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incentives to do toxins

Posted: Sat Jan 15, 2022 9:51 am
by Longestarmlonglaw
Right now toxins is a mess, there is almost no incentive to do the weapon tech experiments unless you plan to break into sec to get guns, anomaly cores are pretty mediocre, we need to add more anomaly based equipment, and HEAVILY buff said equipment, the only use for toxins I see on lrp is the wormhole projector for tiding, the bag of holding for stealing the armory, or the bombs/blast cannon for mass destruction.

would be great if we brainstormed ideas to add content to toxins, that aren't just doing it for tech unlocks or anomaly cores or Mass destruction

Re: incentives to do toxins

Posted: Sat Jan 15, 2022 10:22 am
by Shadowflame909
If someone made a video of them doing toxins on all the in rotation maps I'd do it

its how I make those fermichemicals

Re: incentives to do toxins

Posted: Sat Jan 15, 2022 10:45 am
by Rohen_Tahir
Shadowflame909 wrote: Sat Jan 15, 2022 10:22 am If someone made a video of them doing toxins on all the in rotation maps I'd do it

its how I make those fermichemicals
The important part is

Re: incentives to do toxins

Posted: Sat Jan 15, 2022 12:51 pm
by Pandarsenic
It also gives you a ton of credits that you can't really even use, which sort of sucks actually

Re: incentives to do toxins

Posted: Sun Jan 16, 2022 12:26 am
by cacogen
The guy who did the toxins experiment should get a 10% cut because who doesn't want 5000 cr the vast majority of which you probably have nothing to spend on

Re: incentives to do toxins

Posted: Fri Jan 21, 2022 7:54 pm
by serxule
Longestarmlonglaw wrote: Sat Jan 15, 2022 9:51 am there is almost no incentive to do the weapon tech experiments unless you plan to break into sec to get guns
did you forget about the like 5 mechas that can be made with them? including the attachments for them? those are extremely worth it, its why i almost always do toxins.

and also, i wish toxins actually gave research points again, instead of credits that are completely worthless.

Re: incentives to do toxins

Posted: Sat Jan 22, 2022 12:49 pm
by Pandarsenic
One problem is all the coolest loot (Phazon, Bag of Holding, etc.) comes from one core type (Bluespace)

I'm not actually sure if Pyro Cores can be used for anything except reactive armor?