Change Botany from Service, to Service Medical

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Helios
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Change Botany from Service, to Service Medical

Post by Helios » #124762

There's the potted plant in RD's office from the days when Botany was in Research, but I think Botany is ready for a new relationship with Medicine.
They have the ability to produce key components for drugs.
They can clone people through Harvest pods. Botany wants to be with another department, and I think Medicine fits.
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Re: Change Botany from Service, to Service Medical

Post by Zilenan91 » #124764

Come to think of it, why IS botany a part of service? Nobody eats straight up plants from out of there unless the chef is dead, non-existant, or retarded, and they're probably lethal enough to be in medical somewhere.
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MisterPerson
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Re: Change Botany from Service, to Service Medical

Post by MisterPerson » #124767

Botany's cloning pods has anti-synergy with cloning and defibs. One department does not need 3 ways to accomplish the same goal. Three departments need one way each to accomplish that goal, if you catch my drift.
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Helios
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Re: Change Botany from Service, to Service Medical

Post by Helios » #124790

MisterPerson wrote:Botany's cloning pods has anti-synergy with cloning and defibs. One department does not need 3 ways to accomplish the same goal. Three departments need one way each to accomplish that goal, if you catch my drift.
MisterPerson wrote:One department does not need 3 ways to accomplish the same goal.
Let's take out the stun shotgun, taser, energy gun, stun revolver, and detective's revolver. We don't need all these ways to accomplish the same objective
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Re: Change Botany from Service, to Service Medical

Post by newfren » #124795

Zilenan91 wrote:Come to think of it, why IS botany a part of service? Nobody eats straight up plants from out of there unless the chef is dead, non-existant, or retarded, and they're probably lethal enough to be in medical somewhere.
Because if the chef wants to make anything other than "meat pie" or "burger" they need botany's help to do it. It also has good synergy with the bar, producing a tonne of juices and various other reagents the bar wants to create different drinks.
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Re: Change Botany from Service, to Service Medical

Post by allura » #124796

The way he thinks that botany was ever a part of research.
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Re: Change Botany from Service, to Service Medical

Post by lumipharon » #124800

What the fuck is the chef supposed to do without botany?
They even supply shit to the barman if he wants to make certain things.

What does botany have to do with medical?
The only things vaguely medical related it pod people and deus for omnizine - everything else botany can make, chem can do better.

Also if botany leaves food out, people eat that shit all the time, because this is a game and people only care about lowering that hunger bar, not tasty food.
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Re: Change Botany from Service, to Service Medical

Post by PKPenguin321 » #124803

lumipharon wrote:What the fuck is the chef supposed to do without botany?
They even supply shit to the barman if he wants to make certain things.

What does botany have to do with medical?
The only things vaguely medical related it pod people and deus for omnizine - everything else botany can make, chem can do better.

Also if botany leaves food out, people eat that shit all the time, because this is a game and people only care about lowering that hunger bar, not tasty food.
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MisterPerson
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Re: Change Botany from Service, to Service Medical

Post by MisterPerson » #124818

Helios wrote:
MisterPerson wrote:Botany's cloning pods has anti-synergy with cloning and defibs. One department does not need 3 ways to accomplish the same goal. Three departments need one way each to accomplish that goal, if you catch my drift.
MisterPerson wrote:One department does not need 3 ways to accomplish the same goal.
Let's take out the stun shotgun, taser, energy gun, stun revolver, and detective's revolver. We don't need all these ways to accomplish the same objective
That's the weirdest slippery slope argument I've seen in months.
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Helios
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Re: Change Botany from Service, to Service Medical

Post by Helios » #124833

MisterPerson wrote:
Helios wrote:
MisterPerson wrote:Botany's cloning pods has anti-synergy with cloning and defibs. One department does not need 3 ways to accomplish the same goal. Three departments need one way each to accomplish that goal, if you catch my drift.
MisterPerson wrote:One department does not need 3 ways to accomplish the same goal.
Let's take out the stun shotgun, taser, energy gun, stun revolver, and detective's revolver. We don't need all these ways to accomplish the same objective
That's the weirdest slippery slope argument I've seen in months.
Medicine has more than 3 ways to accomplish the same goal when it comes to cleaning
Security does when it comes to stunning
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Re: Change Botany from Service, to Service Medical

Post by lumipharon » #124835

Shotguns are armoury only, don't actually stun (only stam damage).
Detective revolver is detective only - detective doesn't have access to tasers.
Eguns also don't stun anymore.
Stun revolvers are science items, not sec.

So ignoring the fact that it's not even a valid comparison, that's slippery slope as fuck.
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DaemonBomb
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Re: Change Botany from Service, to Service Medical

Post by DaemonBomb » #124847

R&D can make lots of weapons.
Let's merge it with Sec.
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Re: Change Botany from Service, to Service Medical

Post by Void Slayer » #125409

Which map is this an issue on? Most maps I have seen has botany close to medbay anyway even if it is across a hallway.

Botany needs to be right next to the kitchen to take advantage of the kitchen vegetable vending machine, unless you build a new delivery system.
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