Clowns should speak in Comic Sans

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Super Aggro Crag
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Clowns should speak in Comic Sans

Post by Super Aggro Crag » #552094

see topic
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trollbreeder
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Re: Clowns should speak in Comic Sans

Post by trollbreeder » #552095

give them the wacky mutation roundstart
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Farquaar
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Re: Clowns should speak in Comic Sans

Post by Farquaar » #552109

I call your Comic Sans and raise you one Jokerman
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EOBGames
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Re: Clowns should speak in Comic Sans

Post by EOBGames » #552151

Farquaar wrote:I call your Comic Sans and raise you one Jokerman
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Alright hear me out, he gets Jokerman, but if and only if he names himself anything including "society".
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wesoda25
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Re: Clowns should speak in Comic Sans

Post by wesoda25 » #552152

nah
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Armhulen
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Re: Clowns should speak in Comic Sans

Post by Armhulen » #552162

i didn't even really like the clown megaphone much as it distorts clown behind items instead of the clown's own creativity to be "the clowner"
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Re: Clowns should speak in Comic Sans

Post by cacogen » #552273

someone fix the voice changer to be up to date with shit like this i'm too stupid to do it
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Anonmare
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Re: Clowns should speak in Comic Sans

Post by Anonmare » #552636

Would prefer it if the clown's mask did the change. Easier to impersonate a clown, and for the clown to impersonate other people.
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