Obligatory Add Vox Thread

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cedarbridge
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Obligatory Add Vox Thread

Post by cedarbridge » #663849

Give me space birds so I can stop burning out every time I try to map a tradepost for them.
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Re: Obligatory Add Vox Thread

Post by Mothblocks » #663852

i love vox but no more species that are just an animal
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Re: Obligatory Add Vox Thread

Post by Super Aggro Crag » #663854

Mothblocks wrote: Tue Jan 31, 2023 4:50 pm i love vox but no more species that are just an animal
no add snailiens
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Re: Obligatory Add Vox Thread

Post by Misdoubtful » #663855

cedarbridge wrote: Tue Jan 31, 2023 4:19 pm Give me space birds so I can stop burning out every time I try to map a tradepost for them.
Shitbirds rise up we need the shinies
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Re: Obligatory Add Vox Thread

Post by Epicgamer545 » #663860

No, give us Dionae.
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Re: Obligatory Add Vox Thread

Post by Itseasytosee2me » #663863

We don't need any more crew species, especially not animal ones. In fact we probably need less.
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Re: Obligatory Add Vox Thread

Post by bastardblaster » #663866

foxgirls
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cedarbridge
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Re: Obligatory Add Vox Thread

Post by cedarbridge » #663867

Strictly speaking species like Vox or Dionae are distinct in a lot of ways that are not "is shaped like an animal." But those differences are present in both species mechanics and how they express in MRP+. LRP it doesn't matter as much because they're all just game pieces in costume like everything else.

Hell, I'd be fine with skipping crew Vox entirely and that somebody else just picked up the ball and finished Vox Traders because that role is cool, roundstart or as a ghost. (I think the last attempt was working out as a spawner-based ghost role like ash lizards.
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Re: Obligatory Add Vox Thread

Post by Super Aggro Crag » #663883

We
Need
Snailiens
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Farquaar
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Re: Obligatory Add Vox Thread

Post by Farquaar » #663899

My idea for an semi-aquatic species seems to have picked up a little interest. If I had the time, I'd sprite them myself.
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Re: Obligatory Add Vox Thread

Post by oranges » #663910

I will legitimately never add vox to tgstation on god you will have to kill me and send my corpse to hell before it happens
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cedarbridge
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Re: Obligatory Add Vox Thread

Post by cedarbridge » #663995

oranges wrote: Wed Feb 01, 2023 12:50 am I will legitimately never add vox to tgstation on god you will have to kill me and send my corpse to hell before it happens
The gauntlet is thrown.
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Re: Obligatory Add Vox Thread

Post by Agux909 » #664006

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Re: Obligatory Add Vox Thread

Post by Screemonster » #664020

obligatory warning that "vox" is one of those words that flip a switch in certain SS13 players heads that turn them into complete mental defectives as soon as they press the button to play one, regardless of the specific rules of the server they're on

otherwise completely normal and decent roleplayers press the vox button and their frontal lobes are replaced entirely with "kikikikikikiki dustbreathers" and an urge to smash their way into places, steal shit for no other reason than it was behind a window, and get in fights with everyone they encounter

kinda like "clown"

or "assistant"
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Re: Obligatory Add Vox Thread

Post by Timberpoes » #664024

Birdgirls are #3 on the list of new awesome species we need to add.

#2 are sharkgirls.

#1 is, obvious, foxgirls.

I can potentially be bribed to put my support behind froggirls too, but only if they have the species ability to hop between z-levels.
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Re: Obligatory Add Vox Thread

Post by Shadowflame909 » #664026

i once got banned for killing a green chicken named vox by cedar

honestly it was deserved

https://youtu.be/nZMaBQDXOkk

PS I miss video embedding.
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cedarbridge
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Re: Obligatory Add Vox Thread

Post by cedarbridge » #664042

Shadowflame909 wrote: Wed Feb 01, 2023 10:59 pm i once got banned for killing a green chicken named vox by cedar

honestly it was deserved

https://youtu.be/nZMaBQDXOkk

PS I miss video embedding.
I'd do it again too.
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