ITT: We make shitty suggestions and come up with poor ideas.

A place to record your ideas for the game.
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Scones
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Scones » #113061

Bottom post of the previous page:

Screemonster wrote:Putting plasma (or better yet, burn mix) into a jetpack should let you move at ultrasanic speeds while blazing a trail of burning devastation in your wake.
The joke is that jetpacks are already mach 10
plplplplp WOOOOooo hahahhaha
Void Slayer
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Void Slayer » #113442

There should be a doorbell button on every door that tells the AI to open the door for you.
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Reimoo
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Reimoo » #113461

We should rename all the pens in the game to space pens.
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ThanatosRa
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Re: ITT: We make shitty suggestions and come up with poor id

Post by ThanatosRa » #113613

Wookiees. I don't care how just find a way to implement a mutant race of shaggy bigfoots with hulk strength who don't wear clothes and can only speak in growls and whines.
my forum gimmick is that no one knows who i am

gender is irrelevant NO UR IRRELEVANT
u a bish
y u heff 2 b med
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Zaffre
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Zaffre » #113637

When the gravity goes we shouldn't be able to use pens or transfer liquids. Also if you throw liquid it would travel indefinitely through the air until the hit something.
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DemonFiren
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Re: ITT: We make shitty suggestions and come up with poor id

Post by DemonFiren » #113648

Zero-G pens are a thing, NASA developed them a while back, extremely expensive and very high-tech.

The Soviets just used pencils.
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non-lizard things:
Spoiler:
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TheNightingale
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Re: ITT: We make shitty suggestions and come up with poor id

Post by TheNightingale » #113659

Not quite. After Apollo 1 (1967), which caught fire, the USSR swapped over to the AG-7 anti-gravity space pen too, so a stray piece of lead didn't get into any engines and cause a spark, or float into someone's eye.
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ThanatosRa
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Re: ITT: We make shitty suggestions and come up with poor id

Post by ThanatosRa » #113666

Wookiees!
my forum gimmick is that no one knows who i am

gender is irrelevant NO UR IRRELEVANT
u a bish
y u heff 2 b med
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DemonFiren
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Re: ITT: We make shitty suggestions and come up with poor id

Post by DemonFiren » #113686

All right, here's something I put forward ages ago, when /tg/ was evil and Bay was salvation for me.

Railguns.
You will need: Twenty pieces of metal, ten pieces of plasteel, a full wire coil, ten capacitors, two manipulators, one RCD, one power control module and one toolbelt (loaded.)

Use five pieces of metal to make ten rods.
Use five pieces of metal to make a turret frame and wrench it to the floor.
Use five rods to turn the turret frame into a platform.
Reinforce the platform with some plasteel.
Attach the remaining metal to create a gun barrel assembly.
Insert the remaining rods for the rails.
Insert the power control module (screwdriver it) and capacitors.
Wire this shit (25 pieces.)
Insert the manipulators.
Insert the RCD.
Wire this shit again (5 pieces.)
Add the remaining plasteel.
Weld it all together.
Screwdriver the access hatches closed.
Screwdriver them open again and wrench it to pull it around because you forgot it needs to be on a live wire.
Secure it on a live wire, close the hatches.
Open the hatches again because you forgot the ammunition and insert a compressed matter cartridge.
Wait for it to charge (you better have upgraded capacitors in there or this will take a while.)
Fire, demolish some walls, gib a poor fucker.
Replace the compressed matter cartridge and get robusted by everyone ever because you forgot to upgrade the manipulators to use less ammo.
Laugh as you clone anyway, upgrade the railgun and send immovable rods everywhere.

Stop laughing the moment your rails melt and you have to replace them. Screwdriver, welder, wirecutter, patience. And rods, obviously.
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non-lizard things:
Spoiler:
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ThanatosRa
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Re: ITT: We make shitty suggestions and come up with poor id

Post by ThanatosRa » #113697

lol ghetto coilgun. I'm sold.
my forum gimmick is that no one knows who i am

gender is irrelevant NO UR IRRELEVANT
u a bish
y u heff 2 b med
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DemonFiren
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Re: ITT: We make shitty suggestions and come up with poor id

Post by DemonFiren » #113707

Railgun mate, not coilgun.
Also, as stationary, player-controlled turret probably a PITA to code.
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PKPenguin321
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Re: ITT: We make shitty suggestions and come up with poor id

