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Making a real dinner

Posted: Mon Aug 06, 2018 11:56 am
by aradsten
You know where people eat? Yea lets make that into a real dinner.

Just put some fanzy tables instead of that ugly ass counter and bam. Could also have menus and so on and kitchen could start with a book on how to be a good waiter.

:d20: Would create additional roleplay possibilities
:d20: Would make the second cook more useful
:d20: sounds good too me

Re: Making a real dinner

Posted: Mon Aug 06, 2018 1:27 pm
by bman
>people rush in, eat the food on the spot like animals then rush out like they already do
>cook doesn't even make food to begin with

Re: Making a real dinner

Posted: Mon Aug 06, 2018 1:40 pm
by aradsten
bman wrote:>people rush in, eat the food on the spot like animals then rush out like they already do
Cant a man dream?

Re: Making a real dinner

Posted: Mon Aug 06, 2018 1:40 pm
by DemonFiren
I tried having dinner with my lizf three times
the first time singulo showed up because our waitress was a trait'ress
the second time an engineer showed up and it was time to *unsheathe the desword, after which security beat our asses before finding out it was a toy
the third time the mime who was supposed to provide music committed suicide, and then my lizf threatened to plasmaflood because she had escape alone

Re: Making a real dinner

Posted: Mon Aug 06, 2018 1:42 pm
by bman
honestly u can already do this ingame already and it's piss easy, just deconstruct the tables in the clubroom

Re: Making a real dinner

Posted: Tue Aug 07, 2018 12:48 am
by Farquaar
Honestly, I prefer the mess hall to be relatively empty. It allows the chef and bartender to customize it to their liking. I usually end up just deconstructing furniture in maps with prebuilt diners like pubby and omega so I can make a setup that I actually like.