make antags retain clumsiness as clown, and pacifism as pacifist
- imsxz
- Joined: Sat Dec 16, 2017 4:27 pm
- Byond Username: Imsxz
make antags retain clumsiness as clown, and pacifism as pacifist
maybe let clown revheads use flashes properly via snowflake but otherwise ehh.
pacifism speaks for itself. dont take it if you really care about winning as an antag for whatever reason. it's +2 quirk points and gets removed outright when you roll antag, meaning you might have extra quirks with no downside. not a huge deal but small advantages add up quickly. it's an opt-in debuff, there's also plenty of ways to work around it even if you're tryharding. i say this as someone who takes pacifism on a character regularly.
clown antags should retain clumsiness for some of the same reasons mentioned above. you can opt out of rolling clown as well via selecting other jobs or requesting a job ban if you really really hate clown antag, I did the same with curator because I kept getting curator antag. Clowns that get converted to antag still retain their clumsiness, it's not unbearable. It defeats the point of the role to take away their clumsiness when they roll roundstart antag.
pacifism speaks for itself. dont take it if you really care about winning as an antag for whatever reason. it's +2 quirk points and gets removed outright when you roll antag, meaning you might have extra quirks with no downside. not a huge deal but small advantages add up quickly. it's an opt-in debuff, there's also plenty of ways to work around it even if you're tryharding. i say this as someone who takes pacifism on a character regularly.
clown antags should retain clumsiness for some of the same reasons mentioned above. you can opt out of rolling clown as well via selecting other jobs or requesting a job ban if you really really hate clown antag, I did the same with curator because I kept getting curator antag. Clowns that get converted to antag still retain their clumsiness, it's not unbearable. It defeats the point of the role to take away their clumsiness when they roll roundstart antag.
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- wesoda25
- Joined: Thu Aug 10, 2017 9:32 pm
- Byond Username: Wesoda25
Re: make antags retain clumsiness as clown, and pacifism as pacifist
FUCK FRIENDLY ANTAGS FUCK FUCK FUCK
also imsxz you’re actually stupid disable random job its not hard
also imsxz you’re actually stupid disable random job its not hard
- zxaber
- In-Game Admin
- Joined: Mon Sep 10, 2018 12:00 am
- Byond Username: Zxaber
Re: make antags retain clumsiness as clown, and pacifism as pacifist
It would be nice if you could sorta have an antag trait list and a non-antag list also, since people might want to take pacifism for the memes without ruining their own antag rounds.
I suppose you could use it to sorta metagame if a person is antag by if they don't have their default trait list, but you could do the same if a person is in a role you know they'd never choose. And anyway, can't you do that at the moment with pacifism being removed? Does pacifism get removed if you're converted to antag (cult, revs), or just if you're a roundstart antag?
I suppose you could use it to sorta metagame if a person is antag by if they don't have their default trait list, but you could do the same if a person is in a role you know they'd never choose. And anyway, can't you do that at the moment with pacifism being removed? Does pacifism get removed if you're converted to antag (cult, revs), or just if you're a roundstart antag?
- Hathkar
- Joined: Sat Jul 08, 2017 12:41 am
- Byond Username: Hathkar
Re: make antags retain clumsiness as clown, and pacifism as pacifist
Pacifism is removed if you're a roundstart antag, or get converted to one.
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- Joined: Fri Dec 23, 2016 6:31 pm
- Byond Username: DrBee
Re: make antags retain clumsiness as clown, and pacifism as pacifist
Fun fact, you can still murder the station like crazy as a pacifist, you just have to do so via indirect means. There really is no reason to remove the trait besides giving antags a lazy out and 2 free trait points.
- imsxz
- Joined: Sat Dec 16, 2017 4:27 pm
- Byond Username: Imsxz
Re: make antags retain clumsiness as clown, and pacifism as pacifist
That's already how it works. Get a health HUD and examine someone that normally has pacifism, if they don't they're an antag(or just removed pacifism for whatever reason).zxaber wrote:It would be nice if you could sorta have an antag trait list and a non-antag list also, since people might want to take pacifism for the memes without ruining their own antag rounds.
I suppose you could use it to sorta metagame if a person is antag by if they don't have their default trait list, but you could do the same if a person is in a role you know they'd never choose. And anyway, can't you do that at the moment with pacifism being removed? Does pacifism get removed if you're converted to antag (cult, revs), or just if you're a roundstart antag?
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terranaut wrote:i saw this video before it was posted here
you too can be cool like me if you just subscribe to imsxz youtube channel
Arianya wrote:no, not the snails, shut up imsxz
Nervore wrote:I am going to will you out of existence, Imsxz.
One day, you will just cease to exist.
- imsxz
- Joined: Sat Dec 16, 2017 4:27 pm
- Byond Username: Imsxz
Re: make antags retain clumsiness as clown, and pacifism as pacifist
I do have random jobs off, it gives you a random role regardless if you have on "return to lobby" and fail to get a job you wanted with antagonist.wesoda25 wrote:FUCK FRIENDLY ANTAGS FUCK FUCK FUCK
also imsxz you’re actually stupid disable random job its not hard
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terranaut wrote:i saw this video before it was posted here
you too can be cool like me if you just subscribe to imsxz youtube channel
Arianya wrote:no, not the snails, shut up imsxz
Nervore wrote:I am going to will you out of existence, Imsxz.