Post by PKPenguin321 » #113760

DemonFiren wrote:r a i l g u n b o y s
gonna be honest, this would actually be a really cool way to make the RCD a high risk item again and would be pretty cool to see in the game
you'd have to make the RCD in EVA the only available one again as well, of course
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
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DemonFiren
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Re: ITT: We make shitty suggestions and come up with poor id

Post by DemonFiren » #113814

Maybe turn the RCD in EVA into a combat one, and have that be required.
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Spoiler:
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Tokiko2
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Tokiko2 » #113827

New botany fun: Tall grass, a mutation of grass. On use, spawns 3x3 tiles of tall grass. Tall grass works a bit like kudzu, in that it blocks vision and can be cut but doesn't spread or mutate. After a while a few hostile animals start appearing inside the grass and will attack anyone who enters and remains inside it. Obviously, the mobs hide and can't be hit when nobody is in the grasspatch. Higher potency makes the grass more difficult to cut.
Gun Hog
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Gun Hog » #113838

Tokiko2 wrote:New botany fun: Tall grass, a mutation of grass. On use, spawns 3x3 tiles of tall grass. Tall grass works a bit like kudzu, in that it blocks vision and can be cut but doesn't spread or mutate. After a while a few hostile animals start appearing inside the grass and will attack anyone who enters and remains inside it. Obviously, the mobs hide and can't be hit when nobody is in the grasspatch. Higher potency makes the grass more difficult to cut.
Adding on to this, allow cargo to provide the crew 'containment sphere' items, whereas Science can make advanced versions. They could use these 'containment spheres' to capture the animals for study and taming at Xenobiology!
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Anonmare
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Anonmare » #113948

More Fedora functionality
Praying while wearing a fedora should gib you.
Constantly wearing it should also make you grow a beard, become fat and inform nearby people of a foul-smelling odour.
It should also insert a random quip at Space Christianity every time you speak.
Nar-Sie can't delete you while you're wearing it since you are over "silly superstitions".
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DemonFiren
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Re: ITT: We make shitty suggestions and come up with poor id

Post by DemonFiren » #113968

Chaplain should definitely not be able to heal you. Not sure about soulstoning.
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darkpaladin109
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Re: ITT: We make shitty suggestions and come up with poor id

Post by darkpaladin109 » #114034

Anonmare wrote:Constantly wearing it should also make you grow a beard, become fat and inform nearby people of a foul-smelling odour.
Nar-Sie can't delete you while you're wearing it since you are over "silly superstitions".
Anyone that's been wearing it for long enough to be fat should be unable to become converted into the cult, cloned, and healed by the chaplain.
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Gun Hog » #114742

Greatly increase the rate at which humans respire. Make it such that, if a human mob were to be confined in a single tile space, assuming default air mix, he would suffer CO2 poisoning in about 30~45 seconds. The idea is that should a room's life support go offline, the inhabitants would begin to suffer ill effects if problems are not addressed. Station atmos, at default settings, should always handle the load without issue. Use of Extended mode might be required to quickly scrub out excess CO2 should the environment become dangerous.
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Takeguru
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Takeguru » #114758

Readd the turrets to the syndie shuttle
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Gun Hog » #114768

Takeguru wrote:Readd the turrets to the syndie shuttle
They already have turrets...
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Takeguru
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Takeguru » #114781

Yes that was the joke
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MMMiracles
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Re: ITT: We make shitty suggestions and come up with poor id

Post by MMMiracles » #114792

We already have all the memey voice mutations from goon, why not just add in dwarfism while we're at it? Make them have a chance to dodge projectiles in exchange for not being tall enough to ride the transit tubes or disposals.
Spoiler:
Hints:
------
Submitted by: sandstorm

The best way to get a girl/boy friend is to click on them say "hi" then push enter
then say "your cute" then push enter,wait until they say somthing back if they
don't go for another.
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TwitchTail13
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Re: ITT: We make shitty suggestions and come up with poor id

Post by TwitchTail13 » #114799

Change the default AI law set to Antimov.
Shaps wrote:The fact that you're asking if you need a reason to kill someone is deeply, deeply troubling
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Anonmare
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Anonmare » #115280

Is it time for my autistic suggestion yet? Here we go... *ahem*

Hello Commander...

