Making Lights from Autolathe

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Silavite
Joined: Mon Aug 18, 2014 2:15 pm
Byond Username: Silavite

Making Lights from Autolathe

Post by Silavite » #50510

I've found myself having no lights when I want them, and though you can make them via glass and light replacer, I'd like to be able to make them in the autolathe.
200 glass per light would be my suggestion, but that's entirely up to change.
Alex Crimson
Joined: Fri Apr 18, 2014 1:05 pm
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Re: Making Lights from Autolathe

Post by Alex Crimson » #50545

Am i missing something here? You can already make lights in the Autolathe. Hell, you can even recycle broken lights in an Autolathe and make a nice new one from the materials.
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SirMalcolm
Joined: Sun Oct 26, 2014 10:34 pm

Re: Making Lights from Autolathe

Post by SirMalcolm » #50568

Alex Crimson wrote:Am i missing something here? You can already make lights in the Autolathe. Hell, you can even recycle broken lights in an Autolathe and make a nice new one from the materials.
This, only problem is each light tube in the autolathe isn't named properly.
Pennwick
Joined: Fri Jul 11, 2014 3:16 pm

Re: Making Lights from Autolathe

Post by Pennwick » #50627

They're light bulb and light tube I belive. Though a make x5 and x10 option would be nice or the ablility just to create a replacement light box straight from the autolathe.
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DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
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Re: Making Lights from Autolathe

Post by DemonFiren » #50642

A replacement box. Please. PLEASE.
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Silavite
Joined: Mon Aug 18, 2014 2:15 pm
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Re: Making Lights from Autolathe

Post by Silavite » #50654

DemonFiren wrote:A replacement box. Please. PLEASE.
This is what I meant to say, more or less. One of these for 4,000 glass would be good.
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Scones
Joined: Mon Nov 10, 2014 2:46 am
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Re: Making Lights from Autolathe

Post by Scones » #50662

How about having x5/x10 options in the Autolathe on most things? THAT would be useful
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Alex Crimson
Joined: Fri Apr 18, 2014 1:05 pm
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Re: Making Lights from Autolathe

Post by Alex Crimson » #50664

^Yeah that

Not sure about boxes, but the Autolathe(and Protolathe) could use a better interface, one that allows you to make x5/x10/custom amounts of the items. Printing out one light tube at a time when you need 30 of them is annoying as hell.
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cedarbridge
Joined: Fri May 23, 2014 12:24 am
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Re: Making Lights from Autolathe

Post by cedarbridge » #50683

Cecily wrote:How about having x5/x10 options in the Autolathe on most things? THAT would be useful
This sounds good but then consider that you've now got to figure out how to cart around 10+ lights. Which probably means manually loading those lights into a box which is then about as tedious as printing individual lights.
Alex Crimson
Joined: Fri Apr 18, 2014 1:05 pm
Byond Username: Dazbuzz

Re: Making Lights from Autolathe

Post by Alex Crimson » #50692

Hold box in your hand>pick up light tube>press E>repeat

Would that not work? Annoying, but still infinitely less annoying than printing out 20 of the damn things.
Pennwick
Joined: Fri Jul 11, 2014 3:16 pm

Re: Making Lights from Autolathe

Post by Pennwick » #50764

Cecily wrote:How about having x5/x10 options in the Autolathe on most things? THAT would be useful
That would probably be tricky. I think the only things that print in multiples from the autolathe are stacking. I'm not sure how much code work would need to be done to print multiples like the protolathe. Personally I'd rather the machine printed a full box. Thats pretty simple and then you don't need to fuss with grabbing some cardboard and making your own light box.
lumipharon
TGMC Administrator
Joined: Mon Apr 28, 2014 4:40 am
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Re: Making Lights from Autolathe

Post by lumipharon » #50819

AFAIK you can get light boxes from some crate in cargo. Adding the multiple print thing to autolathes, that the proto has shouldn't be too hard (auto in NT had it pretty sure...), and light boxes should work like plant bags, click on a tile and it will scoop all the lights it can from that tile.
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Antonkr
Joined: Fri Apr 18, 2014 4:28 pm
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Re: Making Lights from Autolathe

Post by Antonkr » #51685

Hopefully myself and glasses get around to renovating cargo including queuables as well as maybe autopackaging.
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DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
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Re: Making Lights from Autolathe

Post by DemonFiren » #51739

It's not like cardboard is only moderately useful, and can be ordered in stacks of 50 from Cargo at a really good point cost.
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Antonkr
Joined: Fri Apr 18, 2014 4:28 pm
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Re: Making Lights from Autolathe

Post by Antonkr » #51824

Violaceus wrote:NO to printing whole boxes of lights.

Without changing how autolathe actually works, it could and would be exploited for infinite boxes and cardboards.
Plan is to include a packaging machine.
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iyaerP
Joined: Tue Jun 03, 2014 8:01 pm
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Re: Making Lights from Autolathe

Post by iyaerP » #52359

How is infinite cardboard a big deal? It certainly isn't as good as infinite donk pockets, and that is already a thing on the rare occasions that microwave gets upgraded.
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Preamble
Joined: Mon Apr 28, 2014 11:02 am
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Re: Making Lights from Autolathe

Post by Preamble » #52365

Yes, but how are you going to store your infinite donk pockets without an infinite source of cardboard boxes?
It seems pretty clear to me that this would lead to traitors doing nothing but farming donk pockets and boxes all round which would be terrible for obvious reasons.
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DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
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Re: Making Lights from Autolathe

Post by DemonFiren » #52376

Cannot tell if satire.

Deciding it is, because avatar.
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whodaloo
Joined: Sun Nov 02, 2014 2:49 am
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Re: Making Lights from Autolathe

Post by whodaloo » #52404

You can seriously just order 3 boxes of replacement lights for 20 points there's no need for the overlap
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Alex Crimson
Joined: Fri Apr 18, 2014 1:05 pm
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Re: Making Lights from Autolathe

Post by Alex Crimson » #52406

There is when Cargo is notorious for wasting points on stupid stuff.
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