Please let mechs open firelocks
Posted: Mon Aug 08, 2022 9:23 pm
The changes:
Mechs should be able to open stuff like they're holding a crowbar - firelocks and de-powered doors.
I feel like this shouldn't be too controversial an idea, but here's my reasoning:
It's a complete embarrassment to be marching around in a durand and not be able to open a firelock - but also able to punch it down! Similarly, for the odysseus and clarke, being able to respond to emergencies like fires or hull breaches is rendered almost completely moot, since firelocks always come down; I don't even think climbing out helps, since it's released when you climb back in.
The only other obvious change in question is what this does to the clamp attachment; I think it'd make sense for it to be able to force open powered airlocks, xenomorph/jaws-of-life style.
Thank you for considering this!
Mechs should be able to open stuff like they're holding a crowbar - firelocks and de-powered doors.
I feel like this shouldn't be too controversial an idea, but here's my reasoning:
It's a complete embarrassment to be marching around in a durand and not be able to open a firelock - but also able to punch it down! Similarly, for the odysseus and clarke, being able to respond to emergencies like fires or hull breaches is rendered almost completely moot, since firelocks always come down; I don't even think climbing out helps, since it's released when you climb back in.
The only other obvious change in question is what this does to the clamp attachment; I think it'd make sense for it to be able to force open powered airlocks, xenomorph/jaws-of-life style.
Thank you for considering this!