[Poll] Should Security Officers spawn with gloves?

A place to record your ideas for the game.

Moderators: MisterPerson, Code Maintainers

Which should security officers spawn with?

Gloves
45
22%
Gloves
45
22%
Gloves
45
22%
Fingerless Gloves
19
9%
Fingerless Gloves
19
9%
Fingerless Gloves
19
9%
No Gloves
3
1%
No Gloves
3
1%
No Gloves
3
1%
Abstain
1
0%
Abstain
1
0%
Abstain
1
0%
 
Total votes : 204

User avatar
paprika
Rarely plays
 
Joined: Fri Apr 18, 2014 10:20 pm
Location: in down bad
Byond Username: Paprka

[Poll] Should Security Officers spawn with gloves?

Postby paprika » Sun Nov 09, 2014 8:02 pm #42216

Through the power of a vocal community this can actually be changed.
Last edited by paprika on Sun Nov 09, 2014 9:35 pm, edited 1 time in total.
Oldman Robustin wrote:It's an established meme that coders don't play this game.



PostThis post was deleted by MrStonedOne on Thu Nov 26, 2015 10:46 pm.
Reason: Requested

Lo6a4evskiy
 
Joined: Fri Apr 18, 2014 6:40 pm
Byond Username: Lo6a4evskiy

Re: [Poll] Should Security Officers spawn with gloves?

Postby Lo6a4evskiy » Sun Nov 09, 2014 8:27 pm #42219

I don't understand why everyone keeps using 1 option polls for this kind of thing, because it really should be "what I'm okay with" poll, not "my favorite option" poll.

User avatar
paprika
Rarely plays
 
Joined: Fri Apr 18, 2014 10:20 pm
Location: in down bad
Byond Username: Paprka

Re: [Poll] Should Security Officers spawn with gloves?

Postby paprika » Sun Nov 09, 2014 9:35 pm #42224

Violaceus wrote:There is too much gloves on station.

Fingerless gloves are good, cosmetical and not hiding fingerprints.

The only people with black gloves are atmos techs, the janitor, and the CE.

All of sec except officers have black gloves.
Last edited by paprika on Sun Nov 09, 2014 9:36 pm, edited 1 time in total.
Oldman Robustin wrote:It's an established meme that coders don't play this game.

PostThis post was deleted by MrStonedOne on Thu Nov 26, 2015 10:46 pm.
Reason: Requested

User avatar
paprika
Rarely plays
 
Joined: Fri Apr 18, 2014 10:20 pm
Location: in down bad
Byond Username: Paprka

Re: [Poll] Should Security Officers spawn with gloves?

Postby paprika » Sun Nov 09, 2014 9:37 pm #42226

Forgot the janitor.

Also cargo and robos use fingerless gloves now since they have really no reason to hide their fingerprints :^)

I've basically been purging glovestation13 as of late but it's a generally accepted change as it makes the detective sort of relevant.

Related: Sec officers look amazing with fingerless gloves.
Oldman Robustin wrote:It's an established meme that coders don't play this game.

PostThis post was deleted by MrStonedOne on Thu Nov 26, 2015 10:46 pm.
Reason: Requested

User avatar
Gun Hog
 
Joined: Sat Apr 19, 2014 5:19 am
Byond Username: Gun Hog

Re: [Poll] Should Security Officers spawn with gloves?

Postby Gun Hog » Sun Nov 09, 2014 10:09 pm #42232

Officers need gloves so they do not contaminate evidence.

Alex Crimson
 
Joined: Fri Apr 18, 2014 1:05 pm
Byond Username: Dazbuzz

Re: [Poll] Should Security Officers spawn with gloves?

Postby Alex Crimson » Sun Nov 09, 2014 10:48 pm #42239

Gun Hog wrote:Officers need gloves so they do not contaminate evidence.


This.

User avatar
paprika
Rarely plays
 
Joined: Fri Apr 18, 2014 10:20 pm
Location: in down bad
Byond Username: Paprka

Re: [Poll] Should Security Officers spawn with gloves?

Postby paprika » Sun Nov 09, 2014 11:23 pm #42243

Violaceus wrote:paprika, you shouldn't change your way of making changes in games disregarding players' opinions now.

Look which option is winning.

What the fuck are you even talking about? I don't care if people prefer officers regular gloves, you can make fingerless gloves by using wirecutters on them anyway so it doesn't really make a difference to me.
Oldman Robustin wrote:It's an established meme that coders don't play this game.

whodaloo
 
Joined: Sun Nov 02, 2014 2:49 am
Byond Username: Whodaloo

Re: [Poll] Should Security Officers spawn with gloves?

Postby whodaloo » Mon Nov 10, 2014 12:04 am #42255

paprika wrote:
Violaceus wrote:paprika, you shouldn't change your way of making changes in games disregarding players' opinions now.

Look which option is winning.

What the fuck are you even talking about? I don't care if people prefer officers regular gloves, you can make fingerless gloves by using wirecutters on them anyway so it doesn't really make a difference to me.

That's pretty cool, I didn't know that.
I'd still prefer Sec officers to start with black gloves, though. It's useful for avoiding accidental fingerprinting evidence, and in the case of an officer who doesn't like wearing them because they subscribe to the 'sec officer have to look friendly' doctrine or whatever they can just discard their gloves. I'm all in favor of removing the excess gloves lying around, but sec is, in my opinion, one of the few jobs that actually SHOULD have gloves.
i love public logs
Spoiler:
SAY: Kolt Saudwell/RedMcCloud : Beacuse
SAY: Kolt Saudwell/RedMcCloud : ((im banned))

SAY: Zack Bodast/Logman : Hos
SAY: Zack Bodast/Logman : Can i bang you]
SAY: Zack Bodast/Logman : ]plras
SAY: Zack Bodast/Logman : R; I WROTE THIS SOMG FOR YOU HOS

SAY: Bryce Pax/IcePacks : I THINK I WAS A LITTLE HASTY IN GIVING THE CREW ACCESS TO THE ARMORY

Lusty Xenomorph Maid begins to clean the telescopic baton with the soap...

[Common] Garrett Larson says, "How do i shot pod"

OOC: Zoey Webb/Firecage : WHodaloo, why are you so fucking aggressive against me
OOC: Engineer Donkin/Whodaloo : i have no idea what you're talking about chief
OOC: Zoey Webb/Firecage : Cuck sucking dick wanking piece of cock shit head

User avatar
Steelpoint
Github User
 
Joined: Thu Apr 17, 2014 6:37 pm
Location: The Armoury
Byond Username: Steelpoint
Github Username: Steelpoint

Re: [Poll] Should Security Officers spawn with gloves?

Postby Steelpoint » Mon Nov 10, 2014 5:17 am #42316

Security Officers really need gloves for both cosmetic and practical purposes.

Mainly in that it makes things significantly easier for the Detective as he does not have to comb through 100 prints.
Image

User avatar
paprika
Rarely plays
 
Joined: Fri Apr 18, 2014 10:20 pm
Location: in down bad
Byond Username: Paprka

Re: [Poll] Should Security Officers spawn with gloves?

Postby paprika » Mon Nov 10, 2014 5:20 am #42318

Ha ha time to shoehorn sec gloves into my clothes PR
Oldman Robustin wrote:It's an established meme that coders don't play this game.

User avatar
cedarbridge
 
Joined: Fri May 23, 2014 12:24 am
Byond Username: Cedarbridge

Re: [Poll] Should Security Officers spawn with gloves?

Postby cedarbridge » Mon Nov 10, 2014 4:51 pm #42419

paprika wrote:Ha ha time to shoehorn sec gloves into my clothes PR

Aran's no fun siren just went off.

User avatar
leibniz
 
Joined: Sat May 17, 2014 6:21 pm
Location: Seeking help
Byond Username: Leibniz

Re: [Poll] Should Security Officers spawn with gloves?

Postby leibniz » Mon Nov 10, 2014 6:36 pm #42441

paprika wrote:I've basically been purging glovestation13 as of late but it's a generally accepted change as it makes the detective sort of relevant.


Will there be any options for stealth traitors to hide their prints (apart from looting engis and atmos) or do they have to lay down and die if someone with a forensics scanner happens to go near the crime scene?
Founder and only member of the "Whitelist Nukeops" movement

User avatar
paprika
Rarely plays
 
Joined: Fri Apr 18, 2014 10:20 pm
Location: in down bad
Byond Username: Paprka

Re: [Poll] Should Security Officers spawn with gloves?

Postby paprika » Mon Nov 10, 2014 8:15 pm #42467

You can clean fingerprints off of surfaces using syndie soap IIRC and if not I'll add that post-freeze so the syndie soap has mega robust purpose

Alternatively, just play janitor!
Oldman Robustin wrote:It's an established meme that coders don't play this game.

User avatar
cedarbridge
 
Joined: Fri May 23, 2014 12:24 am
Byond Username: Cedarbridge

Re: [Poll] Should Security Officers spawn with gloves?

