Ghost role: Mouse
Posted: Sun Jan 13, 2019 10:26 am
Mouse should be a ghost role!
Mice could run around, and as objective, survive, avoid janitor's traps, collect trash points + regain health by eating food waste.
And the game could display the fattest mouse at the end of the round, could be fun..
Personally I would imagine this to be a light, fun role for dead players just to pass the time, so, since anyone can kill them in one hit, they could have a 5-second escape timer if they're caught by a mouse-trap on the hallways, and the trash they eat could help regain their health-loss from the traps.
They could eat waste by clicking it.
Eat:
- wrappings of vendor snacks (as food remains)
- completely used-up food (corn cobs, the sometimes too big amount of banana peels, thrown tomato-remains on the floor, thrown egg, etc.)
- cockroach
- glowing goo and other stuff that come out at "scrubbers network backpressure surge" event, etc.
- vomit. eww (great yummy stuff after rad storms!)
- cigarette butt!
- (perhaps: food that has been bitten at least once and also lying on the floor, and not the table)?
Cannot eat:
- all food that still can be eaten by crew (except if bitten food on the floor counts)
- limbs, other body parts, gibs
- liquids: drips of blood, motor oil
- medicine: pills, patches on floor
- no chewing on wires, shoes, or cardboard material, etc., so they could not interact with any object the crew needs
Mice can be briefed by text about what they can eat, or maybe there could be some indicator sign(!) above the accessible food type.
And if they want out, they could just ghost at no cost, and other dead players could take control of the mouse again.
Also, with the increasing amount of trash they (all mice, collectively) eat, new mice could spawn randomly in maint. Greater mess = more mice!
Plus:
- No picking up, no pulling.
- No talking to other than mice.
- They shouldn't trigger AI turrets (if they do).
- They could hide like alien larvae.
- They could have some night vision for maintenance tunnels.
- They could use vents and crawl under doors (like drones), which would completely ignore them (doors close on them without re-opening or hurting them).
Mice could run around, and as objective, survive, avoid janitor's traps, collect trash points + regain health by eating food waste.
And the game could display the fattest mouse at the end of the round, could be fun..
Personally I would imagine this to be a light, fun role for dead players just to pass the time, so, since anyone can kill them in one hit, they could have a 5-second escape timer if they're caught by a mouse-trap on the hallways, and the trash they eat could help regain their health-loss from the traps.
They could eat waste by clicking it.
Eat:
- wrappings of vendor snacks (as food remains)
- completely used-up food (corn cobs, the sometimes too big amount of banana peels, thrown tomato-remains on the floor, thrown egg, etc.)
- cockroach
- glowing goo and other stuff that come out at "scrubbers network backpressure surge" event, etc.
- vomit. eww (great yummy stuff after rad storms!)
- cigarette butt!
- (perhaps: food that has been bitten at least once and also lying on the floor, and not the table)?
Cannot eat:
- all food that still can be eaten by crew (except if bitten food on the floor counts)
- limbs, other body parts, gibs
- liquids: drips of blood, motor oil
- medicine: pills, patches on floor
- no chewing on wires, shoes, or cardboard material, etc., so they could not interact with any object the crew needs
Mice can be briefed by text about what they can eat, or maybe there could be some indicator sign(!) above the accessible food type.
And if they want out, they could just ghost at no cost, and other dead players could take control of the mouse again.
Also, with the increasing amount of trash they (all mice, collectively) eat, new mice could spawn randomly in maint. Greater mess = more mice!
Plus:
- No picking up, no pulling.
- No talking to other than mice.
- They shouldn't trigger AI turrets (if they do).
- They could hide like alien larvae.
- They could have some night vision for maintenance tunnels.
- They could use vents and crawl under doors (like drones), which would completely ignore them (doors close on them without re-opening or hurting them).