Minor Suggestions

A place to record your ideas for the game.
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calzilla1
Joined: Wed Jun 01, 2016 5:55 pm
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Re: Minor Suggestions

Post by calzilla1 » #374179

Bottom post of the previous page:

What about for ops?
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Armhulen
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Re: Minor Suggestions

Post by Armhulen » #374185

i'm doing it for deathsquads and amber alert ert but if anyone else has a good idea for it's placement
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Ahammer18
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Re: Minor Suggestions

Post by Ahammer18 » #374287

Give the ability to mute the clockwork cult sounds, holy shit this is annoying.
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Mark9013100
Joined: Sat Dec 27, 2014 6:06 pm
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Re: Minor Suggestions

Post by Mark9013100 » #374347

Let pill bottles be craftable from plastic sheets and buyable from cargo.
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Lumbermancer
Joined: Fri Jul 25, 2014 3:40 am
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Re: Minor Suggestions

Post by Lumbermancer » #374362

What if, before limb decapitation, the bones got broken. And they could be unbroken with bone gel. What I'm saying is that limb removal should be harder.
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Wyzack
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Re: Minor Suggestions

Post by Wyzack » #374381

Ahammer18 wrote:Give the ability to mute the clockwork cult sounds, holy shit this is annoying.
This is easily accomplished by removing clock cult. If that doesn't work, suiciding and playing a different game is also a good option
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Anonmare
Joined: Sun Mar 15, 2015 8:59 pm
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Re: Minor Suggestions

Post by Anonmare » #375502

Make it so that toy e-swords have a chance at blocking other toy e-swords.

Recreate the Mustafar battle scene from the Star Wars
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RobustAndRun
Joined: Wed Dec 27, 2017 7:14 pm
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Re: Minor Suggestions

Post by RobustAndRun » #375793

Re-add screaming hotkey
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Kel-the-Oblivious
Joined: Mon Nov 23, 2015 7:32 pm
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Re: Minor Suggestions

Post by Kel-the-Oblivious » #375882

Reduce the effect of cramming BoHs together. Back to back rounds of traitors gutting the station 10 minutes into the game has gotten very old. Worse when they have an auto cloner hidden somewhere safe, and just rush to make another pair and bomb somewhere else. Given how easy they are to make with a half decent mining crew, compared to how much destruction that can cause, they should be toned down a bit to help prevent the 15 minute rounds the station has grown accustomed to. Instead of spawning Singuloth, just have them delete an area around them as it gets sucked into another dimension, like how their source material works. One of the reasons the super matter engine was added was due to how quickly rounds came crashing down as Lord Singuloth or Lady Teslium got released.
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Hathkar
Joined: Sat Jul 08, 2017 12:41 am
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Re: Minor Suggestions

Post by Hathkar » #376037

Kel-the-Oblivious wrote:Reduce the effect of cramming BoHs together. Back to back rounds of traitors gutting the station 10 minutes into the game has gotten very old. Worse when they have an auto cloner hidden somewhere safe, and just rush to make another pair and bomb somewhere else. Given how easy they are to make with a half decent mining crew, compared to how much destruction that can cause, they should be toned down a bit to help prevent the 15 minute rounds the station has grown accustomed to. Instead of spawning Singuloth, just have them delete an area around them as it gets sucked into another dimension, like how their source material works. One of the reasons the super matter engine was added was due to how quickly rounds came crashing down as Lord Singuloth or Lady Teslium got released.
This. Low effort singularities suck. If you want a real one, go sabotage the SM, or buy a Singularity kit from cargo and make your own.
Dr_bee
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Re: Minor Suggestions

Post by Dr_bee » #376042

Hathkar wrote:
Kel-the-Oblivious wrote:Reduce the effect of cramming BoHs together. Back to back rounds of traitors gutting the station 10 minutes into the game has gotten very old. Worse when they have an auto cloner hidden somewhere safe, and just rush to make another pair and bomb somewhere else. Given how easy they are to make with a half decent mining crew, compared to how much destruction that can cause, they should be toned down a bit to help prevent the 15 minute rounds the station has grown accustomed to. Instead of spawning Singuloth, just have them delete an area around them as it gets sucked into another dimension, like how their source material works. One of the reasons the super matter engine was added was due to how quickly rounds came crashing down as Lord Singuloth or Lady Teslium got released.
This. Low effort singularities suck. If you want a real one, go sabotage the SM, or buy a Singularity kit from cargo and make your own.
Make it make a singularity with a timed life, so it does as much damage as a bomb or so. BoH's are a lot more common now with techwebs and it is kind of stupid to have round ending items just one reinforced window and button press away.
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Mark9013100
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Re: Minor Suggestions