Postby cedarbridge » Mon Nov 10, 2014 10:04 pm #42502

leibniz wrote:
paprika wrote:I've basically been purging glovestation13 as of late but it's a generally accepted change as it makes the detective sort of relevant.


Will there be any options for stealth traitors to hide their prints (apart from looting engis and atmos) or do they have to lay down and die if someone with a forensics scanner happens to go near the crime scene?

The idea was to make scanners matter, not replace their source of irrelevance with another one.

User avatar
Malkevin
Confined to the shed
 
Joined: Thu May 01, 2014 4:33 pm
Byond Username: Malkevin

Re: [Poll] Should Security Officers spawn with gloves?

Postby Malkevin » Tue Nov 11, 2014 9:12 pm #42788

Security should get pretty little red gloves, just so that theres a difference between sec gloves (i.e. - the fibers that will ALWAYs be on evidence because no one knows who to use a bag) and rest of stations gloves
This space intentionally left blank.

iyaerP
 
Joined: Tue Jun 03, 2014 8:01 pm
Byond Username: IyaerP

Re: [Poll] Should Security Officers spawn with gloves?

Postby iyaerP » Wed Nov 12, 2014 9:53 pm #42967

I like the red gloves idea.

Lo6a4evskiy
 
Joined: Fri Apr 18, 2014 6:40 pm
Byond Username: Lo6a4evskiy

Re: [Poll] Should Security Officers spawn with gloves?

Postby Lo6a4evskiy » Thu Nov 13, 2014 6:53 am #43058

Just FYI, Cheri said it's bad because if somebody gets red gloves they're basically immune to detective's scanner.

User avatar
paprika
Rarely plays
 
Joined: Fri Apr 18, 2014 10:20 pm
Location: in down bad
Byond Username: Paprka

Re: [Poll] Should Security Officers spawn with gloves?

Postby paprika » Thu Nov 13, 2014 8:51 am #43081

Officers will spawn with them, thus, they'll be hard to obtain without killing or looting an officer. There won't be any others available on the map. I'm not sure if this is an effective way to implement them to counter the 'immune to scanner', but I'd say it is. Black/insulated gloves basically make you immune to the scanner as well, and if someone is running around with sec gloves they can easily be robusted and treated as a thief since they're important to the forensics process.

A good question is:

Who should get them? The detective? Warden? HoS? Only the officers?

I think it makes sense for only the officers/warden to get them, the detective's entire aesthetic looks too great with black gloves and the same goes for the HoS. Alternatively, they could be a unique mix of black and red ALA captain's gloves.
Oldman Robustin wrote:It's an established meme that coders don't play this game.

iyaerP
 
Joined: Tue Jun 03, 2014 8:01 pm
Byond Username: IyaerP

Re: [Poll] Should Security Officers spawn with gloves?

Postby iyaerP » Thu Nov 13, 2014 9:40 am #43097

Yeah, when reg gloves were mentioned, I was actually thinking black with red highlighting. Kind-of like the stun-gloves of yore.

User avatar
Malkevin
Confined to the shed
 
Joined: Thu May 01, 2014 4:33 pm
Byond Username: Malkevin

Re: [Poll] Should Security Officers spawn with gloves?

Postby Malkevin » Thu Nov 13, 2014 10:09 am #43107

Hos, warden, detective get black leather gloves.
Rest of the plebs get normal black gloves made of moon age thermal insulated material
This space intentionally left blank.

Scott
Github User
 
Joined: Fri Apr 18, 2014 1:50 pm
Byond Username: Xxnoob
Github Username: xxalpha

Re: [Poll] Should Security Officers spawn with gloves?

Postby Scott » Thu Nov 13, 2014 10:14 am #43108

What about leather gloves that don't leave any kind of evidence (no prints or fibers) and for security only?

Erbbu
 
Joined: Tue Oct 28, 2014 4:56 am
Byond Username: Erbbu

Re: [Poll] Should Security Officers spawn with gloves?

Postby Erbbu » Thu Nov 13, 2014 2:13 pm #43151

Honestly the detective seems to me kind of useless anyway as far as forensic work goes. Perhaps he should get an additional way of identifying criminal suspects rather than just by fibers/fingerprints.

User avatar
Malkevin
Confined to the shed
 
Joined: Thu May 01, 2014 4:33 pm
Byond Username: Malkevin

Re: [Poll] Should Security Officers spawn with gloves?

