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Wizards need poison spells
Posted: Tue May 24, 2022 9:51 am
by Shadowflame909
wizards can cast burn, paralyse, stasis, and freeze but they cant cast blight?
what the heck game balance!!!
they should get a frost bolt too and not have it just be the traps. That'd be a fun inverse fireball..bolt of freezing. But I guess lockers already fill that nitch.
Re: Wizards need poison spells
Posted: Wed May 25, 2022 7:02 pm
by Helios
If Wizard could infect people with Wizarditis that would be cool.
Just add a bottle of it to the wizard vending machine on the wizard shuttle.
Re: Wizards need poison spells
Posted: Wed May 25, 2022 7:13 pm
by Shadowflame909
^ wizarditis is in the wizard vending machine..but its contraband so you can't get it without hacking tools. (Which the wizard base does not have)
Re: Wizards need poison spells
Posted: Sun May 29, 2022 3:21 pm
by Valorium
What does wizarditis even do again?
Re: Wizards need poison spells
Posted: Sun May 29, 2022 4:44 pm
by Screemonster
Valorium wrote: ↑Sun May 29, 2022 3:21 pm
What does wizarditis even do again?
makes you yell incantations and eventually start teleporting randomly
personally I think it'd be funnier if you started just straight-up casting random spells rather than the teleport, like you sneeze and cast a fireball down the hallway