Incoming transmission from Central Command...
Uh oh, a squad of time-displaced soldiers from an alternate reality have boarded your station! Luckily for you they aren't here to destroy the station, unluckily for you however is that they think NanoTrasen consorts with Aliens and are here to take over the station. Absurd we know but they're all a bunch of 21st century goons, how hard could they be?
...
...
...
What do you mean your entire security force is dead?!

A group of XCO- I mean, a transport ship of Anti-Extraterrestrial Troops have boarded your station with the intent to take it over! Despite being from the 21st century, they are all armed with Advanced Energy Guns and Telekinesis as well as some surprisingly energy-resistant armour. Some of them have some surprisingly nifty augments, both biologically and mechanically, and if the survivors could try to snatch a dead body for study NanoTrasen promises to increase your pay by a whole PERCENT.

*ahem* Every 1 hour and 20 minutes, there is a rare possibility of the XCOM boarding action event instead of the Space Ninja event. 6 random non-brain-dead ghosts are pulled to be XCOM soldiers and begin on the Space Ranger on Centcomm's Z-level. Players begin with a set of space-worthy High-energy resist armour, a backpack, an oxygen jetpack, max reliability advanced energy guns, Telekinesis, Agent IDs and finally, a chance of a random augment which can be any of the following: Fully-augmented body, X-ray (very low chance), Healing Abductor Implant, Stimulant Viruses or Chameleon skin. This and and a variety of kit on the Space Ranger which can park directly on the Station Solars or very close by departures. Objectives include; "Kidnap the following VIP officials: X the captain, Y the Head of Security and Z the Clown", "Steal the R&D core server and ensure it is not rebuilt" and "Take over the Station with a Dominator".
Basically Nuke Ops but weaker and the station has had a chance to build up, with the unlikely fulfillment of objectives of Space Ninja.
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Miauw
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Miauw » #115413

friendly reminder that urist mcstation literally has a mode called "S-COM"
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
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iamgoofball
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Re: ITT: We make shitty suggestions and come up with poor id

Post by iamgoofball » #115755

Wyzack wrote:Make a new medical pipe craftable from glass that lets you smoke pills instead of eating them. I just want to make a skeezy maintenence hobo who hits the crank pipe
wrpmg tjread
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J_Madison
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Re: ITT: We make shitty suggestions and come up with poor id

Post by J_Madison » #115804

Clown ops and Mime Ops

Clowns are still clumsy.

Mimes cannot talk, at all. They do retain invisible wall.

Both teams are required to use their custom nuke to end the station.

Clowns have a concentrated space lube bomb.
Mimes have a concentrated nothing bomb.
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Anonmare
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Anonmare » #116939

Being infected with retigilo or having the same skin colour should bump you up by one threat to EDs and Securitrons.
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Miauw
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Miauw » #116983

nah, we already have that with liggers.
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
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MisterPerson
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Re: ITT: We make shitty suggestions and come up with poor id

Post by MisterPerson » #117004

Squidpeople who can spray ink (black crayon).
I code for the code project and moderate the code sections of the forums.

Feedback is dumb and it doesn't matter
Zilenan91
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Zilenan91 » #117038

Lifeweb ERP mechanics.
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Miauw » #117213

MisterPerson wrote:Squidpeople who can spray ink (black crayon).


E:
tbh remie would probably support this suggestion :v
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
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MisterPerson
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Re: ITT: We make shitty suggestions and come up with poor id

Post by MisterPerson » #117266

Miauw wrote:
MisterPerson wrote:Squidpeople who can spray ink (black crayon).


E:
tbh remie would probably support this suggestion :v
Because catbeasts and lizards are SO well received.
I code for the code project and moderate the code sections of the forums.

Feedback is dumb and it doesn't matter
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Gun Hog » #117554

The clown borg! :honkman:
A silly borg whose sole purpose is to griff entertain the crew! It comes with the following modules:
- Flash (standard) :flash:
- Bike horn (Silicons may honk already, but a clown is not a clown without his horn!) :honk:
- Banana peel dispenser :peel:
- Pie launcher :salt:
- Mouse trap deloyment device :mad:
- Self-refilling water flower (for wetting floors!) :clean:
- Airhorn (emag only) :honk: :honk:
- Honker Blast (emag only. :honk: HONK :honk:)

The borg will squeak when moving, and will automatically trip anyone that tries to pass it when on "harm" intent.
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Xhuis » #117563

Gun Hog wrote:honk
i actually had this fully coded once but i scrapped it
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay
wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity
ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.
CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.
wubli wrote:you are a cultist of the gay
IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.
wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL
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InsaneHyena
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Re: ITT: We make shitty suggestions and come up with poor id

Post by InsaneHyena » #117571

Please code it again. Service borg is unhonktastic.
Bring back papercult.