Postby Malkevin » Thu Nov 13, 2014 2:36 pm #43158

I thought about maybe adding the items serial number to the detectives scanner, so instead of just being "oh he wore gloves gg", it'll be "I know what type of gloves he was wearing, now I just need to scan people wearing that type of glove and find which one was the suspect"

Also, get rid of the rng on fibers far too often you'll scan a room and find no trace but you
This space intentionally left blank.

User avatar
Steelpoint
Github User
 
Joined: Thu Apr 17, 2014 6:37 pm
Location: The Armoury
Byond Username: Steelpoint
Github Username: Steelpoint

Re: [Poll] Should Security Officers spawn with gloves?

Postby Steelpoint » Thu Nov 13, 2014 2:37 pm #43159

Erbbu wrote:Honestly the detective seems to me kind of useless anyway as far as forensic work goes. Perhaps he should get an additional way of identifying criminal suspects rather than just by fibers/fingerprints.


He does, its called a combination of clothing fibres, intuition and logic. A Detective heavily relies on understanding the criminal mind (meaning playing as a antag a lot helps) and understanding what they are trying to do.

It would take me a while to explain the intricacies, but a good Detective can be a powerful asset for Security.

On the other hand, I do fully support a buff to the Detective's investigation tools, having the evidence be tampered by Security Officers unintentionally is annoying in the best of times and case crushing in the worst.
Image

User avatar
paprika
Rarely plays
 
Joined: Fri Apr 18, 2014 10:20 pm
Location: in down bad
Byond Username: Paprka

Re: [Poll] Should Security Officers spawn with gloves?

Postby paprika » Thu Nov 13, 2014 6:49 pm #43210

>Detective being good at his job and knowing how antags think and solving cases using his brain instead of pure evidence 100% of the time with the broken scanner system

P-POWERGAMER!!
Oldman Robustin wrote:It's an established meme that coders don't play this game.

User avatar
leibniz
 
Joined: Sat May 17, 2014 6:21 pm
Location: Seeking help
Byond Username: Leibniz

Re: [Poll] Should Security Officers spawn with gloves?

Postby leibniz » Thu Nov 13, 2014 7:21 pm #43228

I wanted to add a suggestion about adding your own fingerprints to all of your roundstart clothes, this would make the detective more useful, but I thought it is better to wait until the freeze is over, but it is relevant to this.
Founder and only member of the "Whitelist Nukeops" movement

User avatar
Nexendia
 
Joined: Thu Apr 17, 2014 11:33 pm
Byond Username: Nexendia

Re: [Poll] Should Security Officers spawn with gloves?

Postby Nexendia » Thu Nov 13, 2014 7:36 pm #43231

paprika wrote:>Detective being good at his job and knowing how antags think and solving cases using his brain instead of pure evidence 100% of the time with the broken scanner system

P-POWERGAMER!!


Time to play detective :3
っぽい
Spoiler:
Image

Perakp
 
Joined: Sat Apr 19, 2014 2:45 pm
Byond Username: Perakp

Re: [Poll] Should Security Officers spawn with gloves?

Postby Perakp » Thu Nov 13, 2014 8:15 pm #43236

leibniz wrote:I wanted to add a suggestion about adding your own fingerprints to all of your roundstart clothes, this would make the detective more useful, but I thought it is better to wait until the freeze is over, but it is relevant to this.

This is already a thing, all starting clothes and items in your bag have your fingerprints on them. So if you find a headset on the floor somewhere, you can scan it to find out who it belonged to and who took it off.

I'm not sure if the cultist paper & other stuff antagonists start with get fingerprints though.

User avatar
leibniz
 
Joined: Sat May 17, 2014 6:21 pm
Location: Seeking help
Byond Username: Leibniz

Re: [Poll] Should Security Officers spawn with gloves?

Postby leibniz » Thu Nov 13, 2014 9:19 pm #43253

Perakp wrote:
leibniz wrote:I wanted to add a suggestion about adding your own fingerprints to all of your roundstart clothes, this would make the detective more useful, but I thought it is better to wait until the freeze is over, but it is relevant to this.

This is already a thing, all starting clothes and items in your bag have your fingerprints on them. So if you find a headset on the floor somewhere, you can scan it to find out who it belonged to and who took it off.

I'm not sure if the cultist paper & other stuff antagonists start with get fingerprints though.


Cool, just tested it now, I guess detective is already more useful than how it used to be.
Founder and only member of the "Whitelist Nukeops" movement


Return to Ideas

Who is online

Users browsing this forum: SpookiBoogie