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Re: Minor Suggestions

Posted: Tue Jun 04, 2019 5:33 pm
by Scrumbledinks

Bottom post of the previous page:

Add more useful wires for APC's.

Currently only 3/10 wires have a use and that is really awful:
  • Short Wire
  • ID Scan
  • AI control
I'd like to see wires added that control the on/off states for the following on an individual basis:
  • Equipment
  • Lighting
  • Environment
  • Night shift lighting
This would allow us to craft light & dimmer buttons in game which would be a small QoL for nerds like me that enjoy building.

Re: Minor Suggestions

Posted: Thu Jun 06, 2019 7:58 am
by Whoisthere
make it so i can light my cigar/cigarette/rollie with a flamethrower

Re: Minor Suggestions

Posted: Mon Jun 10, 2019 11:19 am
by Whoisthere
Let botany make magic beanstalks that act as jakob's ladder

Re: Minor Suggestions

Posted: Tue Jun 11, 2019 7:31 am
by Whoisthere
add wedding rings
wedding rings can't be removed, when you examine the dude wearing a ring you see who his ligger husband is, to apply them just slap person a with the ring, then person b with the same ring, wala they're now married and the ring is gone.
go into whatever slot or no slot at all, just a permanent addition to examine
chaplain starts with 10

Re: Minor Suggestions

Posted: Tue Jun 11, 2019 7:35 am
by Whoisthere
also add a traitor item that you slot into your pda and get an option to send 10 viruses to other peoples pda to make the victims pdas send out randomly generated shit talking messages

Re: Minor Suggestions

Posted: Wed Jun 12, 2019 7:33 am
by Screemonster
a PDA cart version of the voice changer that lets you send PDA messages as someone else would be pretty cool

Re: Minor Suggestions

Posted: Fri Jun 14, 2019 3:39 pm
by Whoisthere
add pitchforks (craftable from wooden plank and 3 metal rods and a cable)
make pitchforks and torches deal 20 damage to ai, cult, wizards, and heads when both are wielded at the same time

Re: Minor Suggestions

Posted: Fri Jun 14, 2019 4:01 pm
by Screemonster
Whoisthere wrote:add pitchforks (craftable from wooden plank and 3 metal rods and a cable)
make pitchforks and torches deal 20 damage to ai, cult, wizards, and heads when both are wielded at the same time
make their force equal to the number of wielded torches and pitchforks in the user's line of sight

Re: Minor Suggestions

Posted: Sat Jun 15, 2019 12:48 am
by PKPenguin321
Screemonster wrote:a PDA cart version of the voice changer that lets you send PDA messages as someone else would be pretty cool
I doubt this would be that hard to add, will todo list it

edit: note to self (and possibly others if they woudl rather do it)
to make this you need to insert a menu for a new syndicate cart here: https://github.com/tgstation/tgstation/ ... rt.dm#L210 (as well as the cart itself and an uplink entry)
then, under topic here, you need to make a thing that handles input-able text (one for a fake name string and one for a fake job string). do something like what the status display cart does here
handled text cna be sent to host_pda.fakename and host_pda.fakejob (both vars you have to make on the pda object in pda.dm)
in pda.dm, you need to add a button to actually get to the pda menu you made by inserting it into this block: https://github.com/tgstation/tgstation/ ... DA.dm#L233
also in pda.dm you need to edit the messaging code to look for a fake name/job and pass that to the message signal if one exists (otherwise just pass the normal name/job like it already does). note that the signal is created here. you wanna do something like "sent_name = name, if fakename exists then sent_name = fakename instead" and then replace "owner" in the signal creation block with sent_name
i think this should do it

Re: Minor Suggestions

Posted: Mon Jun 24, 2019 1:32 am
by Hathkar
Make the round end when all blood cultists die, instead of the round just continuing on will mulliganed traitors and changelings.

