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Radar implant

Posted: Tue May 24, 2016 1:58 am
by Smoopadoop
Why not a Solitron radar from MGS as a traitor item, or just a dumb fluff item? As an alternative to xray vision or whatever.
Make it an implant, and have it brings up a window with a pixel map of your surroundings, a bit bigger than the size of your screen. Doesn't show any detail, only shows walls (or anything that cannot be walked through), airlocks, floors, people, and their line of sight.

Like this:
The player is standing in the bridge, and someone is in EVA storage or whatever it's called. The blue field is their line of sight.
Image

Re: Radar implant

Posted: Tue May 24, 2016 2:51 am
by Saegrimr
The field of view thing is kind of dumb, but if this was vague enough like to including random maint mice and corpses that'd be pretty cool.

Re: Radar implant

Posted: Tue May 24, 2016 3:28 am
by The Ultimate Chimera
Yes! This is a cool idea. It looks like one of those DOS games or something.

Re: Radar implant

Posted: Tue May 24, 2016 4:13 am
by Okand37
Definitely an interesting idea, but it would be easier to have it toggleable like a changelings thermal vision, but instead a HUD icon to the top left. I definitely think it would be a fantastic addition if balanced right, but would likely need to cost quite a lot due to it being a purchasable high effort x-ray vision.

Re: Radar implant

Posted: Tue May 24, 2016 5:19 am
by ShadowDimentio
Well thermals are only like 6 and this is pretty much a downgrade so I mean

Re: Radar implant

Posted: Tue May 24, 2016 2:59 pm
by Lumbermancer
How about instead make existing items, like camera bugs, less shit?

Re: Radar implant

Posted: Tue May 24, 2016 3:26 pm
by onleavedontatme
Doohl actually coded this once, it existed back in 2013 or so

Re: Radar implant

Posted: Tue May 24, 2016 11:40 pm
by Saegrimr
Lumbermancer wrote:How about instead make existing items, like camera bugs, less shit?
Actually wait
Combine the fucking two.

Every camera you bug adds that space to the radar