ITT: We make shitty suggestions and come up with poor ideas.

A place to record your ideas for the game.
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Mothblocks
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by Mothblocks » #565949

Bottom post of the previous page:

What makes ash walkers being lizards more interesting than moths?
Shaps-cloud wrote: Mon Dec 07, 2020 7:59 am May eventually become one of the illusive maintainer-headmins if they choose to pursue that path, having a coder in the senior admin leadership has usually been positive for both sides in the past.
Head Coder of /tg/station, hi!

Head Admin of /tg/station Feb 2022.

Mothblocks everywhere, >>> Say nice things about me <<<
BrianBackslide
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by BrianBackslide » #566105

New wizard spell: Animate food

Costs 1 spell point and causes all nearby food and pills (screen radius) to immediately fly into the nearest non-wizard's mouth.

Dump a botany bag full of 100 potency Watermelons in the hall and make everyone fat! Make the chemist eat all of their meth pills at once!
Ivuchnu
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by Ivuchnu » #566110

Sounds like something more fun than Fireball.
Heal w. water/starlight/rads +self-resp
Not happy with game, not happy with code.
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Screemonster
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by Screemonster » #566119

Give the wizard a spell that curses someone to have every loose object in a few tiles thrown at them.
Spending more spell points on it turns it into a persistent effect that sticks to the victim and fires again a few seconds later.

Weak in an empty room, but if you run around smashing a few windows first...
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Kassori
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by Kassori » #566536

Trains on lavaland.
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cacogen
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by cacogen » #566540

factorio on lavaland
technokek wrote:Cannot prove this so just belive me if when say this
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Tlaltecuhtli
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by Tlaltecuhtli » #566544

lavaland on trains
Jack7D1
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by Jack7D1 » #566555

Hell on wheels
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Frostdemon727
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by Frostdemon727 » #569689

Jumpskirts




oh wait
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Screemonster
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by Screemonster » #569882

add a burger recipe that uses a supermatter sliver

call it the suppermatter
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by Jack7D1 » #569892

Dusts your tongue, irradiated you to hell, but is very filling and satisfying.
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Screemonster
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by Screemonster » #570436

add a thwomp side-antag from mario

you cruise around and cast a faint shadow on the ground and click your shadow to crash down before slowly rising into the air

if anyone is underneath you when you land their sprite is scaled to 2x width and 0.2x height
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Screemonster
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by Screemonster » #571011

add mint and cola as an alternative recipe for foam reactions
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letshavecake
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by letshavecake » #571879

Give heretics a traitor uplink or wizard book so that they can stand a remote chance of ascending
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by cacogen » #571938

Unskippable splash screens before the lobby
technokek wrote:Cannot prove this so just belive me if when say this
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wesoda25
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by wesoda25 » #573091

Multi z station built atop a maze of maintenance tunnels. Nanotrasen found it and salvaged it, decided to let the crew figure out what’s hidden in its depths.
[this space reserved]
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nianjiilical
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by nianjiilical » #573187

human: ramon chivara
ai: shitpost generator
borg: shite-115
clown: donk tonkler
mime: beautiful noise

admin feedback thread

my admin policy:
Spoiler:
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PKPenguin321
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by PKPenguin321 » #573351

wesoda25 wrote:Multi z station built atop a maze of maintenance tunnels. Nanotrasen found it and salvaged it, decided to let the crew figure out what’s hidden in its depths.
Wrong thread you mook
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
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Screemonster
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by Screemonster » #575840

add the Trap Door

spawns in a random location every round, all tiled floors with no other objects on them are valid

if the trap door is left open then sometimes random mobs come out of it

any mobs or objects that move onto its square when its open fall in

sometimes it opens by itself but can be prevented from doing so by putting a heavy object on top of it

[youtube]-9dbAQJIu1o[/youtube]
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Space Panda
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by Space Panda » #575860

Screemonster wrote:add the Trap Door

spawns in a random location every round, all tiled floors with no other objects on them are valid

if the trap door is left open then sometimes random mobs come out of it

any mobs or objects that move onto its square when its open fall in

sometimes it opens by itself but can be prevented from doing so by putting a heavy object on top of it

[youtube]-9dbAQJIu1o[/youtube]
this would be great actually
BrianBackslide
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by BrianBackslide » #575875

Space Amish quirk. You can't use consoles, PDAs, radios, machines, or anything more advanced than simple tools. Welders are about as advanced as you can go.
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iksyp
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by iksyp » #575927

1% chance for the station layout to be flipped when the station is loaded
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by cacogen » #575948

