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Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Sun May 29, 2022 3:48 am
by atomic1fire

Bottom post of the previous page:

Chain ladder: Attach it to a railing to make an impromptu ladder that falls down to the next floor.

Can be detached and rolled up by someone next to the railing.

You can finally have the combat pit you've always dreamed of.

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Sun May 29, 2022 11:40 pm
by Screemonster
Add a slow cooker to the kitchen.
If you fill it with ingredients and turn it on, and it survives to the end of the shift, then next shift it will have cooked food in it.

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Mon Jun 13, 2022 4:25 pm
by Rohen_Tahir
Lathe tax but for disposals bins

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Sun Jul 03, 2022 7:53 pm
by Screemonster
add a Gender Reveal Cake to the upload next to the pizza bomb
functionally similar to a syndiebomb, only instead of a timer it goes off when any mob with a gender moves adjacent to it, meaning that only a non-gendered entity such as a borg can safely approach and disarm it

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Sun Jul 03, 2022 11:21 pm
by cacogen
Toll maintenance (it’s a station trait)

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Mon Jul 04, 2022 4:12 am
by BeeSting12
cacogen wrote: Sun Jul 03, 2022 11:21 pm Toll maintenance (it’s a station trait)
wrong thread

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Thu Jul 14, 2022 11:17 pm
by wesoda25
What if blood cult were the good guys?

NarSie is coming and they’re the only ones who believe it. They have to make x amount of sacrifices and apoc runes to appease NarSie and push back the coming doom. If they fail, NarSie kills everyone. 😛

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Fri Sep 30, 2022 3:30 pm
by Screemonster
If runtime detects someone buckled to a chair she should go and sit on them, preventing them from getting up. Ever.

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Sat Nov 12, 2022 2:30 am
by Farquaar
Add a brain trauma that forces you to state every turf, person creature, or object you examine out loud. Preferably over the radio.

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Sat Nov 12, 2022 7:14 am
by blackdav123
Farquaar wrote: Sat Nov 12, 2022 2:30 am Add a brain trauma that forces you to state every turf, person creature, or object you examine out loud. Preferably over the radio.
speedmerge

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Mon Nov 21, 2022 9:11 pm
by TheSmallBlue
If you emag the BSA you should be able to fire it at other server's stations. It should have a huge cross-server cooldown of like 5 hours, meaning that if Sybil uses it on Manuel, neither Manuel, Sybil or Bagil can use it until the 5 hours are over. It'd be funny i think.

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Tue Dec 13, 2022 6:56 am
by Screemonster
add fentanyl
to most crewmembers it's just a potent painkiller but sec officers are killed instantly at the slightest exposure

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Tue Dec 13, 2022 1:13 pm
by Farquaar
Screemonster wrote: Tue Dec 13, 2022 6:56 am add fentanyl
to most crewmembers it's just a potent painkiller but sec officers are killed instantly at the slightest exposure
If it it’s spilled on the floor pets can eat it and croak.

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Sun Dec 18, 2022 10:46 pm
by Itseasytosee2me
ragdoll physics on dead bodies

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Tue Dec 20, 2022 4:42 pm
by HeyHey
Hear me out guys,
add a cannibalism quirk.
You can only gain nutrition from eating players and you gradually accumulate brain damage from it. The upside is when you punch someone you actually take bites out of the targeted limb and can bite organs off if you hit them enough times.

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Tue Dec 20, 2022 10:02 pm
by Rohen_Tahir
HeyHey wrote: Tue Dec 20, 2022 4:42 pm Hear me out guys,
add a cannibalism quirk.
You can only gain nutrition from eating players and you gradually accumulate brain damage from it. The upside is when you punch someone you actually take bites out of the targeted limb and can bite organs off if you hit them enough times.
vorecode, speedmerge

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Fri Mar 17, 2023 2:53 am
by Capsandi
rare space ruin consisting of a single tile with a singularity on it

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Mon Apr 03, 2023 3:55 pm
by Fren256
Vore plushie

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Sat Apr 29, 2023 6:03 pm
by BlueMemesauce
Revert the bluespace ore silo PR.
You can only retrieve metals from the ORM now.
Cargo techs have to deliver ores to all of the departments. You can use the request console to ask cargo to deliver more ores. Or people can come to the ORM to buy ores if they are desperate.
Nobody can drain the entire ore silo from the service protolathe anymore. You only have access to what cargo gives you or what you can afford.

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Fri May 12, 2023 7:56 pm
by c4g
chemmaster should be able to make gummy vitamin style gummies. like little one bite food items that just have up to 15u of whatever chems and a couple units of nutriment/sugar.

i can't think of any real purpose they'd have that pills dont, so they're totally pointless, but i think itd be fun if chem could make super melatonin gummies.

