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Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Mon Jun 15, 2020 8:07 am
by Mothblocks

Bottom post of the previous page:

What makes ash walkers being lizards more interesting than moths?

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Tue Jun 16, 2020 12:12 am
by BrianBackslide
New wizard spell: Animate food

Costs 1 spell point and causes all nearby food and pills (screen radius) to immediately fly into the nearest non-wizard's mouth.

Dump a botany bag full of 100 potency Watermelons in the hall and make everyone fat! Make the chemist eat all of their meth pills at once!

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Tue Jun 16, 2020 1:10 am
by Ivuchnu
Sounds like something more fun than Fireball.

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Tue Jun 16, 2020 1:53 am
by Screemonster
Give the wizard a spell that curses someone to have every loose object in a few tiles thrown at them.
Spending more spell points on it turns it into a persistent effect that sticks to the victim and fires again a few seconds later.

Weak in an empty room, but if you run around smashing a few windows first...

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Fri Jun 19, 2020 8:30 am
by Kassori
Trains on lavaland.

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Fri Jun 19, 2020 9:38 am
by cacogen
factorio on lavaland

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Fri Jun 19, 2020 10:33 am
by Tlaltecuhtli
lavaland on trains

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Fri Jun 19, 2020 12:40 pm
by Jack7D1
Hell on wheels

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Wed Jul 15, 2020 7:29 am
by Frostdemon727
Jumpskirts




oh wait

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Fri Jul 17, 2020 3:24 pm
by Screemonster
add a burger recipe that uses a supermatter sliver

call it the suppermatter

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Fri Jul 17, 2020 5:51 pm
by Jack7D1
Dusts your tongue, irradiated you to hell, but is very filling and satisfying.

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Wed Jul 22, 2020 10:46 pm
by Screemonster
add a thwomp side-antag from mario

you cruise around and cast a faint shadow on the ground and click your shadow to crash down before slowly rising into the air

if anyone is underneath you when you land their sprite is scaled to 2x width and 0.2x height

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Wed Jul 29, 2020 8:06 pm
by Screemonster
add mint and cola as an alternative recipe for foam reactions

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Sat Aug 08, 2020 2:28 pm
by letshavecake
Give heretics a traitor uplink or wizard book so that they can stand a remote chance of ascending

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Sat Aug 08, 2020 11:30 pm
by cacogen
Unskippable splash screens before the lobby

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Sun Aug 23, 2020 7:52 pm
by wesoda25
Multi z station built atop a maze of maintenance tunnels. Nanotrasen found it and salvaged it, decided to let the crew figure out what’s hidden in its depths.

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Mon Aug 24, 2020 5:32 am
by nianjiilical

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Mon Aug 24, 2020 7:03 pm
by PKPenguin321
wesoda25 wrote:Multi z station built atop a maze of maintenance tunnels. Nanotrasen found it and salvaged it, decided to let the crew figure out what’s hidden in its depths.
Wrong thread you mook

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Thu Sep 10, 2020 3:23 pm
by Screemonster
add the Trap Door

spawns in a random location every round, all tiled floors with no other objects on them are valid

if the trap door is left open then sometimes random mobs come out of it

any mobs or objects that move onto its square when its open fall in

sometimes it opens by itself but can be prevented from doing so by putting a heavy object on top of it

[youtube]-9dbAQJIu1o[/youtube]

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Thu Sep 10, 2020 6:22 pm
by Space Panda
Screemonster wrote:add the Trap Door

spawns in a random location every round, all tiled floors with no other objects on them are valid

if the trap door is left open then sometimes random mobs come out of it

any mobs or objects that move onto its square when its open fall in

sometimes it opens by itself but can be prevented from doing so by putting a heavy object on top of it

[youtube]-9dbAQJIu1o[/youtube]
this would be great actually

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Thu Sep 10, 2020 8:53 pm
by BrianBackslide
Space Amish quirk. You can't use consoles, PDAs, radios, machines, or anything more advanced than simple tools. Welders are about as advanced as you can go.

