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Slime Core Bag

Posted: Wed Jan 27, 2016 9:03 am
by Yakumo_Chen
Like the plant bag but with slime cores. Only holds slime cores, max capacity is 7, but you can click on a pile on the ground to grab them and unload them in a fridge. Greatly reduces a lot of tedious clicking to load the xenobio smartfridge.

bag cap is 7 for balance reasons, eg, so you can't carry 374 gorillion gold slime cores in your backpack to unleash hell on the station with. Bag capacity is same as a small box for this reason, and the bag would normal sized like the box.

It'd be very easy to code I'd think since there's two items pretty much exactly like it, and the sprite could easily just be like a purple recolor of the plant bag.

Re: Slime Core Bag

Posted: Wed Jan 27, 2016 9:34 am
by TheNightingale
Biobags already do this - they hold syringes (and maybe beakers) too. They're in the biosuit closets.

Re: Slime Core Bag

Posted: Wed Jan 27, 2016 4:00 pm
by Cheimon
You can't pick up a pile of slime cores from the processor with a biobag. It doesn't work. Maybe that's not intended, but that's how it's functioning.

Re: Slime Core Bag

Posted: Wed Jan 27, 2016 11:14 pm
by PKPenguin321
Cheimon wrote:You can't pick up a pile of slime cores from the processor with a biobag. It doesn't work. Maybe that's not intended, but that's how it's functioning.
it's a bug, you can't add slimes cores until a monkey cube is present in the bag. it's been reported a few times but never fixed.

Re: Slime Core Bag

Posted: Tue Feb 02, 2016 12:53 pm
by bandit
It's a bug, I have no idea what's causing it though.