Re: Minor Suggestions

Posted: Tue Jun 25, 2019 11:26 am
by Whoisthere
add special monkey cubes to traitor items
when water is added instead of a regular ol monkey an angry baboon/mandrill with teeth and a random disease spawns (rabies?)
it should also screech constantly

Re: Minor Suggestions

Posted: Tue Jun 25, 2019 1:37 pm
by Nabski
Whoisthere wrote:add special monkey cubes to traitor items
when water is added instead of a regular ol monkey an angry baboon/mandrill with teeth and a random disease spawns (rabies?)
it should also screech constantly
Genetics has gorilla cubes as an item they can get.

Re: Minor Suggestions

Posted: Tue Jun 25, 2019 3:15 pm
by Whoisthere
Yeah but baboons/mandrills aren't gorillas

Re: Minor Suggestions

Posted: Fri Jun 28, 2019 4:58 pm
by Taylork2
Hathkar wrote:Make the round end when all blood cultists die, instead of the round just continuing on will mulliganed traitors and changelings.
I think I saw a round on Kilo Station where all the cultists were killed before they go the cult symbol above their head, but the cult went out hard killing about 2 people for every cultist.
So medbay ended up cloning the dead, most of those they cloned were cultists. Cult then made a comeback and won.

Re: Minor Suggestions

Posted: Thu Jul 04, 2019 1:41 pm
by Whoisthere
make it possible to collect spiderlings in a bucket then throw all the bucket spiderlings at someone and then their mood goes down by a lot or something

Re: Minor Suggestions

Posted: Thu Jul 04, 2019 9:52 pm
by Screemonster
Whoisthere wrote:make it possible to collect spiderlings in a bucket then throw all the bucket spiderlings at someone and then their mood goes down by a lot or something
fund it just so you can do this as bartender
[youtube]diOhwvRYlsU[/youtube]

Re: Minor Suggestions

Posted: Thu Jul 11, 2019 8:12 pm
by wesoda25
SEE THROUGH GLASS TILES + PLATING SO THAT WE CAN GET GLASS FLOOR SHUTTLES

Re: Minor Suggestions

Posted: Thu Jul 11, 2019 8:13 pm
by wesoda25
MAKE CARP AND SIMPLEMOBS LIKE CARP ATTRACTED TO FOODS THAT MAKE SENSE (meat for carp, banana for gorilla) SO THAT I CAN BE A SAFARI MAN AND THROW FOOD TO ANIMALS TO DISTRACT THEM

Re: Minor Suggestions

Posted: Thu Jul 11, 2019 11:15 pm
by PKPenguin321
wesoda25 wrote:SEE THROUGH GLASS TILES + PLATING SO THAT WE CAN GET GLASS FLOOR SHUTTLES
This is basically space tiles so if you want this then just make a space tile subtype that puts a glassy overlay on top of them
MAKE CARP AND SIMPLEMOBS LIKE CARP ATTRACTED TO FOODS THAT MAKE SENSE (meat for carp, banana for gorilla) SO THAT I CAN BE A SAFARI MAN AND THROW FOOD TO ANIMALS TO DISTRACT THEM
I think Ian already has code to seek out snacks so this could probably be generalized to allow more foods for more animal types, cool idea

Re: Minor Suggestions

Posted: Fri Jul 26, 2019 3:13 am
by TrumpetPlaya
Jokeresque laughing gas as a traitor item for the clown. It could be a new chem that they put in their flower to spray people with. It would make the victim laugh like the laughter chem except it would deal either toxin damage, or brute damage to the face (like strain from laughing too hard.)

Re: Minor Suggestions

Posted: Sat Jul 27, 2019 1:12 am
by bandit
so n2o

Re: Minor Suggestions

Posted: Sat Jul 27, 2019 8:15 am
by gallowsCalibrator
Dissecting cadavers should give more research points for each positive / rare mutation it has. Might be a good way to encourage using dissection more, and do more stuff with genetics? ^^

Re: Minor Suggestions

Posted: Sun Jul 28, 2019 5:02 am
by TrumpetPlaya
bandit wrote:so n2o
yeah but good

Re: Minor Suggestions

Posted: Wed Jul 31, 2019 3:57 pm
by L_Nacho_Chaos_L
Make clowns, and ONLY clowns, be able to deal hard stun with banana peels. Because they deserve to be able to slip people and steal their shoes.

