Judgement Day [Game Mode idea]

A place to record your ideas for the game.
Post Reply
User avatar
delaron
In-Game Admin
Joined: Sat Aug 23, 2014 9:44 pm
Byond Username: Delaron

Judgement Day [Game Mode idea]

Post by delaron » #449274

Was thinking of a game mode idea I might be able to code. Tell me if its worth the time.


Judgement Day

Spawns 3 Antag Status players.

1. Regular staff (non head, non security) future leader
-Objective: Destroy AI
-Objective: Survive on escape shuttle not in custody

2. Military Synth
-Spawns as assistant
-Objective: Terminate Antag 3 cpu
-Objective: Ensure Antag 1 escapes alive on shuttle or pod
-Objective: Self Terminate in lava

3. Military Synth with the ability to transform into any touched player
-Spawns as a Security officer not on file
-Objective: Terminate Antag 1
-Objective: Subvert AI


That's the basics. It is sort of a theme traitor round so it could also be possible to midround antag this from ghost roles for Antag 2 and 3 and covert Antag 1 from station population.
-------
I'm not smart enough to meme.
User avatar
wesoda25
Joined: Thu Aug 10, 2017 9:32 pm
Byond Username: Wesoda25

Re: Judgement Day [Game Mode idea]

Post by wesoda25 » #449324

Its a cool, fun sounding idea although what does “Terminate antag 3pu” even mean.

Also citrus boy just said that traitors is the ideal game mode and spins off it are good so I don’t think you’d be rejected.
Post Reply

Who is online

Users browsing this forum: Bing [Bot]