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Buster Arms

Posted: Mon Dec 21, 2015 2:28 pm
by mazen30
Like the title says, Buster arms
I am suggesting to add Buster arms that can be installed into robotic limbs that are augmented into humans, would cost a high research, like 6 combat, 7 electromag, 5 engineering, 5 plasma and lots of materials to create, it would be self charging and it's modes would be dependant on the module that is installed in the robotic limb, and it would require a firing pin to activate
This would provide so much fun and a bigger chance to not lose your firearm if meeting a traitor
EMP can temporary disable the buster arm or even delimb it with some burn damage if done

Re: Buster Arms

Posted: Mon Dec 21, 2015 2:29 pm
by TheNightingale
You can't get Plasma 5, only 4 (from a flamethrower, plasma sheet and portable chem dispenser).
Can you use your arm as well as the gun, or does the gun replace the arm?

Re: Buster Arms

Posted: Tue Dec 22, 2015 3:07 am
by lumipharon
E X P E R I M E N T O R

Re: Buster Arms

Posted: Tue Dec 22, 2015 9:35 am
by mazen30
TheNightingale wrote:You can't get Plasma 5, only 4 (from a flamethrower, plasma sheet and portable chem dispenser).
Can you use your arm as well as the gun, or does the gun replace the arm?
You can get plasma 5, if you believe you can do it.

Also it would be like a normal arm with ability to turn it into a gun, you cant hold stuff while its on and it has a CD on transforming the limb

Re: Buster Arms

Posted: Wed Dec 23, 2015 2:13 am
by PKPenguin321
you got me curious if i could code this since i have a vague idea of how i'd do it already (it'd be similar to chainsaw arms, but a gun)
i'll see what i can do but no promises

edit: it's happening
if anybody has sprites that look kinda like the arm blaster thingy that Samus Aran wears that'd be super cash

Re: Buster Arms

Posted: Wed Dec 23, 2015 9:23 am
by 1g88a
Give nuke ops the option to get a prosthetic arm that can extend a blade for an undroppable, undisarmable (sorta) hidden knife.

Re: Buster Arms

Posted: Thu Dec 24, 2015 7:30 am
by callanrockslol
Make it an augmented weapon arm replacement thing.

Re: Buster Arms

Posted: Thu Dec 24, 2015 8:49 am
by newfren

Re: Buster Arms

Posted: Sun Dec 27, 2015 12:26 am
by Screemonster
1g88a wrote:Give nuke ops the option to get a prosthetic arm that can extend a blade for an undroppable, undisarmable (sorta) hidden knife.
Giving traitors this thing would be pretty neat

Re: Buster Arms

Posted: Tue Dec 29, 2015 7:51 am
by PKPenguin321
1g88a wrote:Give nuke ops the option to get a prosthetic arm that can extend a blade for an undroppable, undisarmable (sorta) hidden knife.
I'll literally code this once my current PR gets merged, it wont even be hard since I made a super easy template for adding arm replacement implants

Re: Buster Arms

Posted: Wed Jan 13, 2016 9:21 am
by 1g88a
Make a skul-gun implant for traitors

Re: Buster Arms

Posted: Sun Jan 17, 2016 12:45 pm
by srifenbyxp
1g88a wrote:Make a skul-gun implant for traitors

[youtube]sX80XkJ3mi4[/youtube]

Re: Buster Arms

Posted: Mon Feb 01, 2016 8:48 am
by PKPenguin321
PKPenguin321 wrote:
1g88a wrote:Give nuke ops the option to get a prosthetic arm that can extend a blade for an undroppable, undisarmable (sorta) hidden knife.
I'll literally code this once my current PR gets merged, it wont even be hard since I made a super easy template for adding arm replacement implants
selfquoting to remind myself to do this soon, since it'll be easy

If anybody could sprite inhands that are like an armblade but are glowing like an esword that'd be swell