Re: Minor Suggestions

Posted: Thu Aug 01, 2019 9:55 pm
by GuyonBroadway
Make it so the emergency medical holodeck program can summon an Emergency Medical Hologram doctor that is drawn from ghosts and has objectives to follow the Hippocratic oath.

On spawning it will say "please state the nature of your medical emergency" they are always bald.

Re: Minor Suggestions

Posted: Fri Aug 02, 2019 10:56 pm
by gallowsCalibrator
Would more positive mutations be a good idea? I had an idea for an electrokinesis one; it'd basically let you use your bare hands as an inducer, draining your nutrition / fullness to recharge stuff.

Re: Minor Suggestions

Posted: Fri Aug 02, 2019 11:21 pm
by PKPenguin321
gallowsCalibrator wrote:Would more positive mutations be a good idea? I had an idea for an electrokinesis one; it'd basically let you use your bare hands as an inducer, draining your nutrition / fullness to recharge stuff.
I was in the middle of doing this: https://tgstation13.org/phpBB/viewtopic.php?f=9&t=21274

I added a bunch of disability mutations in my last PR then kind of fizzled out on it, so now the powers to disabilities ratio is a bit out of balance. My bad

Re: Minor Suggestions

Posted: Sat Aug 03, 2019 12:59 am
by ThanatosRa
GuyonBroadway wrote:Make it so the emergency medical holodeck program can summon an Emergency Medical Hologram doctor that is drawn from ghosts and has objectives to follow the Hippocratic oath.

On spawning it will say "please state the nature of your medical emergency" they are always bald.
Pls

Re: Minor Suggestions

Posted: Sun Aug 04, 2019 4:32 am
by SkeletalElite
1 way glass. Can see through one side but not the other. Put in interrogation rooms in sec. Make it so there's some way to make it in game and people can make all sorts of fun stuff with it.

Re: Minor Suggestions

Posted: Thu Aug 08, 2019 12:41 am
by L_Nacho_Chaos_L
Give bananium golems non-removable, indestructible, yellow (because it's made of bananium, duh) clown clothes.

Re: Minor Suggestions

Posted: Fri Aug 09, 2019 1:48 am
by L_Nacho_Chaos_L
Make the clown move at normal speed so he/she can avoid lynch mobs.

Re: Minor Suggestions

Posted: Fri Aug 09, 2019 2:12 am
by wesoda25
nacho theres a shitty suggestions thread for a reason

Re: Minor Suggestions

Posted: Sat Aug 10, 2019 9:27 pm
by Screemonster
add a recipe made by cooking the clown's shoes with beans and chillies and call it chilli con carnival

Re: Minor Suggestions

Posted: Mon Aug 12, 2019 12:27 am
by L_Nacho_Chaos_L
Give spiders a hive chat, but only if there's enough midwives.

Re: Minor Suggestions

Posted: Sun Aug 18, 2019 11:26 pm
by cacogen
L_Nacho_Chaos_L wrote:Make the clown move at normal speed so he/she can avoid lynch mobs.
make the clown move at normal speed unless they aren't wearing their clown shoes

Re: Minor Suggestions

Posted: Sat Aug 24, 2019 6:03 pm
by L_Nacho_Chaos_L
Add meat golems, and make their power just be smelling really bad.

Re: Minor Suggestions

Posted: Sat Aug 24, 2019 6:04 pm
by L_Nacho_Chaos_L
cacogen wrote:
L_Nacho_Chaos_L wrote:Make the clown move at normal speed so he/she can avoid lynch mobs.
make the clown move at normal speed unless they aren't wearing their clown shoes
So much yes, also give them big feet so their feet hurt if they wear non-clown shoes. Clowns who take off their shoes are heretics.

