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Zarniwoop wrote:Not an RP server. Stop trying to make it one.
confused rock wrote:I think one of the reasons greytide is so rampant is that there are no threats outside antags.
NoxVS wrote:If we add baymed, a broken limb would just last the whole shift to the point where it’s easier to just die and be cloned.
Zarniwoop wrote:Not an RP server. Stop trying to make it one.
NoxVS wrote:We can port Baymed once we have more competent medical players. If we add baymed, a broken limb would just last the whole shift to the point where it’s easier to just die and be cloned.
Kryson wrote:I would even like to see something like baymed light.
confused rock wrote:I never considered baymed. The only part of medbay I've considered would be completely fucking with virology to make it more about curing common diseases than making regen coma (completely blatantly based off how lifeweb handles disease) but then again I am too stupid to put any of my ideas into play.
Zarniwoop wrote:Not an RP server. Stop trying to make it one.
confused rock wrote:I think people should consider being covered in blood as having downsides? That's not my main point, but I think it'd be a good way to make hygiene matter at all.
confused rock wrote:I think people should consider being covered in blood as having downsides? That's not my main point, but I think it'd be a good way to make hygiene matter at all.
confused rock wrote:I think one of the reasons greytide is so rampant is that there are no threats outside antags, and the few threats there are, being a dick will help protect you from. I feel like the main way to resolve this would be to add more threats to the station that will require assistance from other crewmembers to solve- things like appendicitis, maybe minor diseases that require more effort to cure so nobody is motivated to help the asshole who spaced the janitor's cart. So far, however, the only idea I have is to rework how hunger works and make it so the only consistent food sources are cargo and the chef- if you're being a shit covering the hallways in pun pun, you might not be given the right to eat, so you might not want to be the shit covering the halls in pun pun. If cloning cost something, then people might stop and think "is this guy a productive enough member of the station to be worth spending on?"
What do you think of these ideas? do you have any other thoughts on possible threats to put in place?
I was also considering reworking the research station space ruin/ ghost role to use new ideas of scarcity like this, to make it a struggle to decide and to test things on before on a larger whole.
Lumbermancer wrote:All this shit will work against you.
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