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Fri Sep 11, 2020 4:34 am
by iksyp
1% chance for the station layout to be flipped when the station is loaded

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Fri Sep 11, 2020 10:51 am
by cacogen
Yeah I like the idea of it being above a labyrinthine dungeon of maintenance tunnels you can fall into like a roguelike. The idea fills me with an inexplicable excitement and a kind of optimism like maybe the game doesn't have to be just a repetitive grindfest and roleplaying chat room where nothing happens 90% of the time

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Fri Oct 02, 2020 4:24 pm
by BorisvcBorison
Janitor Traitor Item: Kitchen Gun (14TC).
The Kitchen Gun (TM) allows you to fire bullets that burst into cleaning solution, for the stain that just won't quit! (Note: do not use on human beings, may cause cleanliness, death, acid burns.)

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Sat Oct 03, 2020 8:47 am
by PKPenguin321
BorisvcBorison wrote:Janitor Traitor Item: Kitchen Gun (14TC).
The Kitchen Gun (TM) allows you to fire bullets that burst into cleaning solution, for the stain that just won't quit! (Note: do not use on human beings, may cause cleanliness, death, acid burns.)
i once tried to code this, i was gonna make it a chef item and make it apply the cleaning effect on everything in the tile of the thing you shoot at + stop bleeding so you can make clean kills. at the time the way soap cleaned shit was too snowflakey to do it in a nice way. maybe it is easier now

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Sat Oct 03, 2020 10:34 pm
by trollbreeder
BorisvcBorison wrote:Janitor Traitor Item: Kitchen Gun (14TC).
The Kitchen Gun (TM) allows you to fire bullets that burst into cleaning solution, for the stain that just won't quit! (Note: do not use on human beings, may cause cleanliness, death, acid burns.)
the antithesis to the kitchen gun
Bloody Shoes. 5 TC
Syndicate blood-red galoshes that are incredibly messy, placing red blood EVERYWHERE you walk. Note: Shoes or blood may contain disease. Do not lick any substances related to bloody shoes. Suitable ages 10 and up. Janitors only.

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Sun Oct 04, 2020 2:19 am
by cacogen
Blood decals used to spread viruses a long, long time ago. It was removed for performance reasons. I'm guessing it's still out.

My suggestion is shoelaces. An item that attaches to shoes as an overlay and comes in multiple colours. You can use them to tie shoes together to make the wearer trip when they try to move. You can untie or remove them to add a chance for the wearer to drop their shoes when they move. Untied shoes will also incur a movement penalty. You can use the shoelaces on a light fixture or security camera or similar wall mounted object to make a noose to hang yourself with, such as in perma. You can throw tied together shoes at someone as a makeshift bola. You can throw tied together shoes over a security camera. You can wear tied together shoes over your neck if that's your prerogative.

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Sun Oct 04, 2020 8:44 am
by Screemonster
cacogen wrote:Blood decals used to spread viruses a long, long time ago. It was removed for performance reasons. I'm guessing it's still out.

My suggestion is shoelaces. An item that attaches to shoes as an overlay and comes in multiple colours. You can use them to tie shoes together to make the wearer trip when they try to move. You can untie or remove them to add a chance for the wearer to drop their shoes when they move. Untied shoes will also incur a movement penalty. You can use the shoelaces on a light fixture or security camera or similar wall mounted object to make a noose to hang yourself with, such as in perma. You can throw tied together shoes at someone as a makeshift bola. You can throw tied together shoes over a security camera. You can wear tied together shoes over your neck if that's your prerogative.
make tying someone's shoelaces together a sneaky covert action that only the clown can perform

takes as long as pickpocketing

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Sun Nov 08, 2020 7:28 am
by Nalzul
TC item to find where the AI is (both shunted and AIs in cores)

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Sun Nov 08, 2020 8:55 am
by cacogen
I love suggesting something that's already in the game. Also, toothbrushes. Negative moodlet after eating. Positive moodlet after brushing.

