Page 1 of 1

Expand the Standard Borg's toolkit somewhat

Posted: Sat Mar 19, 2016 10:17 pm
by Anonmare
When was the last time you saw a standard borg that wasn't a borg without a module picked? A standard borg has the following:-
  • Crowbar
  • Stun Baton
  • Health Analyzer
  • Fire Extinguisher
  • Energy-sword - HACKED
Basically useless except when it's hacked.

Expand it to at least be able a little bit of everything, I.E:-
  • All Basic Tools (welding tool must be refilled manually)
  • Built in Meson Vision
  • Pickaxe
  • Mining Satchel
  • Medical Gauze
  • Syringe
  • 50u Capacity Beaker
  • Mop
  • Trashbag
This makes it a decent all-rounder but straight up inferior to a specialised borg. Thoughts?

Re: Expand the Standard Borg's toolkit somewhat

Posted: Sat Mar 19, 2016 10:23 pm
by Zilenan91
Maybe not the pickaxe since that does a ton of brute and might make the borg too strong if subverted. Otherwise I think that's good

Re: Expand the Standard Borg's toolkit somewhat

Posted: Sat Mar 19, 2016 10:51 pm
by Shad0vvs
The baton is useless since takes a full charge to stun someone 10 times, which is required.

Re: Expand the Standard Borg's toolkit somewhat

Posted: Sat Mar 19, 2016 11:02 pm
by Anonmare
The baton draws from a borg's internal battery.

Plus batons can have have their power cell upgraded.
Not that anyone fucking does that

Re: Expand the Standard Borg's toolkit somewhat

Posted: Sat Mar 19, 2016 11:06 pm
by Ezel
*safety pickaxe* turns in the real deal when emagged

Re: Expand the Standard Borg's toolkit somewhat

Posted: Sat Mar 19, 2016 11:12 pm
by Zilenan91
At that point the esword would make it irrelevant for killing people but if it was a safety pickaxe that'd be fine.

Re: Expand the Standard Borg's toolkit somewhat

Posted: Sat Mar 19, 2016 11:14 pm
by Incomptinence
Other than being fantastic ambush units for an AI starting to go loud they are pretty lacking this is a good change.

Re: Expand the Standard Borg's toolkit somewhat

Posted: Sat Mar 19, 2016 11:20 pm
by PKPenguin321
surprisingly not a bad idea. i'd prefer this over the "borg with a bunch of random shit it will never use and also a stun baton" module we have now.

Re: Expand the Standard Borg's toolkit somewhat

Posted: Sat Mar 19, 2016 11:58 pm
by MisterPerson
We have a role for generalists. It's called "be a human".

Re: Expand the Standard Borg's toolkit somewhat

Posted: Sun Mar 20, 2016 12:11 am
by Anonmare
Not really an option for cyborgs.
Especially with Law 3: "Protect your own existence."

Besides, standard borgs are literally trash, this makes them an actually usable module.