Yeah I like the idea of it being above a labyrinthine dungeon of maintenance tunnels you can fall into like a roguelike. The idea fills me with an inexplicable excitement and a kind of optimism like maybe the game doesn't have to be just a repetitive grindfest and roleplaying chat room where nothing happens 90% of the time
technokek wrote:Cannot prove this so just belive me if when say this
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BorisvcBorison
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by BorisvcBorison » #577976

Janitor Traitor Item: Kitchen Gun (14TC).
The Kitchen Gun (TM) allows you to fire bullets that burst into cleaning solution, for the stain that just won't quit! (Note: do not use on human beings, may cause cleanliness, death, acid burns.)
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PKPenguin321
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by PKPenguin321 » #578067

BorisvcBorison wrote:Janitor Traitor Item: Kitchen Gun (14TC).
The Kitchen Gun (TM) allows you to fire bullets that burst into cleaning solution, for the stain that just won't quit! (Note: do not use on human beings, may cause cleanliness, death, acid burns.)
i once tried to code this, i was gonna make it a chef item and make it apply the cleaning effect on everything in the tile of the thing you shoot at + stop bleeding so you can make clean kills. at the time the way soap cleaned shit was too snowflakey to do it in a nice way. maybe it is easier now
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
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trollbreeder
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by trollbreeder » #578136

BorisvcBorison wrote:Janitor Traitor Item: Kitchen Gun (14TC).
The Kitchen Gun (TM) allows you to fire bullets that burst into cleaning solution, for the stain that just won't quit! (Note: do not use on human beings, may cause cleanliness, death, acid burns.)
the antithesis to the kitchen gun
Bloody Shoes. 5 TC
Syndicate blood-red galoshes that are incredibly messy, placing red blood EVERYWHERE you walk. Note: Shoes or blood may contain disease. Do not lick any substances related to bloody shoes. Suitable ages 10 and up. Janitors only.
I'm a dumb feature coder, also a bad (but not terrible) coderspriter and a semi-good mapper and an enforcer of standards.
you can find me playing when i'm not coding or playing csgo as cleans-the-house on event hall, sybil or manuel

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cacogen
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by cacogen » #578148

Blood decals used to spread viruses a long, long time ago. It was removed for performance reasons. I'm guessing it's still out.

My suggestion is shoelaces. An item that attaches to shoes as an overlay and comes in multiple colours. You can use them to tie shoes together to make the wearer trip when they try to move. You can untie or remove them to add a chance for the wearer to drop their shoes when they move. Untied shoes will also incur a movement penalty. You can use the shoelaces on a light fixture or security camera or similar wall mounted object to make a noose to hang yourself with, such as in perma. You can throw tied together shoes at someone as a makeshift bola. You can throw tied together shoes over a security camera. You can wear tied together shoes over your neck if that's your prerogative.
technokek wrote:Cannot prove this so just belive me if when say this
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Screemonster
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by Screemonster » #578170

cacogen wrote:Blood decals used to spread viruses a long, long time ago. It was removed for performance reasons. I'm guessing it's still out.

My suggestion is shoelaces. An item that attaches to shoes as an overlay and comes in multiple colours. You can use them to tie shoes together to make the wearer trip when they try to move. You can untie or remove them to add a chance for the wearer to drop their shoes when they move. Untied shoes will also incur a movement penalty. You can use the shoelaces on a light fixture or security camera or similar wall mounted object to make a noose to hang yourself with, such as in perma. You can throw tied together shoes at someone as a makeshift bola. You can throw tied together shoes over a security camera. You can wear tied together shoes over your neck if that's your prerogative.
make tying someone's shoelaces together a sneaky covert action that only the clown can perform

takes as long as pickpocketing
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Nalzul
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by Nalzul » #581123

TC item to find where the AI is (both shunted and AIs in cores)
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by cacogen » #581124

I love suggesting something that's already in the game. Also, toothbrushes. Negative moodlet after eating. Positive moodlet after brushing.
technokek wrote:Cannot prove this so just belive me if when say this
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Nalzul
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by Nalzul » #581129

cacogen wrote:I love suggesting something that's already in the game. Also, toothbrushes. Negative moodlet after eating. Positive moodlet after brushing.
legit forgot it was real
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by cacogen » #581134

I forgot that shoelaces were real
technokek wrote:Cannot prove this so just belive me if when say this
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by BorisvcBorison » #582525

