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Replace arrival shuttle with arrival transport center

Posted: Mon Mar 15, 2021 2:40 pm
by Saege Tilth
Instead of having arrivals constantly destroyed, why not have a shuttle that never docks with the station, but a teleporter that teleports the crew to whatever beacon they need to go to?

Re: Replace arrival shuttle with arrival transport center

Posted: Mon Mar 15, 2021 2:53 pm
by bobbahbrown
send crewmen in drop pods

thinking progressively,
bobbah 'bee' brown

Re: Replace arrival shuttle with arrival transport center

Posted: Mon Mar 15, 2021 5:53 pm
by Qustinnus
dull

Re: Replace emergency shuttle with emergency transport center

Posted: Mon Mar 15, 2021 7:39 pm
by Farquaar
Instead of having evac constantly destroyed, why not have a shuttle that never docks with the station, but a teleporter that teleports the crew to centcomm?

Re: Replace arrival shuttle with arrival transport center

Posted: Mon Mar 29, 2021 2:40 pm
by Sniffs-The-Glue
bobbahbrown wrote:send crewmen in drop pods
maybe a personal or station trait similar to the one where everyone starts on the shuttle?

Re: Replace arrival shuttle with arrival transport center

Posted: Mon Mar 29, 2021 2:49 pm
by cacogen
Yeah, dumb things can happen to the spawn area that fucks players joining. I'd just make it indestructible, instead of throwing the baby out with the bath water by removing it entirely. I think by making it start in and then return to space the author of that PR sought to minimise the damage, but obviously it still happens sometimes. Then it remains docked for repairs, which don't happen.

Re: Replace arrival shuttle with arrival transport center

Posted: Wed Apr 07, 2021 11:13 pm
by Mothblocks
part of the fun of late joining is walking through a completely tattered wasteland, notice how on a lot of maps how far away most departments are from arrivals--you get a great scenic tour through a destroyed station. not saying they did that on purpose but that's what's cool

Re: Replace arrival shuttle with arrival transport center

Posted: Thu Apr 08, 2021 5:06 am
by saprasam
Saege Tilth wrote:Instead of having arrivals constantly destroyed, why not have a shuttle that never docks with the station, but a teleporter that teleports the crew to whatever beacon they need to go to?
top tier bait

Re: Replace arrival shuttle with arrival transport center

Posted: Mon Apr 12, 2021 10:47 pm
by JusticeGoat
At lest fix all of the firedoors and airlocks so you can open them by hand faster instead of being stuck in the airlock then sucked out when the shuttle leaves while waiting for the second one to open. Maybe add a "holo crowbar" that vanishes when you get far enough from the shuttle that any newcomer can dispense.

Re: Replace arrival shuttle with arrival transport center

Posted: Mon Apr 19, 2021 5:31 am
by Imaginos
Sniffs-The-Glue wrote:
bobbahbrown wrote:send crewmen in drop pods
maybe a personal or station trait similar to the one where everyone starts on the shuttle?
That is a station trait that already exists!

Re: Replace arrival shuttle with arrival transport center

Posted: Mon Apr 19, 2021 2:45 pm
by Super Aggro Crag
Send people to station using tram

Re: Replace arrival shuttle with arrival transport center

Posted: Sat Apr 24, 2021 9:10 pm
by Kokonut
Instead of having hallways constantly destroyed, why not have departments that never connect with a station, but a teleporter that teleports the crew to whatever department they need to go to?

Re: Replace arrival shuttle with arrival transport center

Posted: Sat Apr 24, 2021 11:44 pm
by Screemonster
Kokonut wrote:Instead of having hallways constantly destroyed, why not have departments that never connect with a station, but a teleporter that teleports the crew to whatever department they need to go to?
there was a level like this on the amiga version of heroquest (no idea if it was in the original board game), it had no corridors and the doors were teleporters that took you to other rooms