Make them able to eat cloth for nutriment, no ERP possible since I don't think you can turn jumpsuits back into cloth.
Make them headbutt lights repeatedly if they stay near them too much, only mild burn damage and no breaking them (if moods are on, they get a boost from this).
Make their wings flutter a little when they're in 0g and in a pressurized area (also moodies boost for being free to fly again).
moth changes
- Farquaar
- Joined: Sat Apr 07, 2018 7:20 am
- Byond Username: Farquaar
- Location: Delta Quadrant
Re: moth changes
First one is good.teepeepee wrote:Make them able to eat cloth for nutriment, no ERP possible since I don't think you can turn jumpsuits back into cloth.
Make them headbutt lights repeatedly if they stay near them too much, only mild burn damage and no breaking them (if moods are on, they get a boost from this).
Make their wings flutter a little when they're in 0g and in a pressurized area (also moodies boost for being free to fly again).
Second one is comedy gold, but incredibly unfun for anyone who plays a job with a workstation next to a lamp.
Third, I don't really understand. They can only fly in zero G?
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- teepeepee
- Joined: Wed Sep 06, 2017 3:21 am
- Byond Username: Teepeepee
Re: moth changes
2. the price of playing a cute fluffy lepidopterian.Farquaar wrote:Second one is comedy gold, but incredibly unfun for anyone who plays a job with a workstation next to a lamp.
Third, I don't really understand. They can only fly in zero G?
3. yes, but only if the room is also pressurized.
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