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Drynwyn
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Drynwyn » #117988

Ghetto mecha.
In game, I play the A.I Firmware, the French cyborg C.U.R.I.E, Aubrie Allen, and the lizard scum Skulks-Through-Maintenance.
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Screemonster
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Screemonster » #118039

Attacking someone with a bucket while targeting the head should, in addition to splashing them with the contents of the bucket, jam the bucket onto their head slot.

While so impaired, the victim is blinded, and any subsequent attacks to the head do no damage but deafen/stun them briefly with a loud CLANG noise.
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AnonymousNow
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Re: ITT: We make shitty suggestions and come up with poor id

Post by AnonymousNow » #118289

Possibility of slaughter demons spawning as green and acidic in xeno rounds.
Hornygranny wrote:It's not your codebase. It's our codebase. You can imply soft power as much as you want, but you don't have it. Division between the server and project is absolute. I'm not interested in reading dezzmont platitudes for the billionth time and won't be checking back in this thread.
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Spoiler:
~Simplified for the sake of Wyzack's delicate feelings~
Fuck anti-roleplay suggestions and fuck Bay.

Xenomorphs a shit.
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Takeguru
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Takeguru » #118433

Give security ballistic weapons
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PKPenguin321
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Re: ITT: We make shitty suggestions and come up with poor id

Post by PKPenguin321 » #118483

Takeguru wrote:Give security ballistic weapons
ayy lmao
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
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Gun Hog
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Gun Hog » #118718

Give the Mediborg a mech syringe gun it can use to scan and synth reagents to heal people. Emagged mediborgs gain access to an almost unrestricted chemical list for creative and deadly BIOTERROR ASSAULT!!
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Anonmare
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Anonmare » #118750

Pretty sure firing a syrnge from a syringe gun does brute damage and counts as a harmful act.
Which is somewhat annoying tbh
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Gun Hog
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Gun Hog » #119093

Electrified floor grilles!
Consists of electrified floor grilles (e-grille) connected to a switch console. Apply wires to loose floor tiles to create the e-grilles, then wrench them down them down over existing floor tiles/plating (they are not turfs, but objs). The switch console is a machine built with a dedicated circuit board and a capacitor. The console will power an e-grille placed directly adjacent to it, and each e-grille powers other tiles adjacent to it.

The power of the shock is determined by the setting on the console, while higher power settings are unlocked when the console is built with a bigger capacitor. The console has four preset wattage levels, and serve as the maximum output, based on the capacitor:

- Off [No shock, can safely remove the grilles]
- Low [Weak shock, very short stun, mild annoyance at best]
- Med [Stronger shock, short stun, may be lethal to attempt crossing the grid unprotected]
- High [Strong shock, standard door shock stun duration. Unprotected humans cannot cross more than two grilles without falling into crit]
- Maximum [Powerful shock equivalent to damage done by a door shock with the singulo tied into the powernet. Two shocks, and you are toast without help]

Certain footwear, such as golashes, magnetic boots, and hardsuits (they are made of metal, which protects things inside from electric fields) will provide protection for crossing the e-grilles. E-grilles may be removed with a wrench and wirecutters. Insulated gloves are needed to remove active e-grilles.

Some locations on station may have these consoles by default, relevant head/engineering access locks on the console, depending on where they are installed. Player build consoles start unlocked and require configuration.
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Fragnostic
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Fragnostic » #119264

Burning objects should create a reasonable amount of smoke. Being in an area with a high concentration of smoke should give you oxy damage over time. Fires are laughable but hot gases are bullshit in this game.