Post by Mark9013100 » #376365

Add an icon for the medical hud that shows if someone can be defibbed ala CM.
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Kel-the-Oblivious
Joined: Mon Nov 23, 2015 7:32 pm
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Re: Minor Suggestions

Post by Kel-the-Oblivious » #377151

Replace the Lavaland Syndicate Base self destruct bomb with a chasm. The lag surge from it blowing up can freeze rounds to a halt. Just have it all turn into chasm space.
The master splicer, the bitch queen of mining, and some crazy ligger peddling you medicinal marijuana.
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Piccione
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Re: Minor Suggestions

Post by Piccione » #377883

Why can't Mothpeople eat fruit, anyway? Moths can eat fruits in real life. Even moths with proboscises eat rotten fruit. They should have an aversion only to meat.
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darkpaladin109
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Re: Minor Suggestions

Post by darkpaladin109 » #378304

Make it so you can put cigarettes out in other people's eyes.
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DemonFiren
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Re: Minor Suggestions

Post by DemonFiren » #378306

Piccione wrote:Why can't Mothpeople eat fruit, anyway? Moths can eat fruits in real life. Even moths with proboscises eat rotten fruit. They should have an aversion only to meat.
Many real lizards can eat plant matter without problems, too, but nobody gives a fuck.

I really don't understand what the people who implemented this bullshit were thinking.
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non-lizard things:
Spoiler:
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Screemonster
Joined: Sat Jul 26, 2014 7:23 pm
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Re: Minor Suggestions

Post by Screemonster » #378421

it's not like you can just google videos of reptiles eating fruit

[youtube]njyBsq4tHhw[/youtube]
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DemonFiren
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Re: Minor Suggestions

Post by DemonFiren » #378424

Screemonster wrote:it's not like you can just google videos of reptiles eating fruit

[youtube]njyBsq4tHhw[/youtube]
[youtube]GKNB7Eid-ek[/youtube]
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non-lizard things:
Spoiler:
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Sweets
Joined: Sun Dec 11, 2016 6:19 am
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Re: Minor Suggestions

Post by Sweets » #378475

Donuts should be "I love this taste!" for all sec members who arrivals shuttle join or start as sec no matter the race.

Mimes should be allowed to use the ventriloquist dummy without having to break their vow of silence. Traitor Mimes could buy a ventriloquist dummy that pulls out a tommy gun a la Scarface from Batman.

Job exclusive traitor item for chefs, upgrade to gibber that lets it process inorganic material and does not put the victims name on the meat.
factoryman942
Joined: Sat Jun 25, 2016 8:38 pm
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Re: Minor Suggestions

Post by factoryman942 » #378482

make using monkey dna on lizards turn them into sneks
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existence_success
Joined: Fri Jun 30, 2017 3:15 am
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Re: Minor Suggestions

Post by existence_success » #378668

Re-add the asteroid, make it so that the mining shuttle can go either there or lavaland.
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darkpaladin109
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Re: Minor Suggestions

Post by darkpaladin109 » #378681

factoryman942 wrote:make using monkey dna on lizards turn them into sneks
Using monkey DNA on moths should turn them into butterflies, too. And catpeople should be turned into cats.

Maybe plasmapeople could turn into a living chunk of plasma or something.
JStheguy
Joined: Sat May 17, 2014 4:49 am
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Re: Minor Suggestions

Post by JStheguy » #379092

darkpaladin109 wrote:
factoryman942 wrote:make using monkey dna on lizards turn them into sneks
Using monkey DNA on moths should turn them into butterflies, too. And catpeople should be turned into cats.

Maybe plasmapeople could turn into a living chunk of plasma or something.
Yeah, they just turn into a lump of plasma with a smiley face taped on.
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RandomMarine
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Re: Minor Suggestions

Post by RandomMarine » #379096

Plasmamen should create power when irradiated like the radiation collectors.
Selea
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Re: Minor Suggestions

Post by Selea » #379119

lol.self powered electric chair with plasmamen
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Anonmare
Joined: Sun Mar 15, 2015 8:59 pm
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Re: Minor Suggestions

Post by Anonmare » #379357

Give the detective a special pair of sunglasses that make everything but the colour red show up in greyscale
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Dr_bee
Joined: Fri Dec 23, 2016 6:31 pm
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Re: Minor Suggestions

Post by Dr_bee » #379505

Anonmare wrote:Give the detective a special pair of sunglasses that make everything but the colour red show up in greyscale
Make it a brain trauma as well, because that would be awesome.

