Stun Removal - Limb based damage effects
Posted: Wed Mar 13, 2019 1:59 pm
With the start of the war on stun based combat I think we could do with more effects from physical damage, especially ones that weaken your character. Disregard if some of these already exist, I'm not 100% sure of how it currently works.
I know a limb can become useless until healed if it takes too much damage, but what about other effects? I don't have any exact damage amounts here but the idea is low, medium, and high damage amounts on a limb.
Arm:
Low - weapons wielded in this arm do less damage, like 80%
Medium-High - you have a chance per tick to drop an item in that hand. Also reduced accuracy with ranged weapons in that hand
Leg:
Low - Slowdown, not just from damage overall but more slowdown cause it's damage on a leg
High - a chance to fall down every tick for a short duration, but you won't drop what's in your hands.
Any other ideas?
I know a limb can become useless until healed if it takes too much damage, but what about other effects? I don't have any exact damage amounts here but the idea is low, medium, and high damage amounts on a limb.
Arm:
Low - weapons wielded in this arm do less damage, like 80%
Medium-High - you have a chance per tick to drop an item in that hand. Also reduced accuracy with ranged weapons in that hand
Leg:
Low - Slowdown, not just from damage overall but more slowdown cause it's damage on a leg
High - a chance to fall down every tick for a short duration, but you won't drop what's in your hands.
Any other ideas?