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Fri May 19, 2023 7:56 pm
by atomic1fire
*spit as both an emote and also a means to spread 1 unit of a reagent someone has consumed.

*spit mixed with anything flammable near a source of fire such as a held lit candle makes 1 tile fire breath but with an increased risk of setting yourself on fire unless you're the clown or mime who are now capable of this performance act without penalty.

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Sun Jun 11, 2023 12:59 pm
by Screemonster
every death of a nonantag within the brig area or at the hands of a roundstart sec member has a steadily increasing chance of a midround antag spawning in the form of an all-access skeleton in head of security gear who's only spawn text is The crime is life. The sentence is death.

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Mon Jun 12, 2023 12:16 pm
by Bepis
uh new role, symbiote. played by two people. one person walks/interacts, the other speaks. they cannot communicate with one another. they are not antags.

Image

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Tue Jul 18, 2023 11:48 pm
by Itseasytosee2me
We should really add asbestos.

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Wed Jul 19, 2023 11:13 am
by Farquaar
Itseasytosee2me wrote: Tue Jul 18, 2023 11:48 pm We should really add asbestos.
It can be added to plating or wall girders during construction. Makes the surface incredibly resistant to temperature changes (hot and cold), but slowly gives everybody in the area respiratory illness.

Also has the chance to appear in some walls/floors roundstart as a station trait or random event, requiring engineers to renovate rooms to remove asbestos, opening up new opportunities for shenanigans.

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Thu Aug 03, 2023 3:38 pm
by Bepis
I want a surgery where you can remove someone's face and wear it as as mask

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Fri Aug 04, 2023 4:10 pm
by Screemonster
Wizard station trait that spawns everyone with robes and a random spell regardless of antag status (not exclusive with an actual wizard showing up)

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Sat Aug 05, 2023 5:42 pm
by kayozz
Toilet station.
A state of the art, cutting edge futuristic space station, but it's just FULL of toilets.

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Sat Aug 05, 2023 7:52 pm
by Itseasytosee2me
port peeing from goonstation

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Fri Aug 18, 2023 1:26 pm
by Screemonster
when rolling a blunt, you should be able to stack it in layers so that when someone smokes it they start off with nice innocent weed and then the flame burns down to the gunpowder layer

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Wed Nov 15, 2023 4:29 pm
by 8bot
locking station pets in carriers for too long leaves them depressed

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Wed Nov 15, 2023 10:50 pm
by Capsandi
Modular computer app "Message board" that acts like a fishing spot. You can use bait to catch n00bz

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Wed Nov 29, 2023 11:35 am
by Bepis
an item called "schmuck bait" that changes your name to "(x), the schmuck" when picked up/placed in hand

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Fri Dec 01, 2023 7:57 am
by Bepis
antag item: The Jumanji-nator 5000/Doctor Doolittle's Surprise. When used on station pets they follow you like rats and can be ordered to attack

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Tue Jan 02, 2024 7:47 pm
by Screemonster
add mapbans for people who grief because they don't like the map
if that map rolls while they're banned from it they get kicked from the server

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Tue Jan 02, 2024 10:19 pm
by Farquaar
Screemonster wrote: Tue Jan 02, 2024 7:47 pm add mapbans for people who grief because they don't like the map
if that map rolls while they're banned from it they get kicked from the server
Based

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Fri Jan 12, 2024 6:07 pm
by Itseasytosee2me
Add cutting the Achilles tendon, which completely disables the leg. You can stich it up with a suture but if you run for an extended period of time without crutches or a boot braces you tear it again.

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Wed Jan 24, 2024 1:17 pm
by Kitfox
if a roboticist hears the ectoplasm sniffer go off 10 times without making a posibrain they gib

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Mon Mar 18, 2024 11:04 am
by Istoprocent1
1) Emergency Body Bag - works like a regular body bag, while the user is inside the bag woud protect them from the pressure and temperature of space. Something that would be available from the medical vendor for an affordable price from the get go. It would be like a tier 2 body bag in between tier 1 regular body bag and tier 3 bluespace body bag.

2) Self Surgery - double the time it takes and maybe require painkillers such as morphine.

3) Nicotine and coffee giving a small speed boost to actions for being alert. Say 5% each.

4) More gamer loot in space.

Re: ITT: We make shitty suggestions and come up with poor ideas.

Posted: Wed Apr 03, 2024 2:40 pm
by Screemonster
add binder clips to office supplies alongside pens and paper trays and make them used for gathering documents together

they also have a secondary use