Two emergency/extended capacity oxygen tanks tied together with cable coil should act as one tank assembly and when made into a singletank design bomb, should proc 12 moles of oxygen instead of 6 for a bigger but more rewarding explosion. Maybe it could be so 'big' an item it doesn't fit in backpacks.
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Xhuis
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Xhuis » #119317

Smoke actually does do oxygen damage if you stand in it. Running down the hall as a wizard and spamming clouds of smoke is actually a way to assassinate people.
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay
wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity
ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.
CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.
wubli wrote:you are a cultist of the gay
IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.
wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL
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Wyzack
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Re: ITT: We make shitty suggestions and come up with poor id

Post by Wyzack » #119321

Plasmafire causing shitloads of smoke when
Arthur Thomson says, "Since there are no admins I would loging with another account and kill you"
Caleb Robinson laughs.
Arthur Thomson catches fire!
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
Kor wrote:I wish Wyzack was still an admin.
EngamerAzari's real number one fangirl <3
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Gun Hog
Joined: Sat Apr 19, 2014 5:19 am
Byond Username: Gun Hog

Re: ITT: We make shitty suggestions and come up with poor id

Post by Gun Hog » #119322

Cyborg auto-repair! A toggable upgrade module from Science that slowly repairs a cyborg at 1 health per tick, at the cost one additional power used per tick.

Two new Malfunction powers:
The first, a power to forcibly enable the auto-repair systems all of the AI's cyborgs manually.
The second, Cyborg Fortification, enhances the firmware of the AI's cyborgs, automatically hacking and preventing them being detected by the Robotics console. The AI invests in its cyborgs, giving up its own powers in order to empower its minions.
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EndgamerAzari
Joined: Sun Nov 02, 2014 3:59 am
Byond Username: EndgamerAzari
Location: Being violently sucked into a hole in the sky.

Re: ITT: We make shitty suggestions and come up with poor id

Post by EndgamerAzari » #119650

The B& Grenade

As it counts down, it goes "DING", "DONG", and then, finally, "BANNU". Anyone hit by the explosion is immediately disconnected and can't reconnect for at least five minutes.
Spoiler:
Shaps wrote:I never thought I'd see the day where someone tried claiming the moral high ground on drinking a bottle of cough syrup
TechnoAlchemist wrote:dumb baby boo boo "i wish I enlisted then mom would be proud" ballistics.
Saegrimr wrote:
Wyzack wrote:Remove players 2016, they ruin everything they touch
IM TRYING
Saegrimr wrote:
yackemflam wrote:It's like dish washing, someone has to do it.
MAYBE IF YOU'D QUIT SHITTING ON THE PLATE WHEN YOU'RE TOO LAZY TO GET UP TO GO TO THE RESTROOM AND JUST PUT THEM IN THE FUCKING SINK WHEN YOU'RE DONE
FantasticFwoosh wrote:Zip ties are best applied on assistants and other nobodies because of the exact reason they are disposable (applies to both).
An0n3 wrote:Azari for headmin 2015
He's an admin you can trust because nobody remembers to involve him in their conspiracies.
Drynwyn wrote:hbrahlrlahrlharlahr FEATURE CREEP
ShadowDimentio wrote:Instructions too complex, spaced the clown
Akkryls wrote:I mean, we are rightfully pissed off, but let's be pissed off for the correct reasons.
Falamazeer wrote:I am sufficiently outraged for you
Maccus wrote:You look like the dad every teenage boy doesn't look forward to meeting at his girlfriend's house
nsos wrote:When I was a teen and did the inevitable trying to suck your own dick thing I managed to get the head in my mouth and I feel like the rest of my life is me being punished for that
miggles wrote:is that supposed to be a trick question or just a dumb one
cedarbridge wrote:My first idea is that everyone just stops being faggots to each other but that's not going to happen, obviously.
Not-Dorsidarf wrote:Most soap operas could be improved if every scene had a greyshirt in the background hooting "GIBE DE POOSIE BOSS" all the time
Not-Dorsidarf wrote:classic style is "shit on everyone from the greatest heights, so they cannot climb high enough to shit on you"
Super Aggro Crag wrote:you can't just use meme to mean "thing I don't like" you goatherd
Saegrimr wrote:"lel just go explore make YOUR OWN fun wow do you have NO IMAGINATION back in MY DAY we used to shove twigs in our urethras and PRETENDED WE WERE KNIGHTS"
An0n3 wrote:Fucking crystal ass wind chime lookin' bitch.
Saegrimr wrote:It should be common sense but this is /tg/.
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Takeguru
Joined: Wed May 07, 2014 5:20 pm
Byond Username: TakeGuru

Re: ITT: We make shitty suggestions and come up with poor id

Post by Takeguru » #119652

Sounds like something I'd trade 20 TC to an admin for a box of
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