Re: Minor Suggestions

Posted: Mon Aug 26, 2019 10:54 am
by Jzoid
L_Nacho_Chaos_L wrote:
cacogen wrote:
L_Nacho_Chaos_L wrote:Make the clown move at normal speed so he/she can avoid lynch mobs.
make the clown move at normal speed unless they aren't wearing their clown shoes
So much yes, also give them big feet so their feet hurt if they wear non-clown shoes. Clowns who take off their shoes are heretics.
clowns only take their shoes off cause of the movement speed debuff

Re: Minor Suggestions

Posted: Thu Aug 29, 2019 3:56 am
by letshavecake
Port IPCs
The "muh slippery slobe" argument has clearly come and gone with the advent of all the new furry races that everyone hates, so it's clear that the only reason they weren't added is because of a general hatred of fun

Re: Minor Suggestions

Posted: Sun Sep 01, 2019 10:30 am
by Istoprocent1
1. HUD buttons (like there are for flashlights, some implants etc) for medipens (epipens, survivalpens, stimpacks etc), if they are in hands, in pocket slots or any other accessible slot.
2. Allow activation of these items in soft crit (like with dental implants), when said items are in active slots.

:bigthink:

Re: Minor Suggestions

Posted: Sun Sep 01, 2019 7:37 pm
by boboli509
Broaden the filter's word range to also include the OOC chat, PDA messages, CentCom announcements, etc.

Re: Minor Suggestions

Posted: Sun Sep 01, 2019 7:49 pm
by wesoda25
boboli509 wrote:Broaden the filter's word range to also include the OOC chat, PDA messages, CentCom announcements, etc.
lol u should extend it to forums and github too

Re: Minor Suggestions

Posted: Mon Sep 02, 2019 3:26 pm
by L_Nacho_Chaos_L
Add cheese golems.

Re: Minor Suggestions

Posted: Mon Sep 02, 2019 4:11 pm
by L_Nacho_Chaos_L
Bring back old legion souls, but they only work on Lavaland.

Re: Minor Suggestions

Posted: Mon Sep 09, 2019 8:42 am
by Farquaar
L_Nacho_Chaos_L wrote:Add cheese golems.
I've been wanting cheese golems for a year now
Fear their melty goodness

Re: Minor Suggestions

Posted: Mon Sep 09, 2019 8:57 am
by Sandshark808
Add a disease that makes people turn water into nutriment, and become obese if they're exposed to too much water.

Re: Minor Suggestions

Posted: Mon Sep 09, 2019 4:07 pm
by L_Nacho_Chaos_L
Add binary implants that allow people to communicate on the binary channel but also give them laws synced with the AI.
Y'know, so rogue AIs can be the Borg.

Re: Minor Suggestions

Posted: Mon Sep 09, 2019 4:16 pm
by L_Nacho_Chaos_L
Make it so if a stargazer is added to another stargazer's slimelink, they lose theirs and everyone who was part of it is now part of the other stargazer's link, and the stargazer now assimilates people into the new link.
A slimelink only ceases to exist if all stargazers in it die.

Re: Minor Suggestions

Posted: Mon Sep 09, 2019 4:18 pm
by L_Nacho_Chaos_L
Make dying with some secret milk-based chem in your system turn you into a near-critted skeleton.

Re: Minor Suggestions

Posted: Mon Sep 09, 2019 6:31 pm
by Sandshark808
L_Nacho_Chaos_L wrote:Add binary implants that allow people to communicate on the binary channel but also give them laws synced with the AI.
Y'know, so rogue AIs can be the Borg.
The rogue AI already has a borgonator that turns people into robots.

Re: Minor Suggestions

Posted: Tue Sep 10, 2019 5:22 pm
by L_Nacho_Chaos_L
Sandshark808 wrote:
L_Nacho_Chaos_L wrote:Add binary implants that allow people to communicate on the binary channel but also give them laws synced with the AI.
Y'know, so rogue AIs can be the Borg.
The rogue AI already has a borgonator that turns people into robots.
Ok but I want the rogue AI to be able to convert people into mostly-organic cyborgs too.