Interesting Wizard Spells
Posted: Fri Dec 31, 2021 6:55 am
So, most people agree wizard is a mode where one player gets to shine and the rest of the crew has to hide/do some sort of suicide attack to get the act to end.
A lot of people also agree that it needs more spells with interesting effects rather then just murderbone.
So, since DND is a big influence on wizard spells, I decided to look at a list of 5.0 spells to decide what'd be some cool effects to translate into ss13.
I really like Antipathy/Sympathy. Imagine a singularity gravity type effect where players have to move towards the wizard against their will. Using it outside of airlocks would be priceless, as people scream for help as their player character drags themselves into space.
Mislead is also a good one. Reminds me of the Stealth Armor that exists in game.
Lastly, Dominate Person is also a good one. You can temporarily control a person and gain z-level telepathy with them, allowing you to give them commands. Every time this person takes damage, theres a chance for the control to end. It lasting 1 minute at its weakest level, 10 minutes at the higher ones. I think the player who has their mind dominated gaining a color change like the current Runic Golem's Red colored domination spell would make the most sense. Probably purple, because that is the color for wizard antags.
A lot of people also agree that it needs more spells with interesting effects rather then just murderbone.
So, since DND is a big influence on wizard spells, I decided to look at a list of 5.0 spells to decide what'd be some cool effects to translate into ss13.
I really like Antipathy/Sympathy. Imagine a singularity gravity type effect where players have to move towards the wizard against their will. Using it outside of airlocks would be priceless, as people scream for help as their player character drags themselves into space.
Mislead is also a good one. Reminds me of the Stealth Armor that exists in game.
Lastly, Dominate Person is also a good one. You can temporarily control a person and gain z-level telepathy with them, allowing you to give them commands. Every time this person takes damage, theres a chance for the control to end. It lasting 1 minute at its weakest level, 10 minutes at the higher ones. I think the player who has their mind dominated gaining a color change like the current Runic Golem's Red colored domination spell would make the most sense. Probably purple, because that is the color for wizard antags.