(i know out of all the departments xenobio probably isnt the most lacking, but its personally my single favorite job in the game and the one im most interested in adding to)
aside from the coder sprites(tm), right now i'm working on green crossbreeds, which im planning to mostly follow the format of transforming into useful items, and i'd love to get more opinions and ideas for the various colors. for the sake of balance, i'm trying to come up with things that
a) don't give xeno too many powergame options, since its already an incredibly versatile job
b) let xenobiology make slimy versions of items useful to the crew
c) are worth the effort to make
d) are interesting enough to warrant making every now and then even just as a fun toy/gimmick
current list of green crossbreeds i've coded/made basic sprites for:
-grey + green = slime capsule, basically a pokeball for slimes. it's technically an inferior version of dark blue + gold's capture device, but it's simple and low power
-orange + green = energy slord. more of a gimmick/fun item, it works the same as an esword but only deals 15 damage (same as the circular saw, a reasonably common weapon) and doesn't have heat effects like igniting plasma and lighting cigs. i also gave it hastily made squelchy versions of esword sounds
-green + green = slime hypospray. a 20 use, non-refillable hypospray full of slimeperson mutation toxin. 20 is a lot, but the 11 slimes needed to make it are enough to transform 17 people, so its only a net gain of 3 additional transformations plus instant injection
-green + purple = slime medkit. contains two sutures with a total of 100 uses, two regen meshes with a total of 100 uses, and a slime advanced health analyzer. the benefit here is moreso getting tons of uses as opposed to stronger heals, so it can restock medbay with basic heal items
-green + bluespace = quantum slimepad. quantum pads are the ones that can be linked via multitool to make two-way teleporters, and the slime pads don't use electricity from the room and come pre-upgraded, but can't be disassembled into components
for reference, here's what the various slime colors seem to be 'assigned' in terms of effects, at least partially:
Spoiler: