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Culinary Wizarde Merlin's Healing Legumes

Posted: Thu Sep 10, 2015 10:31 pm
by LNGLY
Image

for those series finale battles with the HOS

The wizard should be able to purchase, for the price of one spell, a sack of healing beans from the artifacts tab. Pop one to have hunger set to optimal levels and health set to 100%.

Re: Culinary Wizarde Merlin's Healing Legumes

Posted: Fri Sep 11, 2015 1:46 am
by Incoming
The wand assortment comes with a healing wand that already does exactly that. Hell I think it even refills hunger.

Re: Culinary Wizarde Merlin's Healing Legumes

Posted: Fri Sep 11, 2015 6:56 am
by Reimoo
Pretty sure you can't heal yourself with the healing wand. Unless I'm mistaken.

Re: Culinary Wizarde Merlin's Healing Legumes

Posted: Fri Sep 11, 2015 6:57 am
by TechnoAlchemist
Reimoo wrote:Pretty sure you can't heal yourself with the healing wand. Unless I'm mistaken.
Oh but you can. It's great

Re: Culinary Wizarde Merlin's Healing Legumes

Posted: Fri Sep 11, 2015 11:38 am
by firecage
With a staff? No. With a wand? Yes. So these aren't needed.

Re: Culinary Wizarde Merlin's Healing Legumes

Posted: Fri Sep 11, 2015 10:56 pm
by Incoming
Yes you can self target with wands but not with staves. (The canonical reason for why is that the staves are too freaking huge to comfortably turn on yourself).

Realistically speaking the only wands you'd WANT to turn on yourself are the healing and teleportation wands, but if you hate yourself you can zap yourself with any of em.