Moderators: MisterPerson, Code Maintainers
TheTerbs wrote:frozen poop knives
Hibbles wrote:Make the AI turrets fire rockets rather than lasers when set on 'kill'.
Hibbles wrote:Make the AI turrets fire rockets rather than lasers when set on 'kill'.
Not-Dorsidarf wrote:Make "gud" an item, and the more gud you have in your inventory the less stun time you take and the faster you move.
gud can be extracted from assistants in the gibber - they produce 1 gud for each nonsuicided assistant gibbed.
Kangaraptor wrote:Clowncubes.
Like monkeycubes, but for clowns.
bandit wrote:there are other uses for collars besides bestiality
Ikarrus wrote:Reduce the number of telecrystals double agents get to 5.
Have them actually be creative instead of spawning shitloads of bombs and weapons.
Stephie wrote:Ikarrus wrote:Reduce the number of telecrystals double agents get to 5.
Have them actually be creative instead of spawning shitloads of bombs and weapons.
Agents should have 5TC at round start, receive 5 more for getting their target and 5 more for getting their assassin.
Not-Dorsidarf wrote:Add grenade launchers. Make them by adding a grenade and some metal rods to a syringe gun. One use, leaves a syringe gun behind.
tunderchief wrote:Xenobiology needs to be beefed up and tweaked, it's the new mining. Far too many useless slime colors. Also, a late-stage slime that's extract creates immature xeno eggs upon being injected with plasma would be nice, so those of us in Xeno don't always have to pray to fickle or often absentee gods for a new project once slimes have been fully bred.
Kelenius wrote:tunderchief wrote:Xenobiology needs to be beefed up and tweaked, it's the new mining. Far too many useless slime colors. Also, a late-stage slime that's extract creates immature xeno eggs upon being injected with plasma would be nice, so those of us in Xeno don't always have to pray to fickle or often absentee gods for a new project once slimes have been fully bred.
WRONG THREAD.
Psyentific wrote:So, Xenos in Xenobiology, every round?
fund he
tunderchief wrote:Psyentific wrote:So, Xenos in Xenobiology, every round?
fund he
Only if Xenobiology does it's job. I'm thinking a xeno slime would be on the same evolutionary level as adamantine/black, or one step further.
Kelenius wrote:How about
Final tier slimes have a tiny chance to mutate into a rainbow slime
And his extract, when injected with plasma, makes an alium egg.
ExplosiveCrate wrote:Give security chem sprayers full of lube.
Kangaraptor wrote:Clowncubes.
Like monkeycubes, but for clowns.
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
AlexAB wrote:Quack boards.
kosmos wrote:AlexAB wrote:Quack boards.
Fund he.
Oh and clown should be able to combine two bikehorns (or maybe a bikehorn and a rubberduck) to make a dual-bikehorn, enabling two honks before the click-cooldown! Two dual-bikehorns in both hands would enable exotic quad-honking!
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