Was thinking of a game mode idea I might be able to code. Tell me if its worth the time.
Judgement Day
Spawns 3 Antag Status players.
1. Regular staff (non head, non security) future leader
-Objective: Destroy AI
-Objective: Survive on escape shuttle not in custody
2. Military Synth
-Spawns as assistant
-Objective: Terminate Antag 3 cpu
-Objective: Ensure Antag 1 escapes alive on shuttle or pod
-Objective: Self Terminate in lava
3. Military Synth with the ability to transform into any touched player
-Spawns as a Security officer not on file
-Objective: Terminate Antag 1
-Objective: Subvert AI
That's the basics. It is sort of a theme traitor round so it could also be possible to midround antag this from ghost roles for Antag 2 and 3 and covert Antag 1 from station population.
Judgement Day [Game Mode idea]
- delaron
- In-Game Admin
- Joined: Sat Aug 23, 2014 9:44 pm
- Byond Username: Delaron
Judgement Day [Game Mode idea]
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I'm not smart enough to meme.
I'm not smart enough to meme.
- wesoda25
- Joined: Thu Aug 10, 2017 9:32 pm
- Byond Username: Wesoda25
Re: Judgement Day [Game Mode idea]
Its a cool, fun sounding idea although what does “Terminate antag 3pu” even mean.
Also citrus boy just said that traitors is the ideal game mode and spins off it are good so I don’t think you’d be rejected.
Also citrus boy just said that traitors is the ideal game mode and spins off it are good so I don’t think you’d be rejected.
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