huge stockpile of generally poorly-guarded guns and armour
I know we've attempted to remove sec from gangs (Which I think went better), would we just be able to remove the hole wing too? Just like BSA it round start or remove every item there. That stops the gun issue.
oldman tried that, didnt he? It was kind of universally panned
if youhave to delete ajob and an entire wing of the station to make your gamemode work it's fundamentally fucked.
That seriously wasn't necessary in the first place, I think it was a dumb direction to go.
Timberpoes wrote: Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
User avatar
CPTANT
Joined: Mon May 04, 2015 1:31 pm
Byond Username: CPTANT

Re: Gang without conversion

Post by CPTANT » #401304

Anyway this suggestion doesn't even have conversion, so there isn't any reason for sec to go haywire on the crew with implants and shit.
Timberpoes wrote: Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
User avatar
Saegrimr
Joined: Thu Jul 24, 2014 4:39 pm
Byond Username: Saegrimr

Re: Gang without conversion

Post by Saegrimr » #401315

Keep the tags bug make it only visible to gang members and the janitor.
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
Post Reply

Who is online

Users browsing this forum: No registered users