Also make it change your "says" to "monologues"
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PKPenguin321
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Re: Minor Suggestions

Post by PKPenguin321 » #379702

declother
like the decloner, except instead of melting away your genetics, it melts off your clothes and does otherwise no damage
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Screemonster
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Re: Minor Suggestions

Post by Screemonster » #379709

PKPenguin321 wrote:declother
like the decloner, except instead of melting away your genetics, it melts off your clothes and does otherwise no damage
The principle of generating small amounts of finite improbability by simply hooking the logic circuits of a Bambleweeny 57 Sub-Meson Brain to an atomic vector plotter suspended in a strong Brownian Motion producer (say a nice hot cup of tea) were of course well understood — and such generators were often used to break the ice at parties by making all the molecules in the hostess's undergarments leap simultaneously one foot to the left, in accordance with the theory of indeterminacy.

Many respectable physicists said that they weren't going to stand for this, partly because it was a debasement of science, but mostly because they didn't get invited to those sorts of parties.
Gun Hog
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Re: Minor Suggestions

Post by Gun Hog » #379762

Change the AI slipper foam that hacked/emagged cleanbots use to actual cleaner foam. Reagent code has improved greatly since I first coded the foam function for cleanbots. The difference is that the foam will still slip people in an AoE, just that it actually makes sense.
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Re: Minor Suggestions

Post by Gun Hog » #379828

Next idea:
Make cell chargers buildable. The recent nerf to cells causing them to start empty makes things REALLY annoying as a Free Golem or Scientist. Being able to build cell chargers would at least make that nerf tolerable.
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Anonmare
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Re: Minor Suggestions

Post by Anonmare » #379860

Gun Hog wrote:Next idea:
Make cell chargers buildable. The recent nerf to cells causing them to start empty makes things REALLY annoying as a Free Golem or Scientist. Being able to build cell chargers would at least make that nerf tolerable.
Already a PR up
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MetroidLover
Joined: Thu Aug 03, 2017 2:12 am
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Re: Minor Suggestions

Post by MetroidLover » #379885

I think that the Space Ninja should be lowered from 1 hour into the game to 45 minutes.

This would allow the Ninja to actually be seen and not just a thing that happens every three months.
Also why can't I add smoke powder to my suit and gain Smoke Bombs like with Radium and Boosts? Can that be added?
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Jzoid
Joined: Thu Oct 20, 2016 3:36 pm
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Re: Minor Suggestions

Post by Jzoid » #381678

Shooting Bola's from pneumatic cannon will result in the target falling over

Shooting Bola's from pneumatic cannon will have a chance to cut targets legs off
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Anonmare
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Re: Minor Suggestions

Post by Anonmare » #381982

Cyborgs should have HUD icons on the right that give a rough a display of temperature/pressure/O2 content, possibly represented by a thermometer, a pressure gauge and an O2 symbol.

Readouts would be the same for cyborgs as Humans (blue thermometer is too cold, green for safe and yellow/red for warm and hot) but they'd be more mechanical looking (like their bodypart targetting icon) and be a constant readout, instead of only showing up when something wrong.

This makes it easier to judge if the environment you're in is safe for Humans if you're a module without an air analyzer and there's no air alarm nearby.
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Kel-the-Oblivious
Joined: Mon Nov 23, 2015 7:32 pm
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Re: Minor Suggestions

Post by Kel-the-Oblivious » #382029

Anonmare wrote:Cyborgs should have HUD icons on the right that give a rough a display of temperature/pressure/O2 content, possibly represented by a thermometer, a pressure gauge and an O2 symbol.

Readouts would be the same for cyborgs as Humans (blue thermometer is too cold, green for safe and yellow/red for warm and hot) but they'd be more mechanical looking (like their bodypart targetting icon) and be a constant readout, instead of only showing up when something wrong.

This makes it easier to judge if the environment you're in is safe for Humans if you're a module without an air analyzer and there's no air alarm nearby.
This is a good idea. This needs to be a thing. It would help borgs know where to haul people for triage.
The master splicer, the bitch queen of mining, and some crazy ligger peddling you medicinal marijuana.
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Polyphynx
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Re: Minor Suggestions

Post by Polyphynx » #382199

Being able to drag things passively while cuffed, but slowing down as if grabbing aggressively.

Also while cuffed: Picking up small things like pens, utensils, glass shards, which you can't do much with besides speeding up removing zipties/cable restraints if the thing is sharp, or handcuffs if it's en e-dagger.

But most importantly: Writing with pens while cuffed, making the writing a complete garbled mess.
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DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
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Re: Minor Suggestions

Post by DemonFiren » #382427

Let there be coleslaw and vinegar.

