Spawning with RP items
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- Joined: Fri Mar 13, 2015 9:06 pm
- Byond Username: ThePoorman
Spawning with RP items
I don't know why this hasn't been added in YEARS ago. Come on coder team, does nobody really care about proper roleplay anymore? I get removing ERP, but honestly, there hasn't been any updates in recent /tg/station history that have really truly promoted proper roleplay. For starters, I roleplay my character as having a sheathed katana on her side at all times, yet I am unable to start with one, or reliably acquire one every round, or really, any round at all. I consider this a very real stifling of my own personal roleplay, and honestly cannot understand why a server that bouts itself even as light roleplay only hasn't fixed this issue. I think that /tg/ would be a better server if we were allowed to start with a specific RP item for our character. It would heavily encourage roleplay, being able to start with an item unique to the character, and I think should be heavily considered for a future commit.
What RP items would you guys like to have on your characters?
What RP items would you guys like to have on your characters?
- Scones
- Joined: Mon Nov 10, 2014 2:46 am
- Byond Username: Scones
- Location: cooler than thou
Re: Spawning with RP items
See I actually can't tell if this is a joke or notThePoorman wrote:a sheathed katana
Assuming it isn't, certain items like the cosmetic glasses and assorted sechud types should all be character setup options.
plplplplp WOOOOooo hahahhaha
- invisty
- Joined: Tue May 26, 2015 12:02 am
- Byond Username: Invisty
Re: Spawning with RP items
But you don't get to have a katana on a space station, because that would be deemed unsuitable by Nanotrasen.
Unlike most open roleplaying on the internet, in SS13 you generally roleplay your character within the bounds defined by the game's lore and the extent of character customisation allowed. The more customisation that is allowed, the less defined the game's world and theme is, and thus immersion is destroyed. I mean just look at the RP that goes on in most MMOs, like WoW, where goldshire is populated with futa nightelves and worgen. Everyone trying to be a special fucking snowflake with zero consequence does not make for meaningful RP. Unless of course you're looking for ERP, which we don't do.
Unlike most open roleplaying on the internet, in SS13 you generally roleplay your character within the bounds defined by the game's lore and the extent of character customisation allowed. The more customisation that is allowed, the less defined the game's world and theme is, and thus immersion is destroyed. I mean just look at the RP that goes on in most MMOs, like WoW, where goldshire is populated with futa nightelves and worgen. Everyone trying to be a special fucking snowflake with zero consequence does not make for meaningful RP. Unless of course you're looking for ERP, which we don't do.
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- Scones
- Joined: Mon Nov 10, 2014 2:46 am
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- Location: cooler than thou
Re: Spawning with RP items
Invisty I blinked at that edit and then laughed a bit
plplplplp WOOOOooo hahahhaha
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: Spawning with RP items
It works with meaningless shit that has no mechanical benefit whatsoever (not even a deck of cards, as those can be used for spess-navigation), and that's not exactly a lot of items.
So, no.
So, no.
- Tokiko2
- Joined: Mon Apr 21, 2014 12:18 am
- Byond Username: Tokiko1
Re: Spawning with RP items
Better remove roundstart backpacks and satchels then.DemonFiren wrote:It works with meaningless shit that has no mechanical benefit whatsoever (not even a deck of cards, as those can be used for spess-navigation), and that's not exactly a lot of items.
So, no.
- Saegrimr
- Joined: Thu Jul 24, 2014 4:39 pm
- Byond Username: Saegrimr
Re: Spawning with RP items
You know I really wouldn't be sad to see the starting internals box gone.Tokiko2 wrote:Better remove roundstart backpacks and satchels then.
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- Falamazeer
- Joined: Sat Oct 18, 2014 12:05 am
- Byond Username: Wootanon
Re: Spawning with RP items
If you don't want yours I'll take it.Saegrimr wrote:You know I really wouldn't be sad to see the starting internals box gone.Tokiko2 wrote:Better remove roundstart backpacks and satchels then.
