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Buff Meme Races - Also add em to the dam Wiki

Posted: Fri Oct 11, 2019 9:47 am
by srifenbyxp
So I managed to find a Pride Mirror again and memed myself hench more. However, the Vampire and Dullahan are underwhelming and even super rare to be seen. So despite the rarity, they should receive a buff. This also gives the Chaplain's Witchhunter outfit more meaning!

Vampire -
Not sure but I think they could hold up to 5000 units of blood compared to the normal 560cc.

Pro:
Transform into a Bat that actually moves very fucking fast - not just, slow.
Can use Blood to hurl a projectile dealing 30 Brute damage at 300 Blood. (Cooldown Ability)
Has constant Night Vision and Thermal Vision that allows them to Detect Warm Blooded Bodies.
Use Bloodmend to heal themselves similar to Ling's Fleshmend, however, only coffins can purge chems and heal traumas.
Use Blood Armor to increase Melee & Bullet resistance to 80 and objects can't be embedded. (Mitigated damage will be taken via Blood at twice value)

Con:
Holy water will fuck you up.
Constant draining of blood - can only replenish by drinking blood. Which still requires Grapple > wait time to drink said blood.
Can't heal by conventional means. Can only heal via Coffin or Bloodmend, they can, however, use gauzes and bruise packs to stop bleeding.
Not being space-worthy will kill you very quickly.
Embedded objects in the chest will cripple you until removed. Can't use any Blood-related powers and Blood drains very quickly.
Can't detect Silicons, Slimes, & Exotic races with Thermal Vision. Flashes and Welding will make you go blind.


Dullahan
Pro:
Can detach your head and switch between vision from head/body.
Can change heads/bodies - if holding another crew members head in hand can use that as your new head. Jamming your head on a decapitated body makes it your new body.
Thrown Heads deal 30 Brute Damage
Your limbs can never be crippled or removed.
Can use Pumpkins as heads - gets a pretty sick outfit + very sharp Scythe if a Pumpkin is your primary head.

Con:
Holy water will fuck you up.
Your head can be knocked off your body.
While decapitated, your body moves slowly and as if your drunk.
Damage to your body can be healed, your head can't.
Your head lacks the ability to move on its own.

Re: Buff Meme Races - Also add em to the dam Wiki

Posted: Sun Oct 13, 2019 12:47 am
by oranges
no

Re: Buff Meme Races - Also add em to the dam Wiki

Posted: Sun Oct 13, 2019 3:29 am
by Shadowflame909
vampire should have the curator's whip fuck them up

and dullahan should have disarms targetting the head instantly de-head them. allowing people to pick it up and chuck it in space. ez cucking them with blindness

Re: Buff Meme Races - Also add em to the dam Wiki

Posted: Sun Oct 13, 2019 4:36 am
by Sandshark808
oranges wrote:no
Based.

Re: Buff Meme Races - Also add em to the dam Wiki

Posted: Sun Oct 13, 2019 8:35 am
by srifenbyxp
oranges wrote:yes
Sandshark808 wrote:
oranges wrote:yes
Based.
Fixed that for ya

Re: Buff Meme Races - Also add em to the dam Wiki

Posted: Sun Oct 13, 2019 8:45 am
by Sandshark808
You rn:

Re: Buff Meme Races - Also add em to the dam Wiki

Posted: Sun Oct 13, 2019 4:24 pm
by L_Nacho_Chaos_L
srifenbyxp wrote:So I managed to find a Pride Mirror again and memed myself hench more. However, the Vampire and Dullahan are underwhelming and even super rare to be seen. So despite the rarity, they should receive a buff. This also gives the Chaplain's Witchhunter outfit more meaning!

Vampire -
Not sure but I think they could hold up to 5000 units of blood compared to the normal 560cc.

