Here is my list of emag ideas, I will see to it that every single one of them is implemented.
Request console - allows for station wide announcements without the need of head ID verification.
Newscaster - Turns red Prints out a syndicate propaganda poster that gives positive moodlets to traitors, and revolutionaries, but negative moodlets to security and the captain.
Bounty board- Turns red Allows you to mark a bounty as "syndicate backed" as well as make anonymous bounties.
AI core - Disables the AI's firewall and infecting it with a virus that kills it in 40 seconds causing it to violently explode, their display goes haywire
AI card - Makes it impossible to turn off the AI's wireless control, and stops people from wiping it as well as turning it red, emaging it a second time make it explode like a grenade provided there is an AI in it.
Disposals bin - Flushes the instant someone is pushed in, Tears a limb off of anyone who gets flushed in it. The lights on it glow red
Disposals outlet - Shoots objects (and people) coming out of it at immensely high speeds. Glows crimson
Mechs- Disables the DNA lock if enabled, the interface glows a sinister red
Drying rack - Instantly dries items with a 20% chance to destroy them, shoots a blast of flame in all directions
Display case - Unlocks the display case
Autolathe - Unlocks syndicate recipes, suspicious toolbox, Makarov ammo clip manufacturing. Exterior lighting turns red.
Protolathe - Removes the lathe tax, message about capitalist dogs displayed and the errors of free trade where mat storage should be.
ORM - Disables access requirements
Biogenerator - Makes the bubbler glow red and allows for the printing of tactical rigs, tacticool turtnecks, red no-slip shoes, and syndicate Stimulants at a high biomass cost.
Cyborg charger -Safeties disabled. Carbons who enter will get electrocuted and take 95 burn damage. Cyborgs will recharge much faster, if they are charged to full capacity The machine goes bright red, locks them in, and explodes, killing the cyborg.
Cryogenics tube - Bubbles deep red. Converts Cryoxadone into frost oil. Freezes people into statues of ice that can be broken to retrieve their body when they die.
Hydroponics tray - Facilitates rapid weed growth (idea stolen from Pandarsenic)
Gibber - Makes the gibber ignore clothing
Smart fridge - Lets you put anything in the fridge
Roulette Table - Makes it always land on 13, has a chance to send a message to it's owner every time it is rolled
Stasis beds - Glows an evil red after a somone is buckled. screams: Entropy stabilzation protocols subverted! Rapidly ages the target who is unable to unbuckle themselves. Their hair grows gray at 50 years, at 60 they grow a wicked beard and at 70 they gain a disease called entropy induced arthritis which periodically enters bone hurting juice into their system. they can unbuckle themselves at 85 years old. Ones they get to 100 years old they stop ageing and start taking clone damage, if they accumulate 200 clone damage they are dusted.
Medical Kiosk - Makes the screen glow red, exams are free.
Medipen refiller - Refills your epipens with heparin.
Space heater - Increase the max temperature, blows up if the air is too hot
Scanner gate - Makes the scanner always go off
Skill station - Does enough brain damage to cause a trauma when it plugs a chip into your brain.
Items that could have a cool effect but I can't think of any:
Securiy camera
Ore Silo
Circuit imprinter
Reaction chamber (from chemistry)
Deconstructive analyzer
Exosuit fab
Freezer/heater
Electrolyzer
Gas turbine (ask an atmosian for ideas for these)
Mech charger
Food/slime processor
Dish drive
Sheet mister 2000
RND server
Tesla coil
Grounding rod
Telecom relay
Bluespace launchpad/ quantum pad
Teleporter
Explore drones
Sec reconds console
Solars
Robotics control console
The one admins don't want you to see:
Off Topic
Maintenance drones