Some Feature/component requests
Posted: Mon Aug 08, 2022 8:57 am
The following components that are listed below can only be made using map maker or admin tools but i would like to see these features available in game for the following reasons i will list below
1)Gas sensor[Not to be confused with the hand held gas analyser]
Path : obj/machinery/air_sensor Purpose : currently used inside tank chambers[02,n2 chambers] located in atmospherics for monitering gases inside them
Reason : Engineering protolathe after research can manufacture new HFR components to create more hypertorus reactors.
This reactor produces a lot of gases in different fusion levels. Storing these gases in canisters have the
following disadvantages
-> The cannisters have to moved around and wrenched/unwrenched repeatedly
-> They have an upper pressure limit after which they take damage from extremely hot gases
An better idea would be create entirely new chamber's dedicated to storing & segregating these gases. For these chambers to be monitored and work correctly we require these air sensors which could easily be made in the department protolathe and wrenched in the floor of any newly constructed chamber. After making this component a way must be provided to link this sensor to an atmospheric monitoring console and then link any newly created input/output valves to the moniter as well
While one might say then why not do it yourself using the map editor[which i can] there are a couple of advantages to do this in game rather than using these tools
-> Using map editor takes out the joy of constructing these chambers ourselves in game . It robs players the creativity of choosing their own layouts & configurations for these chambers
-> Players may later on decide to deconstruct these chambers to reuse the materials for other purposes or relocate these chambers entirely
-> As HFR Components can be created in engineering department circuit board printer after research players may decide to create new areas for these reactors which will require additional gas chambers & sensors
Hence it would be great if we could make these air sensors in game.
2)Igniter[Not to be confused with the igniter which we can make using the engineering protolathe]
Path : obj/machinery/ignitor Purpose : used in incinerator chamber for plasma & o2 combustion to drive the turbine and other reactions
Reason : Similar reasons as above , players may want to create additional ignition chambers for additional gas reactions and purposes or maybe to just burn up a dead body either way its useful to have
Currently only an ignitor component can be made inside the engineering department autolathe which is used for heating beakers and making bombs but that cannot be used to manufacture this component
As of now these are the only components I'm interested in. Hope to see them implemented soon
1)Gas sensor[Not to be confused with the hand held gas analyser]
Path : obj/machinery/air_sensor Purpose : currently used inside tank chambers[02,n2 chambers] located in atmospherics for monitering gases inside them
Reason : Engineering protolathe after research can manufacture new HFR components to create more hypertorus reactors.
This reactor produces a lot of gases in different fusion levels. Storing these gases in canisters have the
following disadvantages
-> The cannisters have to moved around and wrenched/unwrenched repeatedly
-> They have an upper pressure limit after which they take damage from extremely hot gases
An better idea would be create entirely new chamber's dedicated to storing & segregating these gases. For these chambers to be monitored and work correctly we require these air sensors which could easily be made in the department protolathe and wrenched in the floor of any newly constructed chamber. After making this component a way must be provided to link this sensor to an atmospheric monitoring console and then link any newly created input/output valves to the moniter as well
While one might say then why not do it yourself using the map editor[which i can] there are a couple of advantages to do this in game rather than using these tools
-> Using map editor takes out the joy of constructing these chambers ourselves in game . It robs players the creativity of choosing their own layouts & configurations for these chambers
-> Players may later on decide to deconstruct these chambers to reuse the materials for other purposes or relocate these chambers entirely
-> As HFR Components can be created in engineering department circuit board printer after research players may decide to create new areas for these reactors which will require additional gas chambers & sensors
Hence it would be great if we could make these air sensors in game.
2)Igniter[Not to be confused with the igniter which we can make using the engineering protolathe]
Path : obj/machinery/ignitor Purpose : used in incinerator chamber for plasma & o2 combustion to drive the turbine and other reactions
Reason : Similar reasons as above , players may want to create additional ignition chambers for additional gas reactions and purposes or maybe to just burn up a dead body either way its useful to have
Currently only an ignitor component can be made inside the engineering department autolathe which is used for heating beakers and making bombs but that cannot be used to manufacture this component
As of now these are the only components I'm interested in. Hope to see them implemented soon