You can fold them into cardboard and make a robot suit out of them
Robots are so cool.
Ham Sammich, beating a dead horse since 2010.
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- PKPenguin321
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Re: Spawning with RP items
>implying being able to carry the majority of your belongings is "meaningless shit"Tokiko2 wrote:Better remove roundstart backpacks and satchels then.DemonFiren wrote:It works with meaningless shit that has no mechanical benefit whatsoever (not even a deck of cards, as those can be used for spess-navigation), and that's not exactly a lot of items.
So, no.
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
Re: Spawning with RP items
Funfact: Years back when I was deciding whether to focus my playtime on LLA or TG, LLA thought it'd be a good idea to remove spawned on backpacks.Tokiko2 wrote:Better remove roundstart backpacks and satchels then.DemonFiren wrote:It works with meaningless shit that has no mechanical benefit whatsoever (not even a deck of cards, as those can be used for spess-navigation), and that's not exactly a lot of items.
So, no.
I chose TG because having no backpack is a colossal pain in the arse.
- Bluespace
- Joined: Fri Apr 18, 2014 1:04 pm
- Byond Username: Bluespace
- Location: UK
Re: Spawning with RP items
Malkevin wrote:Funfact: Years back when I was deciding whether to focus my playtime on LLA or TG, LLA thought it'd be a good idea to remove spawned on backpacks.Tokiko2 wrote:Better remove roundstart backpacks and satchels then.DemonFiren wrote:It works with meaningless shit that has no mechanical benefit whatsoever (not even a deck of cards, as those can be used for spess-navigation), and that's not exactly a lot of items.
So, no.
I chose TG because having no backpack is a colossal pain in the arse.
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- Joined: Sat Apr 19, 2014 6:33 am
- Byond Username: Konork
Re: Spawning with RP items
Although getting the ability to spawn with a weapon is pretty bullshit, I think there should be a new option in character creation where you can choose one of several meaningless items to spawn with, like a pocketwatch or a fancy pen or something. They should probably be labeled with the person's name, though, so it's their item and not just an item.
Spoiler:
- invisty
- Joined: Tue May 26, 2015 12:02 am
- Byond Username: Invisty
Re: Spawning with RP items
Traitor steal objectives on people who haven't spawned yet?
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- John_Oxford
- Github User
- Joined: Sat Nov 15, 2014 5:19 am
- Byond Username: John Oxford
- Github Username: JohnOxford
- Location: The United States of America
Re: Spawning with RP items
>katana
>meaningless shit
>rp
You have got to be shitting me.
No, you can't have a katana at round start, having one on a heavy RP server at round start (See: Hypartia) is failRP anyways.
No. You arguement is stupid because you think /tg/ is mature and disiplined enough to RP anything that doesn't involve micheal bay level explosions and equipment.
No. You shouldn't be RPing yourself spawning with a katana, thats stupid, and you should feel stupid.
No. This is SS13, not everyone is a ninja, not everyone carrys a katana.
No. /tg/ culture doesn't include RP, if you want RP, this is the wrong server.
TLDR:
No. Go to Hypatia if you want RP.
EDIT:
HOWEVER.
I wouldn't be against adding unique items to players that have no value (IE: A fucking katana has value, as its literally a fucking katana)
IE: A golden pocketwatch, a fancy zippo, a custom cigar, a fancy bottle of gin, a fancy internals box.
Or having certain jobs have the option to spawn with custom round start gear
IE: The HOS spawns with a bunch of medals on his jumpsuit if he wishes
IE: Sec officers spawn with ammo pouches, and tactical knife holders on their armored vest.
>meaningless shit
>rp
You have got to be shitting me.
No, you can't have a katana at round start, having one on a heavy RP server at round start (See: Hypartia) is failRP anyways.
No. You arguement is stupid because you think /tg/ is mature and disiplined enough to RP anything that doesn't involve micheal bay level explosions and equipment.
