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Phantom Shuttle calls and other hallucination effects

Posted: Fri May 22, 2020 9:58 pm
by Helios
So I have a fun hallucination idea. In your status, it shows a shuttle incoming with a countdown (without a shuttle announcement) of under 5 minutes. It will announce and make the same shuttle arriving and departing sounds as a regular shuttle would, but just not exist.
If anyone else has any fun hallucination effect ideas, post em here.

Re: Phantom Shuttle calls and other hallucination effects

Posted: Sat May 23, 2020 2:19 am
by cacogen
spiders

Re: Phantom Shuttle calls and other hallucination effects

Posted: Sat May 23, 2020 8:03 am
by trollbreeder
getting attacked by a hallucination, like a nuke op with a desword, a gas mask assistant with a toolbox, sec with harmbaton, etc

Re: Phantom Shuttle calls and other hallucination effects

Posted: Sat May 23, 2020 11:35 pm
by Not-Dorsidarf
Helios wrote:So I have a fun hallucination idea. In your status, it shows a shuttle incoming with a countdown (without a shuttle announcement) of under 5 minutes. It will announce and make the same shuttle arriving and departing sounds as a regular shuttle would, but just not exist.
If anyone else has any fun hallucination effect ideas, post em here.
The Shuttle Arriving/Leaving hallucination that already exists is one of my favorites because its the only one that ever really gets me. I approve of buffing it

Re: Phantom Shuttle calls and other hallucination effects

Posted: Mon May 25, 2020 7:07 am
by XDTM
trollbreeder wrote:getting attacked by a hallucination, like a nuke op with a desword, a gas mask assistant with a toolbox, sec with harmbaton, etc
This used to exist but due to coding complications it was nearly impossible to make it even close to believable, so in the end i just removed it, since it was just in the "hallucination that just deals stamina damage and fools nobody" category.

As for the full shuttle timer thing, the issue is that in most cases the hallucination status effect will likely be over before the fake shuttle lands, so it'd be unreasonable to have a holdover hallucination play for the victim.

Re: Phantom Shuttle calls and other hallucination effects

Posted: Mon May 25, 2020 7:11 am
by Shadowflame909
whatever happened to the bubblegum charging you hallucination and the xenomorph leaping on you.

those were always scary

Re: Phantom Shuttle calls and other hallucination effects

Posted: Mon May 25, 2020 9:22 am
by nianjiilical
xeno hallucination that only spawns near vents and near-instantly crawls into it

Re: Phantom Shuttle calls and other hallucination effects

Posted: Mon May 25, 2020 9:42 am
by Tlaltecuhtli
phantom pda message about nigerian princes

Re: Phantom Shuttle calls and other hallucination effects

Posted: Mon May 25, 2020 9:55 am
by trollbreeder
hallucination that someone who is dead on the floor looks alive and vertical

Re: Phantom Shuttle calls and other hallucination effects

Posted: Mon May 25, 2020 10:26 am
by stan_albatross
slime feeding on you hallucination causing stamina damage
borgs nearby you stating laws where you are onehumaned to them
phantom "you feel a tiny prick" messages
fake wewlads

Re: Phantom Shuttle calls and other hallucination effects

Posted: Mon May 25, 2020 1:44 pm
by Jack7D1
Swarmers and xebo larvea ducking into vents would be awesome, since it hardly gives enough time to tell if it's real.