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Time Cowboys as an Antagonist roundtype. (Illustrated!)

Posted: Thu Jul 09, 2020 1:39 pm
by hiynastrike
So the general gist is that One or more players are cowboys from an alternate timeline where Nanotrasen operates in the 1850's. Their job is to steal technology, either as "steal as much as you can and make it out alive." Or "Steal very specific things." The job of the crew is to prevent the cowboy(s) from stealing their stuff, either through death or incarceration. A crafty Cowboy can pretend to be an assistant and seamlessly blend in, a crafty crew can hunt down their time portal and make sure
the cowboy can't send anything to the past.

ILLUSTRATED:
Spoiler:
Image

Re: Time Cowboys as an Antagonist roundtype. (Illustrated!)

Posted: Thu Jul 09, 2020 2:52 pm
by Dr_bee
I give this idea a score of Yee out of Haw.

Re: Time Cowboys as an Antagonist roundtype. (Illustrated!)

Posted: Thu Jul 09, 2020 3:27 pm
by Sheodir
I like this, I like it a lot

Font on the image is a bit hard to read but 10/10 otherwise, le's make goof code it

Re: Time Cowboys as an Antagonist roundtype. (Illustrated!)

Posted: Thu Jul 09, 2020 4:24 pm
by hiynastrike
Sheodir wrote:Font on the image is a bit hard to read
Thats due to shrinking to fit forum standards. Here's a link for unshrunk: https://i.imgur.com/fy6TYne.png

Re: Time Cowboys as an Antagonist roundtype. (Illustrated!)

Posted: Thu Jul 09, 2020 9:27 pm
by EOBGames
As a roundstart antagonist I'm not sure there's quite enough to keep the round moving forward, but the idea would be really solid as a midround antagonist for sure.

Re: Time Cowboys as an Antagonist roundtype. (Illustrated!)

Posted: Fri Jul 10, 2020 1:36 am
by PKPenguin321
what a lovely way to lay out your concept, i love it

Re: Time Cowboys as an Antagonist roundtype. (Illustrated!)

Posted: Sat Jul 11, 2020 11:44 am
by Mothblocks
Agreed with EOBGames -- this would be good if it were similar to the space fugitives, not as a round start antag though.