Let us also make spess slaw, which - like the similarly-named but distinct spesslaw - ought to heal lawyers.
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non-lizard things:
Spoiler:
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Selea
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Re: Minor Suggestions

Post by Selea » #382435

let's add lawyers voice of god.But working only in brig/courtroom.
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Gun Hog
Joined: Sat Apr 19, 2014 5:19 am
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Re: Minor Suggestions

Post by Gun Hog » #382546

The Diagnostic HUD should show the integrity of the SM crystal, as it does for ghosts!
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RandomMarine
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Re: Minor Suggestions

Post by RandomMarine » #383384

Add a quick and easy way to turn sheets of reinforced glass back into glass and rods.
SpaceManiac
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Re: Minor Suggestions

Post by SpaceManiac » #383391

RandomMarine wrote:Add a quick and easy way to turn sheets of reinforced glass back into glass and rods.
Insert it into the ORM. Not maximally convenient, but better than building and then destroying a window and welding the shards.
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RandomMarine
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Re: Minor Suggestions

Post by RandomMarine » #385772

Add a way to make two airlocks cycle-linked. Like a multitool buffer or something.
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Anonmare
Joined: Sun Mar 15, 2015 8:59 pm
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Re: Minor Suggestions

Post by Anonmare » #387558

Make it possible to attach a pair of handcuffs to a briefcase and then attach the briefcase to you to make it no_drop
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Gun Hog
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Re: Minor Suggestions

Post by Gun Hog » #388477

Please replace the bluespace crystals in Oldstation with diamond sheets. I spend a good 45 minutes powering up the station and clearing all the hivebots only to find that there was no diamond on the map, at all. Since BS crystals can be printed with plasma and diamond, I suggest giving players a few sheets of that instead.

Btw,
Oldstation, is the persistent space ruin that has you restore power to a rusted space station as one of three potential players. You are given nerfed gear (sec armor that slows you down, a helmet that limits vision, laser guns with half the normal shots, a HEAVILY slowed engineer hardsuit, etc) to use against the hivebot hordes. It is fun to play and reclaim the Science portion (which has the glorious omnilathe!), but the lack of diamond anywhere on the map kills the feeling of achievement.
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NanookoftheNorth
Joined: Sat Oct 21, 2017 11:14 pm
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Re: Minor Suggestions

Post by NanookoftheNorth » #389629

The Ludovico Technique from the hit novel A Clockwork Orange (I often am reminded of this while playing on /tg/). The Ludovico Technique would be a chemical injection. While it remains in your system, one immediately gets sick (or vomits) at the thought of committing violence (harm intent). Seeing violent acts also would cause sickness or essentially stun the patient. Max 30 units can be injected without it causing toxin damage over time. The 30 units would last 15 minutes. With linear scale, after the initial injection, the patient would be sick for 5 seconds after seeing an act of violence. The patient if on harm intent would remain sick (vomiting or stunned) for up to 5 seconds after being removed from harm intent. When on the tail end, 10 units let's say would be 1.66 seconds (1/3 of the initial 5) of being sick. One would be unable to say violent words such as "kill" "murder" "stab" "slice" or "beat." Resisting would also induce sickness in a similar manner as going into harm intent.

Going into critical condition would be the 'cure' to the Ludovico Technique.

The chemical would be called the Ludovico Technique, composed of:
1 part Sulfonal
2 parts Impedrezene

The idea is that it's not easy to make, however powerful if it is.
A fun adder would be to have some of the Nadsat words replace the regular words:
Girl = "chickywick"
Good = "khorosow"
Chaplain = "charlie"
Little = "malenky"
Sex = "the old in out"
etc.
Love, your favorite forum poster, Jenna Tills
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darkpaladin109
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Re: Minor Suggestions

Post by darkpaladin109 » #390591

Let people dip spears in chemicals to give them on-touch effects for the first one or two hits with it.
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PKPenguin321
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Re: Minor Suggestions

Post by PKPenguin321 » #390617

darkpaladin109 wrote:Let people dip spears in chemicals to give them on-touch effects for the first one or two hits with it.
This but any sharp weapon
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
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Anonmare
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Re: Minor Suggestions

Post by Anonmare » #390618

PKPenguin321 wrote:
darkpaladin109 wrote:Let people dip spears in chemicals to give them on-touch effects for the first one or two hits with it.
This but any sharp weapon
brb poisoning my e=sword
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tacolizard
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Re: Minor Suggestions

Post by tacolizard » #390658

Circuit printers should be able to print at least basic power cells, and cells should be kept track of in circuit macros.

its annoying to have to open up an assembly and put in a battery every time you copy a macro, and it even seems to break/glitch some assemblies.
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Mickyan
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Re: Minor Suggestions

Post by Mickyan » #391484

Please change the Social Anxiety trait by adding a visible message when you try to speak("*spessman* mumbles something") and/or show the player a message when they can talk ("You feel like speaking again"). Right now when you're trying to talk to someone you have to spam the same message until the anxiety wears off.

Also a Mute trait would be nice for roleplay. Make it start with a stack of paper in the backpack.
ImageI play on Manuel as Swanni, the brain-damaged moth.
Be nice to each other.
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