One day, you will just cease to exist.
- zxaber
- In-Game Admin
- Joined: Mon Sep 10, 2018 12:00 am
- Byond Username: Zxaber
Re: make antags retain clumsiness as clown, and pacifism as pacifist
Alternatively, if Pacifism is removed upon conversion like Hathkar says, you could periodically examine someone who had pacifism before to see if you can still trust them during cult/revs. Though, I would guess that in practice, acting on that knowledge might grant you an audience with an admin.imsxz wrote:That's already how it works. Get a health HUD and examine someone that normally has pacifism, if they don't they're an antag(or just removed pacifism for whatever reason).zxaber wrote:It would be nice if you could sorta have an antag trait list and a non-antag list also, since people might want to take pacifism for the memes without ruining their own antag rounds.
I suppose you could use it to sorta metagame if a person is antag by if they don't have their default trait list, but you could do the same if a person is in a role you know they'd never choose. And anyway, can't you do that at the moment with pacifism being removed? Does pacifism get removed if you're converted to antag (cult, revs), or just if you're a roundstart antag?
The real question is why are traits even visible on a health monitor? Most of them have little bearing on anyone else and I would suspect almost no one decides how they're going to attack or interact with a person based on what traits the person has. Visible to ghosts is one thing, but why should anyone care that I took heavy sleeper?
- imsxz
- Joined: Sat Dec 16, 2017 4:27 pm
- Byond Username: Imsxz
Re: make antags retain clumsiness as clown, and pacifism as pacifist
out of the scope of this thread. any reasons that antags shouldn't keep pacifism? kinda silly that they lose an opt-in debuff. Clown antag is a bit more questionable given you can random fill into it and might get cucked but I think it's a necessary evil to stop the wretched gunclown menace.
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terranaut wrote:i saw this video before it was posted here
you too can be cool like me if you just subscribe to imsxz youtube channel
Arianya wrote:no, not the snails, shut up imsxz
Nervore wrote:I am going to will you out of existence, Imsxz.
One day, you will just cease to exist.
- PKPenguin321
- Site Admin
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Re: make antags retain clumsiness as clown, and pacifism as pacifist
>want to play as a pacifist doctorimsxz wrote:out of the scope of this thread. any reasons that antags shouldn't keep pacifism? kinda silly that they lose an opt-in debuff. Clown antag is a bit more questionable given you can random fill into it and might get cucked but I think it's a necessary evil to stop the wretched gunclown menace.
>turn on the pacifism trait and set doctor to high
>luck does not go my way and instead i get librarian
>i also keep the pacifism trait so now ive basically wasted a traitor roll on a job that cant do anything remotely traitorous
that is why antags should lose pacifism
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
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- Joined: Fri Dec 23, 2016 6:31 pm
- Byond Username: DrBee
Re: make antags retain clumsiness as clown, and pacifism as pacifist
Oh no, youll have to figure out how to do your objectives with CREATIVITY instead of just toolboxing your way to victory.PKPenguin321 wrote:>want to play as a pacifist doctorimsxz wrote:out of the scope of this thread. any reasons that antags shouldn't keep pacifism? kinda silly that they lose an opt-in debuff. Clown antag is a bit more questionable given you can random fill into it and might get cucked but I think it's a necessary evil to stop the wretched gunclown menace.
>turn on the pacifism trait and set doctor to high
>luck does not go my way and instead i get librarian
>i also keep the pacifism trait so now ive basically wasted a traitor roll on a job that cant do anything remotely traitorous
that is why antags should lose pacifism
You can kill people as a pacifist, if you dont want to deal with pacifism dont take the trait.
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- In-Game Admin
- Joined: Thu May 01, 2014 3:25 pm
- Byond Username: FatalX1
Re: make antags retain clumsiness as clown, and pacifism as pacifist
I'd say this would work well for traitors, but as long as they don't get given assassinate objectives along with it to balance it out
Sorta hard to see how people being converted to cult could still be pacifists though
Sorta hard to see how people being converted to cult could still be pacifists though
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- Joined: Sun Nov 05, 2017 7:41 pm
- Byond Username: Astatineguy12
Re: make antags retain clumsiness as clown, and pacifism as pacifist
>want pacifism as nonantagDr_bee wrote:Oh no, youll have to figure out how to do your objectives with CREATIVITY instead of just toolboxing your way to victory.PKPenguin321 wrote:>want to play as a pacifist doctorimsxz wrote:out of the scope of this thread. any reasons that antags shouldn't keep pacifism? kinda silly that they lose an opt-in debuff. Clown antag is a bit more questionable given you can random fill into it and might get cucked but I think it's a necessary evil to stop the wretched gunclown menace.
>turn on the pacifism trait and set doctor to high
>luck does not go my way and instead i get librarian
>i also keep the pacifism trait so now ive basically wasted a traitor roll on a job that cant do anything remotely traitorous
that is why antags should lose pacifism
You can kill people as a pacifist, if you dont want to deal with pacifism dont take the trait.
>too bad you have to have it as antag too
- datorangebottle
- Joined: Thu Jan 10, 2019 9:53 am
- Byond Username: Datorangebottle
Re: make antags retain clumsiness as clown, and pacifism as pacifist
better idea.
quirks shouldn't show up on medical scanners.
quirks shouldn't show up on medical scanners.
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