His grace but it also functions as a toolbox, so that when you try to click on it to activate it you just open it
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Screemonster
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by Screemonster » #583834

make supermatter slivers a valid ammunition type for the nerf guns
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Misdoubtful
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by Misdoubtful » #583837

Toe shoes
Hugs
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by cacogen » #583840

A bedsheet that when you sleep under it is too hot and gives you nightmares which help you unlock the depths of your psyche
technokek wrote:Cannot prove this so just belive me if when say this
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RaveRadbury
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by RaveRadbury » #583971

High scores for arcade cabinets, so crew can bicker and fight over who's initials are in the top spot
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by cacogen » #584001

That's a good idea CUM here I come
technokek wrote:Cannot prove this so just belive me if when say this
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Screemonster
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by Screemonster » #584981

add bagpipes for alt-highlander mode

they're functionally identical to the violin except they make an even worse noise

instead of everyone getting claymores, one person gets the bagpipes and scores a point for every tick spent playing them
like the disk, the highlander bagpipes cannot be destroyed nor taken off the station z-level
whoever has the most points when only one roundstart crew member remains is the winner (dead people can still win) and ghost roles are actively encouraged to murderbone to bring the round to a conclusion faster
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by kopoba » #584987

I want "Get random job" button for late join crew members.
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Screemonster
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by Screemonster » #584988

kopoba wrote:I want "Get random job" button for late join crew members.
wrong thread
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by cacogen » #584991

That except I have to confirm it's a job I actually want.

My suggestion is that we should port Temple OS to TGUI which I'm confident is both feasible and that at least one of our coders has the savant-like ability necessary to do it. This would allow children to make pictures for God at a higher resolution than what canvases allow. Creating an image that pleased Him could result in Him sending the prophet Terry whose sharpest knives would prove most effective against devils, cultists, heretics, internal affairs agents and black people.
technokek wrote:Cannot prove this so just belive me if when say this
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Fiz Bump
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by Fiz Bump » #585930

bring back NTSL
I play Fiz Bump.
I am not a game admin. My reign of badminnery ended a few years ago.View me feedback here: >:^)
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Tohg7.
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by Tohg7. » #586090

Rework snowballs so you to stack them and throw them one at a time in a stack instead of throwing the whole stack.
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Flatulent
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by Flatulent » #586108

add a 0.1% chance to break your skull every time you slip
Mothblocks, winter 2020, “successfully” preventing bagil death with relevant data wrote:You seem to be under the fallacy that reinforcing that Bagil is a TDM shithole where you must carry bolas and spears on you at all times, while looking for the next valid to hunt down is a positive change to the server. I don't. The data suggests other people don't.
imsxz wrote:I give up there’s too many furries
cacogen wrote:i asked oranges how often he plays and he deleted the post
cybersaber101 wrote:Welp, you guys let a terrymin become a headmin, thousand years of darkness.
Vekter wrote:I jerk off Nist a bit too much but he's honestly one of the best silicon players on the server. B.O.R.G.O. is also pretty good.
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by cacogen » #586119

Flatulent wrote:add a 0.1% chance to break your skull every time you slip
I like this actually
technokek wrote:Cannot prove this so just belive me if when say this
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nianjiilical
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by nianjiilical » #587582

admin button that fully charges every apc on the station, disconnects them from the powergrid, and spawns wooden hand cranks on them to force the crew to manually charge them
human: ramon chivara
ai: shitpost generator
borg: shite-115
clown: donk tonkler
mime: beautiful noise

admin feedback thread

my admin policy:
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AquaticZombie
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by AquaticZombie » #588887

chef ops team:
1. no unfun lethals like guns
2. killer tomato grenades instead of those buzzkill grenades
3. um all have kitchen cqc (could either have to get blueprints from CE to increase kitchen or deepfried tiles count as kitchen)
4. deep fry guns (basically the backpack water guns or tc chem thrower guns with oil set to high temps)
5. deep fry grenades
6. Virus that causes organs and body parts to deteriorate and ferment into nutriment, makes players fat and drunk as their bodies digest their fermented organs
7. explosive lemons aswell
8. potato peeler that takes off human leather scraps
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Mickyan
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by Mickyan » #590216

Give mothpeople the ability to hide inside wallets
ImageI play on Manuel as Swanni, the brain-damaged moth.
Be nice to each other.
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thehogshotgun
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by thehogshotgun » #590229

Remove mothpeople
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Screemonster
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Re: ITT: We make shitty suggestions and come up with poor ideas.

Post by Screemonster » #591001

add that gun from psycho-pass that detects whether or not you are malicious and make it tase people if they have attack logs and gib them if they're antags
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