Bandoliers should be available at SecTech vendors and in the wardens locker at roundstart.
Posted: Sat Jun 22, 2019 11:20 pm
It's basically the only alternative to trashbags of holding if you want to reach the full robustness of the shotgun. Shotguns usually go overlooked when you can only fit at most 6 shells on a webbing (a goddamn chest webbing, thats just another ridicule on itself.)
If this is added, riot shotguns and rubber shells will be used more often and to their full potential. I think its a very good way to sort of "activate" an useless strategy in the game. I personally really enjoy using the shotgun aided with a bag of holding because of its active reload mechanic (shift+e to take an item out of the belt slot, put it in, cock it, load it till its full, empty the gun and repeat. I think this is pretty damn fun.) Your officers can finally stop emptying the trash bag on criminals to replace the missing shells with their remains and actually contain them in a humane way! Plus, if there is more of an "armed riot" instead of your friendly "riot" they can be filled with slugs to make sure your team effectively gets rid of this said "armed riot". This is not a "new" thing if this idea gets added in, you can already carry four times the amount of shells you can carry on a bandolier and be a walking death machine in the current state. This is actually the main reason why I want for the bandoliers to be available, to utilize something that already exists in the armory without waiting for a "sanitation" research and fetching 5-10 of these bags from the service protolathe.
500$ per piece, limited to 10 per vendor.
Finally, if the bartender gets a bandolier, why does the fucking security team doesn't get it?
If this is added, riot shotguns and rubber shells will be used more often and to their full potential. I think its a very good way to sort of "activate" an useless strategy in the game. I personally really enjoy using the shotgun aided with a bag of holding because of its active reload mechanic (shift+e to take an item out of the belt slot, put it in, cock it, load it till its full, empty the gun and repeat. I think this is pretty damn fun.) Your officers can finally stop emptying the trash bag on criminals to replace the missing shells with their remains and actually contain them in a humane way! Plus, if there is more of an "armed riot" instead of your friendly "riot" they can be filled with slugs to make sure your team effectively gets rid of this said "armed riot". This is not a "new" thing if this idea gets added in, you can already carry four times the amount of shells you can carry on a bandolier and be a walking death machine in the current state. This is actually the main reason why I want for the bandoliers to be available, to utilize something that already exists in the armory without waiting for a "sanitation" research and fetching 5-10 of these bags from the service protolathe.
500$ per piece, limited to 10 per vendor.
Finally, if the bartender gets a bandolier, why does the fucking security team doesn't get it?