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Sun Nov 08, 2020 9:32 am
by Nalzul
cacogen wrote:I love suggesting something that's already in the game. Also, toothbrushes. Negative moodlet after eating. Positive moodlet after brushing.
legit forgot it was real

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Sun Nov 08, 2020 9:53 am
by cacogen
I forgot that shoelaces were real

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Thu Dec 03, 2020 6:45 am
by BorisvcBorison
His grace but it also functions as a toolbox, so that when you try to click on it to activate it you just open it

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Tue Dec 15, 2020 2:38 am
by Screemonster
make supermatter slivers a valid ammunition type for the nerf guns

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Tue Dec 15, 2020 2:46 am
by Misdoubtful
Toe shoes

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Tue Dec 15, 2020 3:08 am
by cacogen
A bedsheet that when you sleep under it is too hot and gives you nightmares which help you unlock the depths of your psyche

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Wed Dec 16, 2020 4:01 pm
by RaveRadbury
High scores for arcade cabinets, so crew can bicker and fight over who's initials are in the top spot

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Wed Dec 16, 2020 9:18 pm
by cacogen
That's a good idea CUM here I come

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Thu Dec 24, 2020 12:04 pm
by Screemonster
add bagpipes for alt-highlander mode

they're functionally identical to the violin except they make an even worse noise

instead of everyone getting claymores, one person gets the bagpipes and scores a point for every tick spent playing them
like the disk, the highlander bagpipes cannot be destroyed nor taken off the station z-level
whoever has the most points when only one roundstart crew member remains is the winner (dead people can still win) and ghost roles are actively encouraged to murderbone to bring the round to a conclusion faster

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Thu Dec 24, 2020 1:32 pm
by kopoba
I want "Get random job" button for late join crew members.

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Thu Dec 24, 2020 1:32 pm
by Screemonster
kopoba wrote:I want "Get random job" button for late join crew members.
wrong thread

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Thu Dec 24, 2020 2:24 pm
by cacogen
That except I have to confirm it's a job I actually want.

My suggestion is that we should port Temple OS to TGUI which I'm confident is both feasible and that at least one of our coders has the savant-like ability necessary to do it. This would allow children to make pictures for God at a higher resolution than what canvases allow. Creating an image that pleased Him could result in Him sending the prophet Terry whose sharpest knives would prove most effective against devils, cultists, heretics, internal affairs agents and black people.

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Fri Jan 01, 2021 9:34 am
by Fiz Bump
bring back NTSL

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Sun Jan 03, 2021 4:46 am
by Tohg7.
Rework snowballs so you to stack them and throw them one at a time in a stack instead of throwing the whole stack.

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Sun Jan 03, 2021 8:03 am
by Flatulent
add a 0.1% chance to break your skull every time you slip

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Sun Jan 03, 2021 12:03 pm
by cacogen
Flatulent wrote:add a 0.1% chance to break your skull every time you slip
I like this actually

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Sun Jan 17, 2021 11:33 pm
by nianjiilical
admin button that fully charges every apc on the station, disconnects them from the powergrid, and spawns wooden hand cranks on them to force the crew to manually charge them

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Sun Jan 31, 2021 4:31 am
by AquaticZombie
chef ops team:
1. no unfun lethals like guns
2. killer tomato grenades instead of those buzzkill grenades
3. um all have kitchen cqc (could either have to get blueprints from CE to increase kitchen or deepfried tiles count as kitchen)
4. deep fry guns (basically the backpack water guns or tc chem thrower guns with oil set to high temps)
5. deep fry grenades
6. Virus that causes organs and body parts to deteriorate and ferment into nutriment, makes players fat and drunk as their bodies digest their fermented organs
7. explosive lemons aswell
8. potato peeler that takes off human leather scraps

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Thu Feb 11, 2021 6:25 pm
by Mickyan
Give mothpeople the ability to hide inside wallets

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Thu Feb 11, 2021 8:18 pm
by thehogshotgun
Remove mothpeople

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Wed Feb 17, 2021 9:49 am
by Screemonster
add that gun from psycho-pass that detects whether or not you are malicious and make it tase people if they have attack logs and gib them if they're antags