Pro:
Transform into a Bat that actually moves very fucking fast - not just, slow.
Can use Blood to hurl a projectile dealing 30 Brute damage at 300 Blood. (Cooldown Ability)
Has constant Night Vision and Thermal Vision that allows them to Detect Warm Blooded Bodies.
Use Bloodmend to heal themselves similar to Ling's Fleshmend, however, only coffins can purge chems and heal traumas.
Use Blood Armor to increase Melee & Bullet resistance to 80 and objects can't be embedded. (Mitigated damage will be taken via Blood at twice value)

Con:
Holy water will fuck you up.
Constant draining of blood - can only replenish by drinking blood. Which still requires Grapple > wait time to drink said blood.
Can't heal by conventional means. Can only heal via Coffin or Bloodmend, they can, however, use gauzes and bruise packs to stop bleeding.
Not being space-worthy will kill you very quickly.
Embedded objects in the chest will cripple you until removed. Can't use any Blood-related powers and Blood drains very quickly.
Can't detect Silicons, Slimes, & Exotic races with Thermal Vision. Flashes and Welding will make you go blind.


Dullahan
Pro:
Can detach your head and switch between vision from head/body.
Can change heads/bodies - if holding another crew members head in hand can use that as your new head. Jamming your head on a decapitated body makes it your new body.
Thrown Heads deal 30 Brute Damage
Your limbs can never be crippled or removed.
Can use Pumpkins as heads - gets a pretty sick outfit + very sharp Scythe if a Pumpkin is your primary head.

Con:
Holy water will fuck you up.
Your head can be knocked off your body.
While decapitated, your body moves slowly and as if your drunk.
Damage to your body can be healed, your head can't.
Your head lacks the ability to move on its own.
The projectile attack for vamps is too much.

Re: Buff Meme Races - Also add em to the dam Wiki

Posted: Mon Oct 14, 2019 6:00 am
by srifenbyxp
It's to offset the fact that they have constant draining of blood and their unconventional way of healing. So the Vampire can either kill themselves a little bit more by the attack or not attack and stay alive longer. I have to meme myself again but I think the Vampire only drains 50ccs of blood per sip so it's a pretty big cost when you look at it. You'd have to have a steady supply of bodies in order to reliably use it, plus the cooldown prevents spamming.

Re: Buff Meme Races - Also add em to the dam Wiki

Posted: Mon Oct 14, 2019 6:02 am
by Sandshark808
srifenbyxp wrote:It's to offset the fact that they have constant draining of blood and their unconventional way of healing. So the Vampire can either kill themselves a little bit more by the attack or not attack and stay alive longer. I have to meme myself again but I think the Vampire only drains 50ccs of blood per sip so it's a pretty big cost when you look at it. You'd have to have a steady supply of bodies in order to reliably use it, plus the cooldown prevents spamming.
If you inject blood into unstable mutagen it turns into blood. Producing infinite blood with that or monkeys is pretty trivial depending on your department.

Re: Buff Meme Races - Also add em to the dam Wiki

Posted: Tue Oct 15, 2019 6:02 pm
by ATHATH
Shadowflame909 wrote:vampire should have the curator's whip fuck them up

and dullahan should have disarms targetting the head instantly de-head them. allowing people to pick it up and chuck it in space. ez cucking them with blindness
Fun fact: the chaplain's whip null rod form already does extra damage to vampires.

Giving that extra damage against vampires to the curator's whip/other whips as well would be nice, though.

Re: Buff Meme Races - Also add em to the dam Wiki

Posted: Tue Oct 15, 2019 7:13 pm
by Shadowflame909
Yeah I know

And it's dumb why does the chaplain get a whip anyways

All whip gimmicks belong to the curator

Re: Buff Meme Races - Also add em to the dam Wiki

Posted: Tue Oct 15, 2019 11:23 pm
by Cobby
implying BDSM isn't a religion

Re: Buff Meme Races - Also add em to the dam Wiki

Posted: Wed Oct 16, 2019 12:04 am
by PKPenguin321
Cobby wrote:implying BDSM isn't a religion
I'll do more than just imply it