No. You shouldn't be RPing yourself spawning with a katana, thats stupid, and you should feel stupid.
No. This is SS13, not everyone is a ninja, not everyone carrys a katana.
No. /tg/ culture doesn't include RP, if you want RP, this is the wrong server.
TLDR:
No. Go to Hypatia if you want RP.
EDIT:
HOWEVER.
I wouldn't be against adding unique items to players that have no value (IE: A fucking katana has value, as its literally a fucking katana)
IE: A golden pocketwatch, a fancy zippo, a custom cigar, a fancy bottle of gin, a fancy internals box.
Or having certain jobs have the option to spawn with custom round start gear
IE: The HOS spawns with a bunch of medals on his jumpsuit if he wishes
IE: Sec officers spawn with ammo pouches, and tactical knife holders on their armored vest.
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- Skorvold
- Joined: Fri Apr 18, 2014 2:36 pm
- Byond Username: Skorvold
Re: Spawning with RP items
Sure, we can have this. But only if I get to kill and space you every time I see you with it.
Never give up! Trust your instincts!
Spoiler:
- Not-Dorsidarf
- Joined: Fri Apr 18, 2014 4:14 pm
- Byond Username: Dorsidwarf
- Location: We're all going on an, admin holiday
Re: Spawning with RP items
This should be the case for more things.Skorvold wrote:Sure, we can have this. But only if I get to kill and space you every time I see you with it.
kieth4 wrote: infrequently shitting yourself is fine imo
There is a lot of very bizarre nonsense being talked on this forum. I shall now remain silent and logoff until my points are vindicated.
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- Joined: Fri May 01, 2015 7:52 pm
- Byond Username: MosquitoMan
Re: Spawning with RP items
*unsheathes katana*Poorman wrote:Come on coder team, does nobody really care about proper roleplay anymore?
no
*teleports behind you*
*slices you in half*
- Scones
- Joined: Mon Nov 10, 2014 2:46 am
- Byond Username: Scones
- Location: cooler than thou
Re: Spawning with RP items
*unholsters duelista*
yah
*teleports 10 paces away from u*
*shoots u and die*
yah
*teleports 10 paces away from u*
*shoots u and die*
plplplplp WOOOOooo hahahhaha
- Skorvold
- Joined: Fri Apr 18, 2014 2:36 pm
- Byond Username: Skorvold
Re: Spawning with RP items
add more medals so we can re-enact stolen valor videos
[youtube]6Na30aFi9iU[/youtube]
[youtube]6Na30aFi9iU[/youtube]
Never give up! Trust your instincts!
Spoiler:
- TechnoAlchemist
- Joined: Fri Nov 21, 2014 2:39 am
- Byond Username: TechnoAlchemist
Re: Spawning with RP items
Skorvold wrote:add more medals so we can re-enact stolen valor videos
[youtube]6Na30aFi9iU[/youtube]
Spoiler:
- EmGee
- Joined: Fri Oct 24, 2014 2:18 pm
- Byond Username: EmGee
Re: Spawning with RP items
tgstation and valids not paradisestation and autism ok?
praise nanotrasen
praise nanotrasen
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: Spawning with RP items
>valids
>on Basil
EmGee, are you sure you're referring to /tg/ as a whole, and not ju---oh, wait, fuck preset fluff items.
>on Basil
EmGee, are you sure you're referring to /tg/ as a whole, and not ju---oh, wait, fuck preset fluff items.
- Thunder11
- In-Game Admin
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Re: Spawning with RP items
Spoiler:
- MisterPerson
- Board Moderator
- Joined: Tue Apr 15, 2014 4:26 pm
- Byond Username: MisterPerson
Re: Spawning with RP items
I didn't lock this thread when it was first posted because I thought, hey, maybe people actually want RP items and they'll come up with some cool ideas. But of course that didn't happen and I feel foolish for even trying to be optimistic.
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